From: curt Date: Fri, 27 Jun 1997 02:26:30 +0000 (+0000) Subject: Initial revision. X-Git-Url: https://git.mxchange.org/?a=commitdiff_plain;h=2f5bc89a7a1654cd313f075ede953396096f239b;p=flightgear.git Initial revision. --- diff --git a/Scenery/scenery.c b/Scenery/scenery.c new file mode 100644 index 000000000..9a234fb61 --- /dev/null +++ b/Scenery/scenery.c @@ -0,0 +1,57 @@ +/************************************************************************** + * scenery.c -- data structures and routines for managing scenery. + * + * Written by Curtis Olson, started May 1997. + * + * Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License as + * published by the Free Software Foundation; either version 2 of the + * License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id$ + * (Log is kept at end of this file) + **************************************************************************/ + + +#include "scenery.h" +#include "ParseVrml/parsevrml.h" + + +/* Initialize the Scenery Management system */ +void fgSceneryInit() { + /* nothing to do here yet */ +} + + +/* Tell the scenery manager where we are so it can load the proper data, and + * build the proper structures. */ +void fgSceneryUpdate(double lon, double lat, double elev) { + /* a hardcoded hack follows */ + + /* this routine should parse the file, and make calls back to the + * scenery management system to build the appropriate structures */ + fgParseVRML("test.wrl"); +} + + +/* Render out the current scene */ +void fgSceneryRender() { +} + + +/* $Log$ +/* Revision 1.1 1997/06/27 02:26:30 curt +/* Initial revision. +/* + */