From: curt Date: Wed, 13 Aug 1997 20:22:55 +0000 (+0000) Subject: Renamed OpenGL/ to GLUT/ X-Git-Url: https://git.mxchange.org/?a=commitdiff_plain;h=4c139cadf33121369e0ed9d5f0a47571774f0caf;p=flightgear.git Renamed OpenGL/ to GLUT/ --- diff --git a/Simulator/Makefile b/Simulator/Makefile index 75e0dcc02..5f0f46dc0 100644 --- a/Simulator/Makefile +++ b/Simulator/Makefile @@ -29,7 +29,7 @@ include make.inc SUBSUBDIRS = Flight/LaRCsim Flight/Slew SUBDIRS = Aircraft Controls Flight Math Scenery Time Weather -MAIN = OpenGL +MAIN = GLUT all: @@ -71,6 +71,9 @@ zip: clean #--------------------------------------------------------------------------- # $Log$ +# Revision 1.23 1997/08/13 20:22:55 curt +# Renamed OpenGL/ to GLUT/ +# # Revision 1.22 1997/07/31 22:52:21 curt # Working on redoing internal coordinate systems & scenery transformations. # diff --git a/Simulator/README b/Simulator/README index f60aeeb71..593ea57ef 100644 --- a/Simulator/README +++ b/Simulator/README @@ -1,9 +1,9 @@ majordomo writes: Subdirectories ============== -OpenGL/ +GLUT/ ------- -"main()" and OpenGL dependent mouse/keyboard/graphics code. +"main()" and GLUT dependent mouse/keyboard/graphics code. Aircraft/ diff --git a/Simulator/README.Win32 b/Simulator/README.Win32 index 9578d86b4..9af1b11a1 100644 --- a/Simulator/README.Win32 +++ b/Simulator/README.Win32 @@ -64,7 +64,7 @@ a completely free development environment. extract the files. To install these permanently on your system, you can copy them to your ``c:\windows\system\" directory. Otherwise, you could just as easily copy them to the - ``FlightGear\Src\OpenGL'' directory or else someplace that is in + ``FlightGear\Src\GLUT'' directory or else someplace that is in your path. 4. Edit the ``make.inc'' file. Go back to the main FlightGear source @@ -90,7 +90,7 @@ a completely free development environment. these are serious. -6. Try it out! When make is done, cd to the FlightGear\Src\OpenGL +6. Try it out! When make is done, cd to the FlightGear\Src\GLUT directory and run the simulator: fg0