From: curt Date: Tue, 4 Jul 2000 15:44:49 +0000 (+0000) Subject: More tweaks ... X-Git-Url: https://git.mxchange.org/?a=commitdiff_plain;h=6531b1ebbc5c82bed5f52869511e880afd05bfcf;p=simgear.git More tweaks ... --- diff --git a/simgear/sky/sky.cxx b/simgear/sky/sky.cxx index 36c3c257..5cde898f 100644 --- a/simgear/sky/sky.cxx +++ b/simgear/sky/sky.cxx @@ -248,8 +248,8 @@ void SGSky::postDraw( float alt ) { } -void SGSky::add_cloud_layer( double span, double asl, - double thickness, double transition, +void SGSky::add_cloud_layer( double asl, double thickness, + double transition, double span, ssgSimpleState *state ) { SGCloudLayer *layer = new SGCloudLayer; layer->build( span, asl, thickness, transition, state ); @@ -273,19 +273,19 @@ void SGSky::add_cloud_layer( double span, double asl, } -void SGSky::add_cloud_layer( double span, double asl, - double thickness, double transition, +void SGSky::add_cloud_layer( double asl, double thickness, + double transition, double span, const string &tex_path ) { ssgSimpleState *state = SGCloudMakeState( tex_path ); - add_cloud_layer( span, asl, thickness, transition, state ); + add_cloud_layer( asl, thickness, transition, span, state ); } -void SGSky::add_cloud_layer( double span, double asl, - double thickness, double transition, +void SGSky::add_cloud_layer( double asl, double thickness, + double transition, double span, SGCloudType type ) { if ( type > 0 && type < SG_MAX_CLOUD_TYPES ) { - add_cloud_layer( span, asl, thickness, transition, cloud_mats[type] ); + add_cloud_layer( asl, thickness, transition, span, cloud_mats[type] ); } } diff --git a/simgear/sky/sky.hxx b/simgear/sky/sky.hxx index 95665fd7..4190508b 100644 --- a/simgear/sky/sky.hxx +++ b/simgear/sky/sky.hxx @@ -153,14 +153,14 @@ public: } // add a cloud layer (above sea level in meters) - void add_cloud_layer( double span, double asl, - double thickness, double transition, + void add_cloud_layer( double asl, double thickness, + double transition, double span, SGCloudType type ); - void add_cloud_layer( double span, double asl, - double thickness, double transition, + void add_cloud_layer( double asl, double thickness, + double transition, double span, const string &tex_path ); - void add_cloud_layer( double span, double asl, - double thickness, double transition, + void add_cloud_layer( double asl, double thickness, + double transition, double span, ssgSimpleState *state ); inline int get_num_layers() const { return cloud_layers.size(); }