From: mfranz Date: Thu, 9 Mar 2006 11:14:16 +0000 (+0000) Subject: add / support to AI models, including aircraft models. For X-Git-Url: https://git.mxchange.org/?a=commitdiff_plain;h=5ebd1a18f3dd2b6a978e5cb1eb3b871e4bbddd79;p=flightgear.git add / support to AI models, including aircraft models. For aircraft models this is only called if they are loaded as AI, not if they are the model flown by the human pilot. This has technical reasons (too soon for Nasal/fg), but is useful to distinguish AI and non-AI use, for example to set a different livery for AI models, or to set different animation properties. --- diff --git a/src/AIModel/AIBase.cxx b/src/AIModel/AIBase.cxx index b1dca66e7..d7eda2d56 100644 --- a/src/AIModel/AIBase.cxx +++ b/src/AIModel/AIBase.cxx @@ -39,6 +39,7 @@ #include
#include +#include #include "AIBase.hxx" @@ -162,7 +163,8 @@ ssgBranch * FGAIBase::load3DModel(const string& fg_root, model = sgLoad3DModel(fg_root, path, prop_root, - sim_time_sec); + sim_time_sec, 0, + new FGNasalModelData); manager->setModel(path, model); }