From: curt Date: Sat, 5 Jul 1997 20:43:27 +0000 (+0000) Subject: renamed mat3 directory to Math so we could add other math related routines. X-Git-Url: https://git.mxchange.org/?a=commitdiff_plain;h=37a2b12501da5ca3101c0f3887864fc2797028d9;p=flightgear.git renamed mat3 directory to Math so we could add other math related routines. --- diff --git a/Main/GLmain.c b/Main/GLmain.c index 4a243cb89..ea3082728 100644 --- a/Main/GLmain.c +++ b/Main/GLmain.c @@ -40,7 +40,7 @@ #include "../Aircraft/aircraft.h" #include "../Scenery/scenery.h" -#include "../mat3/mat3.h" +#include "../Math/mat3.h" #include "../Timer/fg_timer.h" @@ -580,9 +580,12 @@ int main( int argc, char *argv[] ) { /* $Log$ -/* Revision 1.25 1997/06/29 21:19:17 curt -/* Working on scenery management system. +/* Revision 1.26 1997/07/05 20:43:34 curt +/* renamed mat3 directory to Math so we could add other math related routines. /* + * Revision 1.25 1997/06/29 21:19:17 curt + * Working on scenery management system. + * * Revision 1.24 1997/06/26 22:14:53 curt * Beginning work on a scenery management system. * diff --git a/Main/Makefile b/Main/Makefile index 38b540977..74b7a7101 100644 --- a/Main/Makefile +++ b/Main/Makefile @@ -30,7 +30,7 @@ CFILES = GLmain.c $(INTERFACE_FILES) mesh2GL.c OFILES = $(CFILES:.c=.o) AFILES = ../Aircraft/libAircraft.a ../Controls/libControls.a \ ../Flight/libFlight.a ../Flight/LaRCsim/libLaRCsim.a \ - ../Flight/Slew/libSlew.a ../mat3/libmat3.a \ + ../Flight/Slew/libSlew.a ../Math/libMath.a \ ../Scenery/libScenery.a \ ../Timer/libTimer.a @@ -76,6 +76,9 @@ mesh2GL.o: #--------------------------------------------------------------------------- # $Log$ +# Revision 1.21 1997/07/05 20:43:34 curt +# renamed mat3 directory to Math so we could add other math related routines. +# # Revision 1.20 1997/06/29 21:19:17 curt # Working on scenery management system. # diff --git a/Main/depend b/Main/depend index ad4494171..d7f5c8a37 100644 --- a/Main/depend +++ b/Main/depend @@ -17,5 +17,5 @@ GLmain.o: GLmain.c ../Aircraft/aircraft.h \ ../Aircraft/../Flight/LaRCsim/../flight.h \ ../Aircraft/../Controls/controls.h \ ../Aircraft/../Controls/../limits.h ../Scenery/scenery.h \ - ../mat3/mat3.h ../Timer/fg_timer.h -mesh2GL.o: mesh2GL.c ../Scenery/mesh.h ../mat3/mat3.h + ../Math/mat3.h ../Timer/fg_timer.h +mesh2GL.o: mesh2GL.c ../Scenery/mesh.h ../Math/mat3.h diff --git a/Main/mesh2GL.c b/Main/mesh2GL.c index 3bdcc92e4..af1646c19 100644 --- a/Main/mesh2GL.c +++ b/Main/mesh2GL.c @@ -27,7 +27,7 @@ #include #include "../Scenery/mesh.h" -#include "../mat3/mat3.h" +#include "../Math/mat3.h" /* walk through mesh and make ogl calls */ @@ -105,9 +105,12 @@ GLint mesh2GL(struct mesh *m) { /* $Log$ -/* Revision 1.23 1997/07/03 00:51:14 curt -/* Playing with terrain color. +/* Revision 1.24 1997/07/05 20:43:35 curt +/* renamed mat3 directory to Math so we could add other math related routines. /* + * Revision 1.23 1997/07/03 00:51:14 curt + * Playing with terrain color. + * * Revision 1.22 1997/06/29 21:19:17 curt * Working on scenery management system. * diff --git a/Simulator/Makefile b/Simulator/Makefile index f714a71a7..dca0ec5db 100644 --- a/Simulator/Makefile +++ b/Simulator/Makefile @@ -28,7 +28,7 @@ include make.inc SUBSUBDIRS = Flight/LaRCsim Flight/Slew -SUBDIRS = Aircraft Controls Flight mat3 Scenery Timer +SUBDIRS = Aircraft Controls Flight Math Scenery Timer MAIN = OpenGL @@ -58,6 +58,9 @@ tar: clean #--------------------------------------------------------------------------- # $Log$ +# Revision 1.15 1997/07/05 20:43:27 curt +# renamed mat3 directory to Math so we could add other math related routines. +# # Revision 1.14 1997/06/29 21:19:16 curt # Working on scenery management system. # diff --git a/Simulator/Makefile.Win32 b/Simulator/Makefile.Win32 index 328248290..ecd980ecf 100644 --- a/Simulator/Makefile.Win32 +++ b/Simulator/Makefile.Win32 @@ -27,20 +27,18 @@ include make.inc -SUBSUBDIRS = Flight/LaRCsim Flight/Slew Scenery/ParseScn Scenery/ParseVRML -SUBDIRS = Aircraft Controls Flight mat3 Scenery Timer +SUBSUBDIRS = Flight/LaRCsim Flight/Slew +SUBDIRS = Aircraft Controls Flight Math Scenery Timer MAIN = OpenGL all: $(MAKE) -C Flight/LaRCsim $(MAKE) -C Flight/Slew - $(MAKE) -C Scenery/ParseScn - $(MAKE) -C Scenery/ParseVRML $(MAKE) -C Aircraft $(MAKE) -C Controls $(MAKE) -C Flight - $(MAKE) -C mat3 + $(MAKE) -C Math $(MAKE) -C Scenery $(MAKE) -C Timer $(MAKE) -C OpenGL @@ -55,12 +53,10 @@ clean: -rm -f *~ $(MAKE) -C Flight/LaRCsim clean $(MAKE) -C Flight/Slew clean - $(MAKE) -C Scenery/ParseScn clean - $(MAKE) -C Scenery/ParseVRML clean $(MAKE) -C Aircraft clean $(MAKE) -C Controls clean $(MAKE) -C Flight clean - $(MAKE) -C mat3 clean + $(MAKE) -C Math clean $(MAKE) -C Scenery clean $(MAKE) -C Timer clean $(MAKE) -C OpenGL clean @@ -73,6 +69,9 @@ tar: clean #--------------------------------------------------------------------------- # $Log$ +# Revision 1.2 1997/07/05 20:43:27 curt +# renamed mat3 directory to Math so we could add other math related routines. +# # Revision 1.1 1997/07/04 00:17:21 curt # Initial revision. #