From: ehofman Date: Sat, 15 Jan 2005 11:57:34 +0000 (+0000) Subject: Eliminate some compiler warnings about converting float to int. X-Git-Url: https://git.mxchange.org/?a=commitdiff_plain;h=34320f5f2089a3a7c292046735368fbc7ee6891c;p=simgear.git Eliminate some compiler warnings about converting float to int. --- diff --git a/simgear/screen/texture.cxx b/simgear/screen/texture.cxx index 892e6bdb..ec2b2bfd 100644 --- a/simgear/screen/texture.cxx +++ b/simgear/screen/texture.cxx @@ -809,7 +809,7 @@ SGTexture::make_monochrome(float contrast, GLubyte r, GLubyte g, GLubyte b) { if (contrast != 1.0) { float pixcol = -1.0 + (avg/128); - avg = 128 + 128*powf(pixcol, contrast); + avg = 128 + int(128*powf(pixcol, contrast)); } ap[0] = avg*r/255; @@ -837,7 +837,7 @@ SGTexture::make_grayscale(float contrast) { if (contrast != 1.0) { float pixcol = -1.0 + (avg/128); - avg = 128 + 128*powf(pixcol, contrast); + avg = 128 + int(128*powf(pixcol, contrast)); } int pos = (x + y*texture_width)*colors; @@ -877,7 +877,7 @@ SGTexture::make_maxcolorwindow() { while (pos < texture_width * texture_height * num_colors) { for (int i=0; i < max; i++) { texture_data[pos+i] -= offs; - texture_data[pos+i] *= factor; + texture_data[pos+i] = int(factor * texture_data[pos+i]); } pos += num_colors; } @@ -923,7 +923,7 @@ SGTexture::make_normalmap(float brightness, float contrast) { map[mpos+0] = (128+(cx1-c)/2); map[mpos+1] = (128+(cy1-c)/2); - map[mpos+2] = 127+brightness*128; // 255-c/2; + map[mpos+2] = 127+int(brightness*128); // 255-c/2; mpos += colors; dpos += num_colors;