From: timoore Date: Thu, 24 Apr 2008 22:06:06 +0000 (+0000) Subject: Fix new livery code X-Git-Url: https://git.mxchange.org/?a=commitdiff_plain;h=569a29fbbc2cc92a5111039b27675472eb0d0ec0;p=simgear.git Fix new livery code It turns out that the database pager causes the texture image to be unloaded after it is applied, so the image and its file name may not be available for doing the livery substitution. Ask a work around we set the name of the texture to its file name. --- diff --git a/simgear/scene/model/ModelRegistry.cxx b/simgear/scene/model/ModelRegistry.cxx index a1f49f2a..fcff15eb 100644 --- a/simgear/scene/model/ModelRegistry.cxx +++ b/simgear/scene/model/ModelRegistry.cxx @@ -79,11 +79,57 @@ private: ref_ptr mReferenced; }; +// Set the name of a Texture to the simple name of its image +// file. This can be used to do livery substitution after the image +// has been deallocated. +class TextureNameVisitor : public NodeAndDrawableVisitor { +public: + TextureNameVisitor(NodeVisitor::TraversalMode tm = NodeVisitor::TRAVERSE_ALL_CHILDREN) : + NodeAndDrawableVisitor(tm) + { + } + + virtual void apply(Node& node) + { + nameTextures(node.getStateSet()); + traverse(node); + } + + virtual void apply(Drawable& drawable) + { + nameTextures(drawable.getStateSet()); + } +protected: + void nameTextures(StateSet* stateSet) + { + if (!stateSet) + return; + int numUnits = stateSet->getTextureAttributeList().size(); + for (int i = 0; i < numUnits; ++i) { + StateAttribute* attr + = stateSet->getTextureAttribute(i, StateAttribute::TEXTURE); + Texture2D* texture = dynamic_cast(attr); + if (!texture || !texture->getName().empty()) + continue; + const Image *image = texture->getImage(); + if (!image) + continue; + texture->setName(image->getFileName()); + } + } +}; + // Change the StateSets of a model to hold different textures based on // a livery path. + class TextureUpdateVisitor : public NodeAndDrawableVisitor { public: - TextureUpdateVisitor(const FilePathList& pathList) : _pathList(pathList) {} + TextureUpdateVisitor(const FilePathList& pathList) : + NodeAndDrawableVisitor(NodeVisitor::TRAVERSE_ALL_CHILDREN), + _pathList(pathList) + { + } + virtual void apply(Node& node) { StateSet* stateSet = cloneStateSet(node.getStateSet()); @@ -98,7 +144,7 @@ public: if (stateSet) drawable.setStateSet(stateSet); } - // Copied whole from Mathias' earlier SGTextureUpdateVisitor + // Copied from Mathias' earlier SGTextureUpdateVisitor protected: Texture2D* textureReplace(int unit, const StateAttribute* attr) { @@ -107,24 +153,27 @@ protected: if (!texture) return 0; - const Image* image = texture->getImage(0); - if (!image) - return 0; + const Image* image = texture->getImage(); + const string* fullFilePath = 0; + if (image) { + // The currently loaded file name + fullFilePath = &image->getFileName(); - // The currently loaded file name - const string& fullFilePath = image->getFileName(); + } else { + fullFilePath = &texture->getName(); + } // The short name - string fileName = getSimpleFileName(fullFilePath); + string fileName = getSimpleFileName(*fullFilePath); + if (fileName.empty()) + return 0; // The name that should be found with the current database path string fullLiveryFile = findFileInPath(fileName, _pathList); // If it is empty or they are identical then there is nothing to do - if (fullLiveryFile.empty() || fullLiveryFile == fullFilePath) + if (fullLiveryFile.empty() || fullLiveryFile == *fullFilePath) return 0; - Image* newImage = readImageFile(fullLiveryFile); if (!newImage) return 0; - CopyOp copyOp(CopyOp::DEEP_COPY_ALL & ~CopyOp::DEEP_COPY_IMAGES); Texture2D* newTexture = static_cast(copyOp(texture)); if (!newTexture) { @@ -134,6 +183,7 @@ protected: return newTexture; } } + StateSet* cloneStateSet(const StateSet* stateSet) { typedef pair Tex2D; @@ -262,6 +312,14 @@ struct OptionsPusher { }; } // namespace +Node* DefaultProcessPolicy::process(Node* node, const string& filename, + const ReaderWriter::Options* opt) +{ + TextureNameVisitor nameVisitor; + node->accept(nameVisitor); + return node; +} + ReaderWriter::ReadResult ModelRegistry::readImage(const string& fileName, const ReaderWriter::Options* opt) diff --git a/simgear/scene/model/ModelRegistry.hxx b/simgear/scene/model/ModelRegistry.hxx index e1429268..14231763 100644 --- a/simgear/scene/model/ModelRegistry.hxx +++ b/simgear/scene/model/ModelRegistry.hxx @@ -128,10 +128,7 @@ protected: struct DefaultProcessPolicy { DefaultProcessPolicy(const std::string& extension) {} osg::Node* process(osg::Node* node, const std::string& filename, - const osgDB::ReaderWriter::Options* opt) - { - return node; - } + const osgDB::ReaderWriter::Options* opt); }; struct DefaultCachePolicy { diff --git a/simgear/scene/util/NodeAndDrawableVisitor.hxx b/simgear/scene/util/NodeAndDrawableVisitor.hxx index cb780d93..7f4d8c29 100644 --- a/simgear/scene/util/NodeAndDrawableVisitor.hxx +++ b/simgear/scene/util/NodeAndDrawableVisitor.hxx @@ -31,9 +31,9 @@ namespace simgear class NodeAndDrawableVisitor : public osg::NodeVisitor { public: - NodeAndDrawableVisitor(osg::NodeVisitor::TraversalMode tm = osg::NodeVisitor::TRAVERSE_NONE); + NodeAndDrawableVisitor(osg::NodeVisitor::TraversalMode tm); NodeAndDrawableVisitor(osg::NodeVisitor::VisitorType type, - osg::NodeVisitor::TraversalMode tm = osg::NodeVisitor::TRAVERSE_NONE); + osg::NodeVisitor::TraversalMode tm); virtual ~NodeAndDrawableVisitor(); using osg::NodeVisitor::apply; virtual void apply(osg::Node& node);