From: Erik Hofman Date: Tue, 26 Oct 2010 07:48:56 +0000 (+0200) Subject: Sync with JSBSim cvs + Anders' patch to get it working with FlightGear. X-Git-Url: https://git.mxchange.org/?a=commitdiff_plain;h=68f54290481701429a04cd33c06be2674fc2b3a4;p=flightgear.git Sync with JSBSim cvs + Anders' patch to get it working with FlightGear. --- diff --git a/src/FDM/JSBSim/FGFDMExec.cpp b/src/FDM/JSBSim/FGFDMExec.cpp index 4cba2d0f9..bc81cd6f8 100644 --- a/src/FDM/JSBSim/FGFDMExec.cpp +++ b/src/FDM/JSBSim/FGFDMExec.cpp @@ -71,16 +71,9 @@ using namespace std; namespace JSBSim { -static const char *IdSrc = "$Id: FGFDMExec.cpp,v 1.80 2010/08/21 22:56:10 jberndt Exp $"; +static const char *IdSrc = "$Id: FGFDMExec.cpp,v 1.82 2010/10/07 03:17:29 jberndt Exp $"; static const char *IdHdr = ID_FDMEXEC; -/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -GLOBAL DECLARATIONS -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ - -unsigned int FGFDMExec::FDMctr = 0; -FGPropertyManager* FGFDMExec::master=0; - /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% CLASS IMPLEMENTATION %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ @@ -102,11 +95,21 @@ void checkTied ( FGPropertyManager *node ) } //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -// Constructor - +// Constructors FGFDMExec::FGFDMExec(FGPropertyManager* root) : Root(root) { + FDMctr = new unsigned int; + *FDMctr = 0; + Initialize(); +} + +FGFDMExec::FGFDMExec(FGPropertyManager* root, unsigned int* fdmctr) : Root(root), FDMctr(fdmctr) +{ + Initialize(); +} +void FGFDMExec::Initialize() +{ Frame = 0; Error = 0; GroundCallback = 0; @@ -138,22 +141,26 @@ FGFDMExec::FGFDMExec(FGPropertyManager* root) : Root(root) dT = 1.0/120.0; // a default timestep size. This is needed for when JSBSim is // run in standalone mode with no initialization file. - IdFDM = FDMctr; // The main (parent) JSBSim instance is always the "zeroth" - FDMctr++; // instance. "child" instances are loaded last. - try { char* num = getenv("JSBSIM_DEBUG"); if (num) debug_lvl = atoi(num); // set debug level - } catch (...) { // if error set to 1 + } catch (...) { // if error set to 1 debug_lvl = 1; } - if (Root == 0) { - if (master == 0) - master = new FGPropertyManager; - Root = master; + if (Root == 0) { // Then this is the root FDM + Root = new FGPropertyManager; // Create the property manager + + FDMctr = new unsigned int; // Create and initialize the child FDM counter + (*FDMctr) = 0; } + // Store this FDM's ID + IdFDM = (*FDMctr); // The main (parent) JSBSim instance is always the "zeroth" + + // Prepare FDMctr for the next child FDM id + (*FDMctr)++; // instance. "child" instances are loaded last. + instance = Root->GetNode("/fdm/jsbsim",IdFDM,true); Debug(0); // this is to catch errors in binding member functions to the property tree. @@ -186,7 +193,17 @@ FGFDMExec::~FGFDMExec() try { checkTied( instance ); DeAllocate(); - if (Root == 0) delete master; + + if (IdFDM == 0) { // Meaning this is no child FDM + if(Root != 0) { + delete Root; + Root = 0; + } + if(FDMctr != 0) { + delete FDMctr; + FDMctr = 0; + } + } } catch ( string msg ) { cout << "Caught error: " << msg << endl; } @@ -439,7 +456,7 @@ vector FGFDMExec::EnumerateFDMs(void) //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -bool FGFDMExec::LoadScript(string script, double deltaT) +bool FGFDMExec::LoadScript(const string& script, double deltaT) { bool result; @@ -451,8 +468,8 @@ bool FGFDMExec::LoadScript(string script, double deltaT) //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -bool FGFDMExec::LoadModel(string AircraftPath, string EnginePath, string SystemsPath, - string model, bool addModelToPath) +bool FGFDMExec::LoadModel(const string& AircraftPath, const string& EnginePath, const string& SystemsPath, + const string& model, bool addModelToPath) { FGFDMExec::AircraftPath = RootDir + AircraftPath; FGFDMExec::EnginePath = RootDir + EnginePath; @@ -463,7 +480,7 @@ bool FGFDMExec::LoadModel(string AircraftPath, string EnginePath, string Systems //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -bool FGFDMExec::LoadModel(string model, bool addModelToPath) +bool FGFDMExec::LoadModel(const string& model, bool addModelToPath) { string token; string aircraftCfgFileName; @@ -730,7 +747,7 @@ void FGFDMExec::BuildPropertyCatalog(struct PropertyCatalogStructure* pcs) //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -string FGFDMExec::QueryPropertyCatalog(string in) +string FGFDMExec::QueryPropertyCatalog(const string& in) { string results=""; for (unsigned i=0; iexec = new FGFDMExec(); + child->exec = new FGFDMExec(Root, FDMctr); child->exec->SetChild(true); string childAircraft = el->GetAttributeValue("name"); @@ -922,7 +939,7 @@ void FGFDMExec::EnableOutput(void) //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -bool FGFDMExec::SetOutputDirectives(string fname) +bool FGFDMExec::SetOutputDirectives(const string& fname) { bool result; diff --git a/src/FDM/JSBSim/FGFDMExec.h b/src/FDM/JSBSim/FGFDMExec.h index 8c91cb2c9..231cadcaa 100644 --- a/src/FDM/JSBSim/FGFDMExec.h +++ b/src/FDM/JSBSim/FGFDMExec.h @@ -60,7 +60,7 @@ INCLUDES DEFINITIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ -#define ID_FDMEXEC "$Id: FGFDMExec.h,v 1.52 2010/07/04 13:50:21 jberndt Exp $" +#define ID_FDMEXEC "$Id: FGFDMExec.h,v 1.54 2010/10/07 03:17:29 jberndt Exp $" /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% FORWARD DECLARATIONS @@ -169,7 +169,7 @@ CLASS DOCUMENTATION property actually maps toa function call of DoTrim(). @author Jon S. Berndt - @version $Revision: 1.52 $ + @version $Revision: 1.54 $ */ /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% @@ -206,8 +206,9 @@ class FGFDMExec : public FGJSBBase, public FGXMLFileRead public: - /// Default constructor + /// Default constructors FGFDMExec(FGPropertyManager* root = 0); + FGFDMExec(FGPropertyManager* root, unsigned int* fdmctr); /// Default destructor ~FGFDMExec(); @@ -252,8 +253,8 @@ public: @param addModelToPath set to true to add the model name to the AircraftPath, defaults to true @return true if successful */ - bool LoadModel(string AircraftPath, string EnginePath, string SystemsPath, - string model, bool addModelToPath = true); + bool LoadModel(const string& AircraftPath, const string& EnginePath, const string& SystemsPath, + const string& model, bool addModelToPath = true); /** Loads an aircraft model. The paths to the aircraft and engine config file directories must be set prior to calling this. See @@ -265,28 +266,28 @@ public: @param addModelToPath set to true to add the model name to the AircraftPath, defaults to true @return true if successful*/ - bool LoadModel(string model, bool addModelToPath = true); + bool LoadModel(const string& model, bool addModelToPath = true); /** Loads a script @param Script the full path name and file name for the script to be loaded. @return true if successfully loadsd; false otherwise. */ - bool LoadScript(string Script, double deltaT); + bool LoadScript(const string& Script, double deltaT); /** Sets the path to the engine config file directories. @param path path to the directory under which engine config files are kept, for instance "engine" */ - bool SetEnginePath(string path) { EnginePath = RootDir + path; return true; } + bool SetEnginePath(const string& path) { EnginePath = RootDir + path; return true; } /** Sets the path to the aircraft config file directories. @param path path to the aircraft directory. For instance: "aircraft". Under aircraft, then, would be directories for various modeled aircraft such as C172/, x15/, etc. */ - bool SetAircraftPath(string path) { AircraftPath = RootDir + path; return true; } + bool SetAircraftPath(const string& path) { AircraftPath = RootDir + path; return true; } /** Sets the path to the systems config file directories. @param path path to the directory under which systems config files are kept, for instance "systems" */ - bool SetSystemsPath(string path) { SystemsPath = RootDir + path; return true; } + bool SetSystemsPath(const string& path) { SystemsPath = RootDir + path; return true; } /// @name Top-level executive State and Model retrieval mechanism //@{ @@ -327,28 +328,28 @@ public: //@} /// Retrieves the engine path. - inline string GetEnginePath(void) {return EnginePath;} + inline const string& GetEnginePath(void) {return EnginePath;} /// Retrieves the aircraft path. - inline string GetAircraftPath(void) {return AircraftPath;} + inline const string& GetAircraftPath(void) {return AircraftPath;} /// Retrieves the systems path. - inline string GetSystemsPath(void) {return SystemsPath;} + inline const string& GetSystemsPath(void) {return SystemsPath;} /// Retrieves the full aircraft path name. - inline string GetFullAircraftPath(void) {return FullAircraftPath;} + inline const string& GetFullAircraftPath(void) {return FullAircraftPath;} /** Retrieves the value of a property. @param property the name of the property @result the value of the specified property */ - inline double GetPropertyValue(string property) {return instance->GetDouble(property);} + inline double GetPropertyValue(const string& property) {return instance->GetDouble(property);} /** Sets a property value. @param property the property to be set @param value the value to set the property to */ - inline void SetPropertyValue(string property, double value) { + inline void SetPropertyValue(const string& property, double value) { instance->SetDouble(property, value); } /// Returns the model name. - string GetModelName(void) { return modelName; } + const string& GetModelName(void) { return modelName; } /* /// Returns the current time. double GetSimTime(void); @@ -382,12 +383,12 @@ public: be logged. @param fname the filename of an output directives file. */ - bool SetOutputDirectives(string fname); + bool SetOutputDirectives(const string& fname); /** Sets (or overrides) the output filename @param fname the name of the file to output data to @return true if successful, false if there is no output specified for the flight model */ - bool SetOutputFileName(string fname) { + bool SetOutputFileName(const string& fname) { if (Outputs.size() > 0) Outputs[0]->SetOutputFileName(fname); else return false; return true; @@ -447,7 +448,7 @@ public: * @param check The string to search for in the property catalog. * @return the carriage-return-delimited string containing all matching strings * in the catalog. */ - string QueryPropertyCatalog(string check); + string QueryPropertyCatalog(const string& check); // Print the contents of the property catalog for the loaded aircraft. void PrintPropertyCatalog(void); @@ -495,11 +496,11 @@ public: /** Sets the root directory where JSBSim starts looking for its system directories. @param rootDir the string containing the root directory. */ - void SetRootDir(string rootDir) {RootDir = rootDir;} + void SetRootDir(const string& rootDir) {RootDir = rootDir;} /** Retrieves teh Root Directory. @return the string representing the root (base) JSBSim directory. */ - string GetRootDir(void) const {return RootDir;} + const string& GetRootDir(void) const {return RootDir;} /** Increments the simulation time. @return the new simulation time. */ @@ -512,7 +513,6 @@ public: int GetDebugLevel(void) const {return debug_lvl;}; private: - static unsigned int FDMctr; int Error; unsigned int Frame; unsigned int IdFDM; @@ -536,8 +536,6 @@ private: bool trim_status; int ta_mode; - static FGPropertyManager *master; - FGGroundCallback* GroundCallback; FGAtmosphere* Atmosphere; FGFCS* FCS; @@ -558,12 +556,16 @@ private: FGPropertyManager* Root; FGPropertyManager* instance; + + // The FDM counter is used to give each child FDM an unique ID. The root FDM has the ID 0 + unsigned int* FDMctr; vector PropertyCatalog; vector Outputs; vector ChildFDMList; vector Models; + void Initialize(); bool ReadFileHeader(Element*); bool ReadChild(Element*); bool ReadPrologue(Element*); diff --git a/src/FDM/JSBSim/FGState.cpp b/src/FDM/JSBSim/FGState.cpp deleted file mode 100644 index 08e38a690..000000000 --- a/src/FDM/JSBSim/FGState.cpp +++ /dev/null @@ -1,178 +0,0 @@ -/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - - Module: FGState.cpp - Author: Jon Berndt - Date started: 11/17/98 - Called by: FGFDMExec and accessed by all models. - - ------------- Copyright (C) 1999 Jon S. Berndt (jon@jsbsim.org) ------------- - - This program is free software; you can redistribute it and/or modify it under - the terms of the GNU Lesser General Public License as published by the Free Software - Foundation; either version 2 of the License, or (at your option) any later - version. - - This program is distributed in the hope that it will be useful, but WITHOUT - ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS - FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more - details. - - You should have received a copy of the GNU Lesser General Public License along with - this program; if not, write to the Free Software Foundation, Inc., 59 Temple - Place - Suite 330, Boston, MA 02111-1307, USA. - - Further information about the GNU Lesser General Public License can also be found on - the world wide web at http://www.gnu.org. - -FUNCTIONAL DESCRIPTION --------------------------------------------------------------------------------- -See header file. - -HISTORY --------------------------------------------------------------------------------- -11/17/98 JSB Created - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -INCLUDES -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ - -#include -#include - -#include "FGState.h" - -using namespace std; - -namespace JSBSim { - -static const char *IdSrc = "$Id: FGState.cpp,v 1.15 2009/10/24 22:59:30 jberndt Exp $"; -static const char *IdHdr = ID_STATE; - -/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -MACROS -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ - -/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -CLASS IMPLEMENTATION -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ - -FGState::FGState(FGFDMExec* fdex) -{ - FDMExec = fdex; - - sim_time = 0.0; - dt = 1.0/120.0; // a default timestep size. This is needed for when JSBSim is - // run in standalone mode with no initialization file. - - Aircraft = FDMExec->GetAircraft(); - Propagate = FDMExec->GetPropagate(); - Auxiliary = FDMExec->GetAuxiliary(); - FCS = FDMExec->GetFCS(); - Atmosphere = FDMExec->GetAtmosphere(); - Aerodynamics = FDMExec->GetAerodynamics(); - GroundReactions = FDMExec->GetGroundReactions(); - Propulsion = FDMExec->GetPropulsion(); - PropertyManager = FDMExec->GetPropertyManager(); - - bind(); - - Debug(0); -} - -//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - -FGState::~FGState() -{ - Debug(1); -} - -//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - -void FGState::Initialize(FGInitialCondition *FGIC) -{ - sim_time = 0.0; - - Propagate->SetInitialState( FGIC ); - - Atmosphere->Run(); - Atmosphere->SetWindNED( FGIC->GetWindNFpsIC(), - FGIC->GetWindEFpsIC(), - FGIC->GetWindDFpsIC() ); - - FGColumnVector3 vAeroUVW; - vAeroUVW = Propagate->GetUVW() + Propagate->GetTl2b()*Atmosphere->GetTotalWindNED(); - - double alpha, beta; - if (vAeroUVW(eW) != 0.0) - alpha = vAeroUVW(eU)*vAeroUVW(eU) > 0.0 ? atan2(vAeroUVW(eW), vAeroUVW(eU)) : 0.0; - else - alpha = 0.0; - if (vAeroUVW(eV) != 0.0) - beta = vAeroUVW(eU)*vAeroUVW(eU)+vAeroUVW(eW)*vAeroUVW(eW) > 0.0 ? atan2(vAeroUVW(eV), (fabs(vAeroUVW(eU))/vAeroUVW(eU))*sqrt(vAeroUVW(eU)*vAeroUVW(eU) + vAeroUVW(eW)*vAeroUVW(eW))) : 0.0; - else - beta = 0.0; - - Auxiliary->SetAB(alpha, beta); - - double Vt = vAeroUVW.Magnitude(); - Auxiliary->SetVt(Vt); - - Auxiliary->SetMach(Vt/Atmosphere->GetSoundSpeed()); - - double qbar = 0.5*Vt*Vt*Atmosphere->GetDensity(); - Auxiliary->Setqbar(qbar); -} - -//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - -void FGState::bind(void) -{ - PropertyManager->Tie("sim-time-sec", this, &FGState::Getsim_time); -} - -//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -// The bitmasked value choices are as follows: -// unset: In this case (the default) JSBSim would only print -// out the normally expected messages, essentially echoing -// the config files as they are read. If the environment -// variable is not set, debug_lvl is set to 1 internally -// 0: This requests JSBSim not to output any messages -// whatsoever. -// 1: This value explicity requests the normal JSBSim -// startup messages -// 2: This value asks for a message to be printed out when -// a class is instantiated -// 4: When this value is set, a message is displayed when a -// FGModel object executes its Run() method -// 8: When this value is set, various runtime state variables -// are printed out periodically -// 16: When set various parameters are sanity checked and -// a message is printed out when they go out of bounds - -void FGState::Debug(int from) -{ - if (debug_lvl <= 0) return; - - if (debug_lvl & 1) { // Standard console startup message output - if (from == 0) { // Constructor - - } - } - if (debug_lvl & 2 ) { // Instantiation/Destruction notification - if (from == 0) cout << "Instantiated: FGState" << endl; - if (from == 1) cout << "Destroyed: FGState" << endl; - } - if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects - } - if (debug_lvl & 8 ) { // Runtime state variables - } - if (debug_lvl & 16) { // Sanity checking - } - if (debug_lvl & 64) { - if (from == 0) { // Constructor - cout << IdSrc << endl; - cout << IdHdr << endl; - } - } -} -} diff --git a/src/FDM/JSBSim/FGState.h b/src/FDM/JSBSim/FGState.h deleted file mode 100644 index 220f042fd..000000000 --- a/src/FDM/JSBSim/FGState.h +++ /dev/null @@ -1,166 +0,0 @@ -/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - - Header: FGState.h - Author: Jon S. Berndt - Date started: 11/17/98 - - ------------- Copyright (C) 1999 Jon S. Berndt (jon@jsbsim.org) ------------- - - This program is free software; you can redistribute it and/or modify it under - the terms of the GNU Lesser General Public License as published by the Free Software - Foundation; either version 2 of the License, or (at your option) any later - version. - - This program is distributed in the hope that it will be useful, but WITHOUT - ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS - FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more - details. - - You should have received a copy of the GNU Lesser General Public License along with - this program; if not, write to the Free Software Foundation, Inc., 59 Temple - Place - Suite 330, Boston, MA 02111-1307, USA. - - Further information about the GNU Lesser General Public License can also be found on - the world wide web at http://www.gnu.org. - -FUNCTIONAL DESCRIPTION --------------------------------------------------------------------------------- - -HISTORY --------------------------------------------------------------------------------- -11/17/98 JSB Created - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -SENTRY -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ - -#ifndef FGSTATE_H -#define FGSTATE_H - -/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -INCLUDES -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ - -#include -#include -#include -#include "FGJSBBase.h" -#include "initialization/FGInitialCondition.h" -#include "math/FGColumnVector3.h" -#include "math/FGQuaternion.h" -#include "FGFDMExec.h" -#include "models/FGAtmosphere.h" -#include "models/FGFCS.h" -#include "models/FGPropagate.h" -#include "models/FGAuxiliary.h" -#include "models/FGAerodynamics.h" -#include "models/FGAircraft.h" -#include "models/FGGroundReactions.h" -#include "models/FGPropulsion.h" - -/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -DEFINITIONS -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ - -#define ID_STATE "$Id: FGState.h,v 1.15 2009/10/02 10:30:07 jberndt Exp $" - -/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -FORWARD DECLARATIONS -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ - -namespace JSBSim { - -/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -CLASS DOCUMENTATION -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ - -/** Encapsulates the calculation of aircraft state. -

Properties

- @property sim-time-sec (read only) cumulative simulation in seconds. - @author Jon S. Berndt - @version $Revision: 1.15 $ -*/ - -/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -CLASS DECLARATION -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ - -class FGState : public FGJSBBase -{ -public: - /** Constructor - @param Executive a pointer to the parent executive object */ - FGState(FGFDMExec*); - /// Destructor - ~FGState(); - - /** Initializes the simulation state based on parameters from an Initial Conditions object. - @param FGIC pointer to an initial conditions object. - @see FGInitialConditions. */ - void Initialize(FGInitialCondition *FGIC); - - /// Returns the cumulative simulation time in seconds. - inline double Getsim_time(void) const { return sim_time; } - - /// Returns the simulation delta T. - inline double Getdt(void) {return dt;} - - /// Suspends the simulation and sets the delta T to zero. - inline void SuspendIntegration(void) {saved_dt = dt; dt = 0.0;} - - /// Resumes the simulation by resetting delta T to the correct value. - inline void ResumeIntegration(void) {dt = saved_dt;} - - /** Returns the simulation suspension state. - @return true if suspended, false if executing */ - bool IntegrationSuspended(void) {return dt == 0.0;} - - /** Sets the current sim time. - @param cur_time the current time - @return the current simulation time. */ - inline double Setsim_time(double cur_time) { - sim_time = cur_time; - return sim_time; - } - - /** Sets the integration time step for the simulation executive. - @param delta_t the time step in seconds. */ - inline void Setdt(double delta_t) { dt = delta_t; } - - /** Increments the simulation time. - @return the new simulation time. */ - inline double IncrTime(void) { - sim_time+=dt; - return sim_time; - } - - /** Prints a summary of simulator state (speed, altitude, - configuration, etc.) */ -// void ReportState(void); - -private: - double sim_time, dt; - double saved_dt; - - FGFDMExec* FDMExec; - - FGAircraft* Aircraft; - FGPropagate* Propagate; - FGAtmosphere* Atmosphere; - FGFCS* FCS; - FGAerodynamics* Aerodynamics; - FGGroundReactions* GroundReactions; - FGPropulsion* Propulsion; - FGAuxiliary* Auxiliary; - FGPropertyManager* PropertyManager; - - void bind(); - - void Debug(int from); -}; -} -//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - - -#endif - diff --git a/src/FDM/JSBSim/JSBSim.cxx b/src/FDM/JSBSim/JSBSim.cxx index a915539cc..612424629 100644 --- a/src/FDM/JSBSim/JSBSim.cxx +++ b/src/FDM/JSBSim/JSBSim.cxx @@ -18,7 +18,7 @@ // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // -// $Id: JSBSim.cxx,v 1.62 2010/07/14 05:50:40 ehofman Exp $ +// $Id: JSBSim.cxx,v 1.63 2010/10/07 03:45:40 jberndt Exp $ #ifdef HAVE_CONFIG_H @@ -97,14 +97,15 @@ public: /** Compute the altitude above ground. */ virtual double GetAGLevel(double t, const FGLocation& l, - FGLocation& cont, - FGColumnVector3& n, FGColumnVector3& v) const { + FGLocation& cont, FGColumnVector3& n, + FGColumnVector3& v, FGColumnVector3& w) const { double loc_cart[3] = { l(eX), l(eY), l(eZ) }; - double contact[3], normal[3], vel[3], agl = 0; + double contact[3], normal[3], vel[3], angularVel[3], agl = 0; mInterface->get_agl_ft(t, loc_cart, SG_METER_TO_FEET*2, contact, normal, - vel, &agl); + vel, angularVel, &agl); n = FGColumnVector3( normal[0], normal[1], normal[2] ); v = FGColumnVector3( vel[0], vel[1], vel[2] ); + w = FGColumnVector3( angularVel[0], angularVel[1], angularVel[2] ); cont = FGColumnVector3( contact[0], contact[1], contact[2] ); return agl; } @@ -489,7 +490,7 @@ void FGJSBsim::update( double dt ) if ( startup_trim->getBoolValue() ) { double contact[3], d[3], agl; get_agl_ft(fdmex->GetSimTime(), cart_pos, SG_METER_TO_FEET*2, contact, - d, d, &agl); + d, d, d, &agl); double terrain_alt = sqrt(contact[0]*contact[0] + contact[1]*contact[1] + contact[2]*contact[2]) - fgic->GetSeaLevelRadiusFtIC(); @@ -743,7 +744,7 @@ bool FGJSBsim::copy_from_JSBsim() double loc_cart[3] = { l(FGJSBBase::eX), l(FGJSBBase::eY), l(FGJSBBase::eZ) }; double contact[3], d[3], sd, t; is_valid_m(&t, d, &sd); - get_agl_ft(t, loc_cart, SG_METER_TO_FEET*2, contact, d, d, &sd); + get_agl_ft(t, loc_cart, SG_METER_TO_FEET*2, contact, d, d, d, &sd); double rwrad = FGColumnVector3( contact[0], contact[1], contact[2] ).Magnitude(); _set_Runway_altitude( rwrad - get_Sea_level_radius() ); @@ -1204,9 +1205,8 @@ void FGJSBsim::update_ic(void) bool FGJSBsim::get_agl_ft(double t, const double pt[3], double alt_off, double contact[3], double normal[3], double vel[3], - double *agl) + double angularVel[3], double *agl) { - double angularVel[3]; const SGMaterial* material; simgear::BVHNode::Id id; if (!FGInterface::get_agl_ft(t, pt, alt_off, contact, normal, vel, @@ -1289,10 +1289,12 @@ void FGJSBsim::update_external_forces(double t_off) double contact[3]; double ground_normal[3]; double ground_vel[3]; + double ground_angular_vel[3]; double root_agl_ft; if (!got_wire) { - bool got = get_agl_ft(t_off, hook_area[1], 0, contact, ground_normal, ground_vel, &root_agl_ft); + bool got = get_agl_ft(t_off, hook_area[1], 0, contact, ground_normal, + ground_vel, ground_angular_vel, &root_agl_ft); if (got && root_agl_ft > 0 && root_agl_ft < hook_length) { FGColumnVector3 ground_normal_body = Tl2b * (Tec2l * FGColumnVector3(ground_normal[0], ground_normal[1], ground_normal[2])); FGColumnVector3 contact_body = Tl2b * Location.LocationToLocal(FGColumnVector3(contact[0], contact[1], contact[2])); diff --git a/src/FDM/JSBSim/JSBSim.hxx b/src/FDM/JSBSim/JSBSim.hxx index 38c952bd2..6729a141f 100644 --- a/src/FDM/JSBSim/JSBSim.hxx +++ b/src/FDM/JSBSim/JSBSim.hxx @@ -58,7 +58,6 @@ FORWARD DECLARATIONS #include namespace JSBSim { -class FGState; class FGAtmosphere; class FGFCS; class FGPropulsion; @@ -86,7 +85,7 @@ CLASS DOCUMENTATION documentation for main for direction on running JSBSim apart from FlightGear. @author Curtis L. Olson (original) @author Tony Peden (Maintained and refined) - @version $Id: JSBSim.hxx,v 1.13 2010/07/07 20:46:36 andgi Exp $ + @version $Id: JSBSim.hxx,v 1.15 2010/10/07 03:45:40 jberndt Exp $ @see main in file JSBSim.cpp (use main() wrapper for standalone usage) */ @@ -208,13 +207,12 @@ public: bool get_agl_ft(double t, const double pt[3], double alt_off, double contact[3], double normal[3], double vel[3], - double *agl); + double angularVel[3], double *agl); private: JSBSim::FGFDMExec *fdmex; JSBSim::FGInitialCondition *fgic; bool needTrim; - JSBSim::FGState* State; JSBSim::FGAtmosphere* Atmosphere; JSBSim::FGFCS* FCS; JSBSim::FGPropulsion* Propulsion; diff --git a/src/FDM/JSBSim/Makefile.am b/src/FDM/JSBSim/Makefile.am index c2d2b93c7..2d3b6414a 100644 --- a/src/FDM/JSBSim/Makefile.am +++ b/src/FDM/JSBSim/Makefile.am @@ -2,8 +2,8 @@ SUBDIRS = initialization models input_output math noinst_LIBRARIES = libJSBSim.a -libJSBSim_a_SOURCES = FGFDMExec.cpp FGJSBBase.cpp FGState.cpp JSBSim.cxx +libJSBSim_a_SOURCES = FGFDMExec.cpp FGJSBBase.cpp JSBSim.cxx -noinst_HEADERS = FGFDMExec.h FGJSBBase.h FGState.h JSBSim.hxx +noinst_HEADERS = FGFDMExec.h FGJSBBase.h JSBSim.hxx INCLUDES = -I$(top_srcdir)/src -I$(top_srcdir)/src/FDM/JSBSim diff --git a/src/FDM/JSBSim/initialization/FGInitialCondition.cpp b/src/FDM/JSBSim/initialization/FGInitialCondition.cpp index ed17c6944..d8452c77b 100644 --- a/src/FDM/JSBSim/initialization/FGInitialCondition.cpp +++ b/src/FDM/JSBSim/initialization/FGInitialCondition.cpp @@ -62,7 +62,7 @@ using namespace std; namespace JSBSim { -static const char *IdSrc = "$Id: FGInitialCondition.cpp,v 1.44 2010/09/18 22:48:12 jberndt Exp $"; +static const char *IdSrc = "$Id: FGInitialCondition.cpp,v 1.46 2010/09/29 02:19:05 jberndt Exp $"; static const char *IdHdr = ID_INITIALCONDITION; //****************************************************************************** @@ -120,7 +120,7 @@ void FGInitialCondition::ResetIC(double u0, double v0, double w0, FGQuaternion Quat( phi, theta, psi ); Quat.Normalize(); - const FGMatrix33& _Tl2b = Quat.GetT(); // local to body frame +// const FGMatrix33& _Tl2b = Quat.GetT(); // local to body frame const FGMatrix33& _Tb2l = Quat.GetTInv(); // body to local FGColumnVector3 _vUVW_BODY(u,v,w); @@ -863,17 +863,22 @@ bool FGInitialCondition::Load(string rstfile, bool useStoredPath) } double version = document->GetAttributeValueAsNumber("version"); + bool result = false; + if (version == HUGE_VAL) { - return Load_v1(); // Default to the old version + result = Load_v1(); // Default to the old version } else if (version >= 3.0) { cerr << "Only initialization file formats 1 and 2 are currently supported" << endl; exit (-1); } else if (version >= 2.0) { - return Load_v2(); + result = Load_v2(); } else if (version >= 1.0) { - return Load_v1(); + result = Load_v1(); } + fdmex->GetPropagate()->DumpState(); + + return result; } //****************************************************************************** @@ -962,6 +967,7 @@ bool FGInitialCondition::Load_v1(void) bool FGInitialCondition::Load_v2(void) { int n; + double epa = 0.0; FGColumnVector3 vLoc, vOrient; bool result = true; FGInertial* Inertial = fdmex->GetInertial(); @@ -969,10 +975,10 @@ bool FGInitialCondition::Load_v2(void) FGColumnVector3 vOmegaEarth = FGColumnVector3(0.0, 0.0, Inertial->omega()); if (document->FindElement("earth_position_angle")) { - double epa = document->FindElementValueAsNumberConvertTo("earth_position_angle", "RAD"); + epa = document->FindElementValueAsNumberConvertTo("earth_position_angle", "RAD"); + } Inertial->SetEarthPositionAngle(epa); Propagate->GetVState()->vLocation.SetEarthPositionAngle(epa); - } Propagate->SetSeaLevelRadius(GetSeaLevelRadiusFtIC()); @@ -989,15 +995,15 @@ bool FGInitialCondition::Load_v2(void) Element* position = document->FindElement("position"); if (position) { - vLoc = position->FindElementTripletConvertTo("FT"); string frame = position->GetAttributeValue("frame"); frame = to_lower(frame); if (frame == "eci") { // Need to transform vLoc to ECEF for storage and use in FGLocation. + vLoc = position->FindElementTripletConvertTo("FT"); vLoc = Propagate->GetTi2ec()*vLoc; Propagate->SetLocation(vLoc); } else if (frame == "ecef") { double AltitudeASL = 0.0; - if (vLoc.Magnitude() == 0.0) { + if (!position->FindElement("x") && !position->FindElement("y") && !position->FindElement("z")) { if (position->FindElement("radius")) { AltitudeASL = position->FindElementValueAsNumberConvertTo("radius", "FT") - sea_level_radius; } else if (position->FindElement("altitudeAGL")) { @@ -1008,11 +1014,15 @@ bool FGInitialCondition::Load_v2(void) cerr << endl << " No altitude or radius initial condition is given." << endl; result = false; } - Propagate->SetPosition( - position->FindElementValueAsNumberConvertTo("longitude", "RAD"), - position->FindElementValueAsNumberConvertTo("latitude", "RAD"), - AltitudeASL + GetSeaLevelRadiusFtIC()); + double lat_rad=0.0; + double long_rad = 0.0; + if (position->FindElement("longitude")) + long_rad = position->FindElementValueAsNumberConvertTo("longitude", "RAD"); + if (position->FindElement("latitude")) + lat_rad = position->FindElementValueAsNumberConvertTo("latitude", "RAD"); + Propagate->SetPosition(long_rad, lat_rad, AltitudeASL + GetSeaLevelRadiusFtIC()); } else { + vLoc = position->FindElementTripletConvertTo("FT"); Propagate->SetLocation(vLoc); } } else { @@ -1072,7 +1082,9 @@ bool FGInitialCondition::Load_v2(void) // Q_b/i = Q_e/i * Q_b/e FGQuaternion QuatEC2Body(vOrient); // Store relationship of Body frame wrt ECEF frame, Q_b/e + QuatEC2Body.Normalize(); FGQuaternion QuatI2EC = Propagate->GetTi2ec(); // Get Q_e/i from matrix + QuatI2EC.Normalize(); QuatI2Body = QuatI2EC * QuatEC2Body; // Q_b/i = Q_e/i * Q_b/e } else if (frame == "local") { @@ -1089,8 +1101,11 @@ bool FGInitialCondition::Load_v2(void) // Q_b/i = Q_e/i * Q_n/e * Q_b/n FGQuaternion QuatLocal2Body = FGQuaternion(vOrient); // Store relationship of Body frame wrt local (NED) frame, Q_b/n + QuatLocal2Body.Normalize(); FGQuaternion QuatEC2Local = Propagate->GetTec2l(); // Get Q_n/e from matrix + QuatEC2Local.Normalize(); FGQuaternion QuatI2EC = Propagate->GetTi2ec(); // Get Q_e/i from matrix + QuatI2EC.Normalize(); QuatI2Body = QuatI2EC * QuatEC2Local * QuatLocal2Body; // Q_b/i = Q_e/i * Q_n/e * Q_b/n } else { @@ -1102,6 +1117,7 @@ bool FGInitialCondition::Load_v2(void) } } + QuatI2Body.Normalize(); Propagate->SetInertialOrientation(QuatI2Body); // Initialize vehicle velocity @@ -1201,7 +1217,9 @@ bool FGInitialCondition::Load_v2(void) running_elements = document->FindNextElement("running"); } - // fdmex->RunIC(); + fdmex->SuspendIntegration(); // saves the integration rate, dt, then sets it to 0.0. + fdmex->Run(); + fdmex->ResumeIntegration(); // Restores the integration rate to what it was. return result; } diff --git a/src/FDM/JSBSim/input_output/FGGroundCallback.cpp b/src/FDM/JSBSim/input_output/FGGroundCallback.cpp index bf1cfb1b5..8933101ca 100644 --- a/src/FDM/JSBSim/input_output/FGGroundCallback.cpp +++ b/src/FDM/JSBSim/input_output/FGGroundCallback.cpp @@ -68,9 +68,10 @@ double FGGroundCallback::GetAltitude(const FGLocation& loc) const double FGGroundCallback::GetAGLevel(double t, const FGLocation& loc, FGLocation& contact, FGColumnVector3& normal, - FGColumnVector3& vel) const + FGColumnVector3& vel, FGColumnVector3& angularVel) const { vel = FGColumnVector3(0.0, 0.0, 0.0); + angularVel = FGColumnVector3(0.0, 0.0, 0.0); normal = FGColumnVector3(loc).Normalize(); double loc_radius = loc.GetRadius(); // Get the radius of the given location // (e.g. the CG) diff --git a/src/FDM/JSBSim/input_output/FGGroundCallback.h b/src/FDM/JSBSim/input_output/FGGroundCallback.h index 63955a4d0..bb6780915 100644 --- a/src/FDM/JSBSim/input_output/FGGroundCallback.h +++ b/src/FDM/JSBSim/input_output/FGGroundCallback.h @@ -45,7 +45,7 @@ INCLUDES DEFINITIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ -#define ID_GROUNDCALLBACK "$Id: FGGroundCallback.h,v 1.8 2009/10/02 10:30:09 jberndt Exp $" +#define ID_GROUNDCALLBACK "$Id: FGGroundCallback.h,v 1.9 2010/10/07 03:45:40 jberndt Exp $" namespace JSBSim { @@ -59,7 +59,7 @@ CLASS DOCUMENTATION ball formed earth. @author Mathias Froehlich - @version $Id: FGGroundCallback.h,v 1.8 2009/10/02 10:30:09 jberndt Exp $ + @version $Id: FGGroundCallback.h,v 1.9 2010/10/07 03:45:40 jberndt Exp $ */ /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% @@ -85,7 +85,8 @@ public: virtual double GetAltitude(const FGLocation& l) const; /** Compute the altitude above ground. Defaults to sealevel altitude. */ virtual double GetAGLevel(double t, const FGLocation& l, FGLocation& cont, - FGColumnVector3& n, FGColumnVector3& v) const; + FGColumnVector3& n, FGColumnVector3& v, + FGColumnVector3& w) const; virtual void SetTerrainGeoCentRadius(double radius) {mReferenceRadius = radius;} virtual double GetTerrainGeoCentRadius(void) const {return mReferenceRadius;} private: diff --git a/src/FDM/JSBSim/input_output/FGXMLElement.cpp b/src/FDM/JSBSim/input_output/FGXMLElement.cpp index 3f7becc5c..832b2c8c6 100755 --- a/src/FDM/JSBSim/input_output/FGXMLElement.cpp +++ b/src/FDM/JSBSim/input_output/FGXMLElement.cpp @@ -42,7 +42,7 @@ FORWARD DECLARATIONS namespace JSBSim { -static const char *IdSrc = "$Id: FGXMLElement.cpp,v 1.30 2010/09/04 14:15:15 jberndt Exp $"; +static const char *IdSrc = "$Id: FGXMLElement.cpp,v 1.31 2010/09/29 02:22:03 jberndt Exp $"; static const char *IdHdr = ID_XMLELEMENT; bool Element::converterIsInitialized = false; @@ -93,10 +93,10 @@ Element::Element(const string& nm) convert["SLUG*FT2"]["KG*M2"] = 1.35594; convert["KG*M2"]["SLUG*FT2"] = 1.0/convert["SLUG*FT2"]["KG*M2"]; // Angles - convert["RAD"]["DEG"] = 360.0/(2.0*3.1415926); + convert["RAD"]["DEG"] = 180.0/M_PI; convert["DEG"]["RAD"] = 1.0/convert["RAD"]["DEG"]; // Angular rates - convert["RAD/SEC"]["DEG/SEC"] = 360.0/(2.0*3.1415926); + convert["RAD/SEC"]["DEG/SEC"] = convert["RAD"]["DEG"]; convert["DEG/SEC"]["RAD/SEC"] = 1.0/convert["RAD/SEC"]["DEG/SEC"]; // Spring force convert["LBS/FT"]["N/M"] = 14.5939; @@ -478,7 +478,6 @@ FGColumnVector3 Element::FindElementTripletConvertTo( const string& target_units if (!supplied_units.empty()) value *= convert[supplied_units][target_units]; } else { value = 0.0; - cerr << "Could not find an X triplet item for this column vector." << endl; } triplet(1) = value; @@ -489,7 +488,6 @@ FGColumnVector3 Element::FindElementTripletConvertTo( const string& target_units if (!supplied_units.empty()) value *= convert[supplied_units][target_units]; } else { value = 0.0; - cerr << "Could not find a Y triplet item for this column vector." << endl; } triplet(2) = value; @@ -500,7 +498,6 @@ FGColumnVector3 Element::FindElementTripletConvertTo( const string& target_units if (!supplied_units.empty()) value *= convert[supplied_units][target_units]; } else { value = 0.0; - cerr << "Could not find a Z triplet item for this column vector." << endl; } triplet(3) = value; diff --git a/src/FDM/JSBSim/input_output/FGXMLParse.cpp b/src/FDM/JSBSim/input_output/FGXMLParse.cpp index 90fe0e7b9..22d30a255 100755 --- a/src/FDM/JSBSim/input_output/FGXMLParse.cpp +++ b/src/FDM/JSBSim/input_output/FGXMLParse.cpp @@ -40,7 +40,7 @@ using namespace std; namespace JSBSim { -static const char *IdSrc = "$Id: FGXMLParse.cpp,v 1.10 2009/10/24 22:59:30 jberndt Exp $"; +static const char *IdSrc = "$Id: FGXMLParse.cpp,v 1.11 2010/09/28 02:54:03 jberndt Exp $"; static const char *IdHdr = ID_XMLPARSE; /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% @@ -122,7 +122,7 @@ void FGXMLParse::endElement (const char * name) { if (!working_string.empty()) { vector work_strings = split(working_string, '\n'); - for (int i=0; iAddData(work_strings[i]); + for (unsigned int i=0; iAddData(work_strings[i]); } current_element = current_element->GetParent(); diff --git a/src/FDM/JSBSim/input_output/FGfdmSocket.h b/src/FDM/JSBSim/input_output/FGfdmSocket.h index 4c9e34b3c..7090c6fc2 100644 --- a/src/FDM/JSBSim/input_output/FGfdmSocket.h +++ b/src/FDM/JSBSim/input_output/FGfdmSocket.h @@ -65,7 +65,7 @@ INCLUDES DEFINITIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ -#define ID_FDMSOCKET "$Id: FGfdmSocket.h,v 1.19 2010/05/13 03:07:59 jberndt Exp $" +#define ID_FDMSOCKET "$Id: FGfdmSocket.h,v 1.20 2010/10/15 11:30:28 jberndt Exp $" /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% FORWARD DECLARATIONS @@ -107,7 +107,7 @@ public: void Close(void); bool GetConnectStatus(void) {return connected;} - enum {ptUDP, ptTCP}; + enum ProtocolType {ptUDP, ptTCP} ; private: int sckt; diff --git a/src/FDM/JSBSim/math/FGLocation.cpp b/src/FDM/JSBSim/math/FGLocation.cpp index 9e0a62a23..fcba3289e 100644 --- a/src/FDM/JSBSim/math/FGLocation.cpp +++ b/src/FDM/JSBSim/math/FGLocation.cpp @@ -45,7 +45,7 @@ INCLUDES namespace JSBSim { -static const char *IdSrc = "$Id: FGLocation.cpp,v 1.22 2010/09/18 22:47:17 jberndt Exp $"; +static const char *IdSrc = "$Id: FGLocation.cpp,v 1.23 2010/09/22 11:34:09 jberndt Exp $"; static const char *IdHdr = ID_LOCATION; using std::cerr; using std::endl; @@ -319,7 +319,7 @@ void FGLocation::ComputeDerivedUnconditional(void) const if (a != 0.0 && b != 0.0) { double c, p, q, s, t, u, v, w, z, p2, u2, r0; - double Ne, P, Q0, Q, signz0, sqrt_q; + double Ne, P, Q0, Q, signz0, sqrt_q, z_term; p = fabs(mECLoc(eZ))/eps2; s = r02/(e2*eps2); p2 = p*p; @@ -328,8 +328,7 @@ void FGLocation::ComputeDerivedUnconditional(void) const if (q>0) { u = p/sqrt_q; -// u2 = p2/q; - u2 = u*u; + u2 = p2/q; v = b2*u2/q; P = 27.0*v*s/q; Q0 = sqrt(P+1) + sqrt(P); @@ -338,10 +337,11 @@ void FGLocation::ComputeDerivedUnconditional(void) const c = sqrt(u2 - 1 + 2.0*t); w = (c - u)/2.0; signz0 = mECLoc(eZ)>=0?1.0:-1.0; - if ((sqrt(t*t+v)-u*w-0.5*t-0.25) < 0.0) { + z_term = sqrt(t*t+v)-u*w-0.5*t-0.25; + if (z_term < 0.0) { z = 0.0; } else { - z = signz0*sqrt_q*(w+sqrt(sqrt(t*t+v)-u*w-0.5*t-0.25)); + z = signz0*sqrt_q*(w+sqrt(z_term)); } Ne = a*sqrt(1+eps2*z*z/b2); mGeodLat = asin((eps2+1.0)*(z/Ne)); diff --git a/src/FDM/JSBSim/math/FGQuaternion.h b/src/FDM/JSBSim/math/FGQuaternion.h index 104a52f39..69f304eb3 100644 --- a/src/FDM/JSBSim/math/FGQuaternion.h +++ b/src/FDM/JSBSim/math/FGQuaternion.h @@ -47,7 +47,7 @@ SENTRY DEFINITIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ -#define ID_QUATERNION "$Id: FGQuaternion.h,v 1.17 2010/06/30 03:13:40 jberndt Exp $" +#define ID_QUATERNION "$Id: FGQuaternion.h,v 1.18 2010/09/29 02:19:05 jberndt Exp $" namespace JSBSim { @@ -177,7 +177,7 @@ public: const FGMatrix33& GetTInv(void) const { ComputeDerived(); return mTInv; } /** Retrieves the Euler angles. - @return a reference to the triad of euler angles corresponding + @return a reference to the triad of Euler angles corresponding to this quaternion rotation. units radians */ const FGColumnVector3& GetEuler(void) const { @@ -186,7 +186,7 @@ public: } /** Retrieves the Euler angles. - @param i the euler angle index. + @param i the Euler angle index. units radians. @return a reference to the i-th euler angles corresponding to this quaternion rotation. @@ -197,7 +197,7 @@ public: } /** Retrieves the Euler angles. - @param i the euler angle index. + @param i the Euler angle index. @return a reference to the i-th euler angles corresponding to this quaternion rotation. units degrees */ @@ -206,6 +206,15 @@ public: return radtodeg*mEulerAngles(i); } + /** Retrieves the Euler angle vector. + @return an Euler angle column vector corresponding + to this quaternion rotation. + units degrees */ + FGColumnVector3 const GetEulerDeg(void) const { + ComputeDerived(); + return radtodeg*mEulerAngles; + } + /** Retrieves sine of the given euler angle. @return the sine of the Euler angle theta (pitch attitude) corresponding to this quaternion rotation. */ diff --git a/src/FDM/JSBSim/math/FGTable.cpp b/src/FDM/JSBSim/math/FGTable.cpp index 3f23fd144..0780739c9 100644 --- a/src/FDM/JSBSim/math/FGTable.cpp +++ b/src/FDM/JSBSim/math/FGTable.cpp @@ -47,7 +47,7 @@ using namespace std; namespace JSBSim { -static const char *IdSrc = "$Id: FGTable.cpp,v 1.23 2010/09/16 11:01:24 jberndt Exp $"; +static const char *IdSrc = "$Id: FGTable.cpp,v 1.27 2010/10/21 11:09:56 jberndt Exp $"; static const char *IdHdr = ID_TABLE; /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% @@ -143,13 +143,12 @@ FGTable::FGTable(FGPropertyManager* propMan, Element* el) : PropertyManager(prop internal = true; } else { // internal table is a child element of a restricted type - cerr << endl << fgred << " An internal table cannot be nested within another type," << endl; - cerr << " such as a function. The 'internal' keyword is ignored." << fgdef << endl << endl; + throw(" An internal table cannot be nested within another type," + " such as a function. The 'internal' keyword is ignored."); } } else if (!call_type.empty()) { - cerr << endl << fgred << " An unknown table type attribute is listed: " << call_type - << ". Execution cannot continue." << fgdef << endl << endl; - abort(); + throw(" An unknown table type attribute is listed: " + ". Execution cannot continue."); } // Determine and store the lookup properties for this table unless this table @@ -218,8 +217,7 @@ FGTable::FGTable(FGPropertyManager* propMan, Element* el) : PropertyManager(prop brkpt_string = el->GetAttributeValue("breakPoint"); if (brkpt_string.empty()) { // no independentVars found, and table is not marked as internal, nor is it a 3D table - cerr << endl << fgred << "No independent variable found for table." << fgdef << endl << endl; - abort(); + throw("No independent variable found for table."); } } // end lookup property code @@ -249,10 +247,11 @@ FGTable::FGTable(FGPropertyManager* propMan, Element* el) : PropertyManager(prop case 2: nRows = tableData->GetNumDataLines()-1; - if (nRows >= 2) nCols = FindNumColumns(tableData->GetDataLine(0)); - else { - cerr << endl << fgred << "Not enough rows in this table." << fgdef << endl; - abort(); + if (nRows >= 2) { + nCols = FindNumColumns(tableData->GetDataLine(0)); + if (nCols < 2) throw(string("Not enough columns in table data.")); + } else { + throw(string("Not enough rows in the table data.")); } Type = tt2D; @@ -290,6 +289,63 @@ FGTable::FGTable(FGPropertyManager* propMan, Element* el) : PropertyManager(prop break; } + // Sanity checks: lookup indices must be increasing monotonically + unsigned int r,c,b; + + // find next xml element containing a name attribute + // to indicate where the error occured + Element* nameel = el; + while (nameel != 0 && nameel->GetAttributeValue("name") == "") + nameel=nameel->GetParent(); + + // check breakpoints, if applicable + if (dimension > 2) { + for (b=2; b<=nTables; ++b) { + if (Data[b][1] <= Data[b-1][1]) { + stringstream errormsg; + errormsg << fgred << highint << endl + << " FGTable: breakpoint lookup is not monotonically increasing" << endl + << " in breakpoint " << b; + if (nameel != 0) errormsg << " of table in " << nameel->GetAttributeValue("name"); + errormsg << ":" << reset << endl + << " " << Data[b][1] << "<=" << Data[b-1][1] << endl; + throw(errormsg.str()); + } + } + } + + // check columns, if applicable + if (dimension > 1) { + for (c=2; c<=nCols; ++c) { + if (Data[0][c] <= Data[0][c-1]) { + stringstream errormsg; + errormsg << fgred << highint << endl + << " FGTable: column lookup is not monotonically increasing" << endl + << " in column " << c; + if (nameel != 0) errormsg << " of table in " << nameel->GetAttributeValue("name"); + errormsg << ":" << reset << endl + << " " << Data[0][c] << "<=" << Data[0][c-1] << endl; + throw(errormsg.str()); + } + } + } + + // check rows + if (dimension < 3) { // in 3D tables, check only rows of subtables + for (r=2; r<=nRows; ++r) { + if (Data[r][0]<=Data[r-1][0]) { + stringstream errormsg; + errormsg << fgred << highint << endl + << " FGTable: row lookup is not monotonically increasing" << endl + << " in row " << r; + if (nameel != 0) errormsg << " of table in " << nameel->GetAttributeValue("name"); + errormsg << ":" << reset << endl + << " " << Data[r][0] << "<=" << Data[r-1][0] << endl; + throw(errormsg.str()); + } + } + } + bind(); if (debug_lvl & 1) Print(); diff --git a/src/FDM/JSBSim/models/FGAerodynamics.cpp b/src/FDM/JSBSim/models/FGAerodynamics.cpp index 7f5359e98..0a384447d 100644 --- a/src/FDM/JSBSim/models/FGAerodynamics.cpp +++ b/src/FDM/JSBSim/models/FGAerodynamics.cpp @@ -52,7 +52,7 @@ using namespace std; namespace JSBSim { -static const char *IdSrc = "$Id: FGAerodynamics.cpp,v 1.32 2010/09/07 00:40:03 jberndt Exp $"; +static const char *IdSrc = "$Id: FGAerodynamics.cpp,v 1.34 2010/10/15 11:32:41 jberndt Exp $"; static const char *IdHdr = ID_AERODYNAMICS; /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% @@ -349,7 +349,14 @@ bool FGAerodynamics::Load(Element *element) axis = axis_element->GetAttributeValue("name"); function_element = axis_element->FindElement("function"); while (function_element) { - ca.push_back( new FGFunction(PropertyManager, function_element) ); + string current_func_name = function_element->GetAttributeValue("name"); + try { + ca.push_back( new FGFunction(PropertyManager, function_element) ); + } catch (string const str) { + cerr << endl << fgred << "Error loading aerodynamic function in " + << current_func_name << ":" << str << " Aborting." << reset << endl; + return false; + } function_element = axis_element->FindNextElement("function"); } Coeff[AxisIdx[axis]] = ca; diff --git a/src/FDM/JSBSim/models/FGAuxiliary.cpp b/src/FDM/JSBSim/models/FGAuxiliary.cpp index ededdc1cc..630a9712a 100755 --- a/src/FDM/JSBSim/models/FGAuxiliary.cpp +++ b/src/FDM/JSBSim/models/FGAuxiliary.cpp @@ -59,7 +59,7 @@ using namespace std; namespace JSBSim { -static const char *IdSrc = "$Id: FGAuxiliary.cpp,v 1.42 2010/07/27 23:18:19 jberndt Exp $"; +static const char *IdSrc = "$Id: FGAuxiliary.cpp,v 1.44 2010/10/10 15:10:15 jberndt Exp $"; static const char *IdHdr = ID_AUXILIARY; /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% @@ -173,7 +173,7 @@ bool FGAuxiliary::Run() vAeroUVW = vUVW - wind; Vt = vAeroUVW.Magnitude(); - if ( Vt > 0.05) { + if ( Vt > 1.0 ) { if (vAeroUVW(eW) != 0.0) alpha = vAeroUVW(eU)*vAeroUVW(eU) > 0.0 ? atan2(vAeroUVW(eW), vAeroUVW(eU)) : 0.0; if (vAeroUVW(eV) != 0.0) @@ -182,10 +182,9 @@ bool FGAuxiliary::Run() double mUW = (vAeroUVW(eU)*vAeroUVW(eU) + vAeroUVW(eW)*vAeroUVW(eW)); double signU=1; - if (vAeroUVW(eU) != 0.0) - signU = vAeroUVW(eU)/fabs(vAeroUVW(eU)); + if (vAeroUVW(eU) < 0.0) signU=-1; - if ( (mUW == 0.0) || (Vt == 0.0) ) { + if ( mUW < 1.0 ) { adot = 0.0; bdot = 0.0; } else { diff --git a/src/FDM/JSBSim/models/FGFCS.cpp b/src/FDM/JSBSim/models/FGFCS.cpp index 368fa90ae..3de0c7135 100644 --- a/src/FDM/JSBSim/models/FGFCS.cpp +++ b/src/FDM/JSBSim/models/FGFCS.cpp @@ -63,7 +63,7 @@ using namespace std; namespace JSBSim { -static const char *IdSrc = "$Id: FGFCS.cpp,v 1.70 2010/08/21 22:56:11 jberndt Exp $"; +static const char *IdSrc = "$Id: FGFCS.cpp,v 1.71 2010/09/28 02:54:03 jberndt Exp $"; static const char *IdHdr = ID_FCS; /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% @@ -187,7 +187,7 @@ bool FGFCS::InitModel(void) void FGFCS::LateBind(void) { - int i; + unsigned int i; for (i=0; iLateBind(); for (i=0; iLateBind(); diff --git a/src/FDM/JSBSim/models/FGFCS.h b/src/FDM/JSBSim/models/FGFCS.h index a2b592768..1a57835f9 100644 --- a/src/FDM/JSBSim/models/FGFCS.h +++ b/src/FDM/JSBSim/models/FGFCS.h @@ -51,7 +51,7 @@ INCLUDES DEFINITIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ -#define ID_FCS "$Id: FGFCS.h,v 1.30 2010/09/05 17:31:40 jberndt Exp $" +#define ID_FCS "$Id: FGFCS.h,v 1.31 2010/09/22 11:33:40 jberndt Exp $" /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% FORWARD DECLARATIONS @@ -168,7 +168,7 @@ CLASS DOCUMENTATION @property gear/tailhook-pos-norm @author Jon S. Berndt - @version $Revision: 1.30 $ + @version $Revision: 1.31 $ @see FGActuator @see FGDeadBand @see FGFCSFunction @@ -345,11 +345,6 @@ public: bool GetPropFeather(int engine) const { return PropFeather[engine]; } //@} - /** Retrieves the State object pointer. - This is used by the FGFCS-owned components. - @return pointer to the State object */ - FGState* GetState(void) { return State; } - /** Retrieves all component names for inclusion in output stream @param delimiter either a tab or comma string depending on output type @return a string containing the descriptive names for all components */ diff --git a/src/FDM/JSBSim/models/FGInertial.cpp b/src/FDM/JSBSim/models/FGInertial.cpp index ab2670eb9..0779c6954 100644 --- a/src/FDM/JSBSim/models/FGInertial.cpp +++ b/src/FDM/JSBSim/models/FGInertial.cpp @@ -45,7 +45,7 @@ using namespace std; namespace JSBSim { -static const char *IdSrc = "$Id: FGInertial.cpp,v 1.18 2010/03/28 05:57:00 jberndt Exp $"; +static const char *IdSrc = "$Id: FGInertial.cpp,v 1.19 2010/10/10 15:06:38 jberndt Exp $"; static const char *IdHdr = ID_INERTIAL; /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% @@ -148,7 +148,8 @@ FGColumnVector3 FGInertial::GetGravityJ2(FGColumnVector3 position) const double lat = Propagate->GetLatitude(); double sinLat = sin(lat); - double preCommon = 1.5*J2*(a/r)*(a/r); + double adivr = a/r; + double preCommon = 1.5*J2*adivr*adivr; double xy = 1.0 - 5.0*(sinLat*sinLat); double z = 3.0 - 5.0*(sinLat*sinLat); double GMOverr2 = GM/(r*r); diff --git a/src/FDM/JSBSim/models/FGLGear.cpp b/src/FDM/JSBSim/models/FGLGear.cpp index 569b76ee4..4106f5ab0 100644 --- a/src/FDM/JSBSim/models/FGLGear.cpp +++ b/src/FDM/JSBSim/models/FGLGear.cpp @@ -48,6 +48,7 @@ INCLUDES #include "FGMassBalance.h" #include "math/FGTable.h" #include +#include using namespace std; @@ -61,7 +62,7 @@ DEFINITIONS GLOBAL DATA %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ -static const char *IdSrc = "$Id: FGLGear.cpp,v 1.76 2010/07/30 11:50:01 jberndt Exp $"; +static const char *IdSrc = "$Id: FGLGear.cpp,v 1.78 2010/10/07 03:45:40 jberndt Exp $"; static const char *IdHdr = ID_LGEAR; // Body To Structural (body frame is rotated 180 deg about Y and lengths are given in @@ -76,7 +77,8 @@ FGLGear::FGLGear(Element* el, FGFDMExec* fdmex, int number) : FGForce(fdmex), GearNumber(number), SteerAngle(0.0), - Castered(false) + Castered(false), + StaticFriction(false) { Element *force_table=0; Element *dampCoeff=0; @@ -254,9 +256,7 @@ FGLGear::FGLGear(Element* el, FGFDMExec* fdmex, int number) : Curvature = 1.03; // Initialize Lagrange multipliers - LMultiplier[ftRoll].value = 0.; - LMultiplier[ftSide].value = 0.; - LMultiplier[ftRoll].value = 0.; + memset(LMultiplier, 0, sizeof(LMultiplier)); Debug(0); } @@ -281,13 +281,15 @@ FGColumnVector3& FGLGear::GetBodyForces(void) if (isRetractable) ComputeRetractionState(); if (GearDown) { + FGColumnVector3 angularVel; + vWhlBodyVec = MassBalance->StructuralToBody(vXYZn); // Get wheel in body frame vLocalGear = Propagate->GetTb2l() * vWhlBodyVec; // Get local frame wheel location gearLoc = Propagate->GetLocation().LocalToLocation(vLocalGear); // Compute the height of the theoretical location of the wheel (if strut is // not compressed) with respect to the ground level - double height = fdmex->GetGroundCallback()->GetAGLevel(t, gearLoc, contact, normal, cvel); + double height = fdmex->GetGroundCallback()->GetAGLevel(t, gearLoc, contact, normal, cvel, angularVel); vGroundNormal = Propagate->GetTec2b() * normal; // The height returned above is the AGL and is expressed in the Z direction diff --git a/src/FDM/JSBSim/models/FGLGear.h b/src/FDM/JSBSim/models/FGLGear.h index 2190f8b9c..f1828f8cf 100644 --- a/src/FDM/JSBSim/models/FGLGear.h +++ b/src/FDM/JSBSim/models/FGLGear.h @@ -47,7 +47,7 @@ INCLUDES DEFINITIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ -#define ID_LGEAR "$Id: FGLGear.h,v 1.40 2010/07/30 11:50:01 jberndt Exp $" +#define ID_LGEAR "$Id: FGLGear.h,v 1.41 2010/09/22 11:33:40 jberndt Exp $" /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% FORWARD DECLARATIONS @@ -58,7 +58,6 @@ namespace JSBSim { class FGAircraft; class FGPropagate; class FGFCS; -class FGState; class FGMassBalance; class FGAuxiliary; class FGTable; @@ -181,7 +180,7 @@ CLASS DOCUMENTATION @endcode @author Jon S. Berndt - @version $Id: FGLGear.h,v 1.40 2010/07/30 11:50:01 jberndt Exp $ + @version $Id: FGLGear.h,v 1.41 2010/09/22 11:33:40 jberndt Exp $ @see Richard E. McFarland, "A Standard Kinematic Model for Flight Simulation at NASA-Ames", NASA CR-2497, January 1975 @see Barnes W. McCormick, "Aerodynamics, Aeronautics, and Flight Mechanics", diff --git a/src/FDM/JSBSim/models/FGModel.h b/src/FDM/JSBSim/models/FGModel.h index d107d28a5..775ea9f29 100644 --- a/src/FDM/JSBSim/models/FGModel.h +++ b/src/FDM/JSBSim/models/FGModel.h @@ -48,7 +48,7 @@ INCLUDES DEFINITIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ -#define ID_MODEL "$Id: FGModel.h,v 1.15 2010/09/07 00:19:46 jberndt Exp $" +#define ID_MODEL "$Id: FGModel.h,v 1.16 2010/09/22 11:33:40 jberndt Exp $" /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% FORWARD DECLARATIONS @@ -57,7 +57,6 @@ FORWARD DECLARATIONS namespace JSBSim { class FGFDMExec; -class FGState; class FGAtmosphere; class FGFCS; class FGPropulsion; @@ -119,7 +118,6 @@ protected: virtual void Debug(int from); FGFDMExec* FDMExec; - FGState* State; FGAtmosphere* Atmosphere; FGFCS* FCS; FGPropulsion* Propulsion; diff --git a/src/FDM/JSBSim/models/FGOutput.cpp b/src/FDM/JSBSim/models/FGOutput.cpp index a974915f4..c074d9813 100644 --- a/src/FDM/JSBSim/models/FGOutput.cpp +++ b/src/FDM/JSBSim/models/FGOutput.cpp @@ -61,9 +61,6 @@ INCLUDES #include #include -#include "input_output/net_fdm.hxx" -#include "input_output/FGfdmSocket.h" - #if defined(WIN32) && !defined(__CYGWIN__) # include #else @@ -77,7 +74,7 @@ using namespace std; namespace JSBSim { -static const char *IdSrc = "$Id: FGOutput.cpp,v 1.48 2010/04/12 12:25:19 jberndt Exp $"; +static const char *IdSrc = "$Id: FGOutput.cpp,v 1.49 2010/10/15 11:30:29 jberndt Exp $"; static const char *IdHdr = ID_OUTPUT; // (stolen from FGFS native_fdm.cxx) @@ -132,7 +129,6 @@ FGOutput::FGOutput(FGFDMExec* fdmex) : FGModel(fdmex) Name = "FGOutput"; sFirstPass = dFirstPass = true; socket = 0; - flightGearSocket = 0; runID_postfix = 0; Type = otNone; SubSystems = 0; @@ -153,7 +149,6 @@ FGOutput::FGOutput(FGFDMExec* fdmex) : FGModel(fdmex) FGOutput::~FGOutput() { delete socket; - delete flightGearSocket; OutputProperties.clear(); Debug(1); } @@ -231,6 +226,15 @@ void FGOutput::SetType(const string& type) //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +void FGOutput::SetProtocol(const string& protocol) +{ + if (protocol == "UDP") Protocol = FGfdmSocket::ptUDP; + else if (protocol == "TCP") Protocol = FGfdmSocket::ptTCP; + else Protocol = FGfdmSocket::ptTCP; // Default to TCP +} + +//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% + void FGOutput::DelimitedOutput(const string& fname) { streambuf* buffer; @@ -566,7 +570,6 @@ void FGOutput::SocketDataFill(FGNetFDM* net) } } - // Consumables net->num_tanks = Propulsion->GetNumTanks(); // Max number of fuel tanks @@ -574,7 +577,6 @@ void FGOutput::SocketDataFill(FGNetFDM* net) net->fuel_quantity[i] = (float)(((FGTank *)Propulsion->GetTank(i))->GetContents()); } - // Gear status net->num_wheels = GroundReactions->GetNumGearUnits(); @@ -588,13 +590,11 @@ void FGOutput::SocketDataFill(FGNetFDM* net) net->gear_compression[i] = (float)(GroundReactions->GetGearUnit(i)->GetCompLen()); } - // Environment - net->cur_time = (long int)1234567890; // Friday, Feb 13, 2009, 23:31:30 UTC (not processed by FGFS anyway) + net->cur_time = (long int)1234567890; // Friday, Feb 13, 2009, 23:31:30 UTC (not processed by FGFS anyway) net->warp = 0; // offset in seconds to unix time net->visibility = 25000.0; // visibility in meters (for env. effects) - // Control surface positions (normalized values) net->elevator = (float)(FCS->GetDePos(ofNorm)); // Norm Elevator Pos, -- net->elevator_trim_tab = (float)(FCS->GetPitchTrimCmd()); // Norm Elev Trim Tab Pos, -- @@ -607,7 +607,6 @@ void FGOutput::SocketDataFill(FGNetFDM* net) net->speedbrake = (float)(FCS->GetDsbPos(ofNorm)); // Norm Speedbrake Pos, -- net->spoilers = (float)(FCS->GetDspPos(ofNorm)); // Norm Spoiler Pos, -- - // Convert the net buffer to network format if ( isLittleEndian ) { net->version = htonl(net->version); @@ -691,12 +690,11 @@ void FGOutput::FlightGearSocketOutput(void) { int length = sizeof(fgSockBuf); - - if (flightGearSocket == NULL) return; - if (!flightGearSocket->GetConnectStatus()) return; + if (socket == NULL) return; + if (!socket->GetConnectStatus()) return; SocketDataFill(&fgSockBuf); - flightGearSocket->Send((char *)&fgSockBuf, length); + socket->Send((char *)&fgSockBuf, length); } //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% @@ -944,11 +942,9 @@ void FGOutput::SocketStatusOutput(const string& out_str) bool FGOutput::Load(Element* element) { - string type="", parameter=""; + string parameter=""; string name=""; - string protocol="tcp"; int OutRate = 0; - string property; unsigned int port; Element *property_element; @@ -967,19 +963,12 @@ bool FGOutput::Load(Element* element) if (!document) return false; name = FDMExec->GetRootDir() + document->GetAttributeValue("name"); - type = document->GetAttributeValue("type"); - SetType(type); - if (!document->GetAttributeValue("port").empty() && type == string("SOCKET")) { - port = atoi(document->GetAttributeValue("port").c_str()); - socket = new FGfdmSocket(name, port); - } else if (!document->GetAttributeValue("port").empty() && type == string("FLIGHTGEAR")) { - port = atoi(document->GetAttributeValue("port").c_str()); - if (!document->GetAttributeValue("protocol").empty()) - protocol = document->GetAttributeValue("protocol"); - if (protocol == "udp") - flightGearSocket = new FGfdmSocket(name, port, FGfdmSocket::ptUDP); // create udp socket - else - flightGearSocket = new FGfdmSocket(name, port, FGfdmSocket::ptTCP); // create tcp socket (default) + SetType(document->GetAttributeValue("type")); + Port = document->GetAttributeValue("port"); + if (!Port.empty() && (Type == otSocket || Type == otFlightGear)) { + port = atoi(Port.c_str()); + SetProtocol(document->GetAttributeValue("protocol")); + socket = new FGfdmSocket(name, port, Protocol); } else { BaseFilename = Filename = name; } diff --git a/src/FDM/JSBSim/models/FGOutput.h b/src/FDM/JSBSim/models/FGOutput.h index f1cfef7d0..c4ef388d5 100644 --- a/src/FDM/JSBSim/models/FGOutput.h +++ b/src/FDM/JSBSim/models/FGOutput.h @@ -45,12 +45,13 @@ INCLUDES #include "input_output/FGXMLFileRead.h" #include "input_output/net_fdm.hxx" +#include "input_output/FGfdmSocket.h" /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% DEFINITIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ -#define ID_OUTPUT "$Id: FGOutput.h,v 1.17 2009/10/24 22:59:30 jberndt Exp $" +#define ID_OUTPUT "$Id: FGOutput.h,v 1.18 2010/10/15 11:30:29 jberndt Exp $" /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% FORWARD DECLARATIONS @@ -123,7 +124,7 @@ CLASS DOCUMENTATION propulsion ON|OFF NOTE that Time is always output with the data. - @version $Id: FGOutput.h,v 1.17 2009/10/24 22:59:30 jberndt Exp $ + @version $Id: FGOutput.h,v 1.18 2010/10/15 11:30:29 jberndt Exp $ */ /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% @@ -145,17 +146,19 @@ public: void SocketStatusOutput(const std::string&); void SocketDataFill(FGNetFDM* net); - void SetType(const std::string& type); + void SetProtocol(const std::string& protocol); + void SetPort(const std::string& port); void SetStartNewFile(bool tt) {StartNewFile = tt;} void SetSubsystems(int tt) {SubSystems = tt;} + void SetOutputFileName(const std::string& fname) {Filename = fname;} + void SetDirectivesFile(const std::string& fname) {DirectivesFile = fname;} + void SetRate(int rt); void Enable(void) { enabled = true; } void Disable(void) { enabled = false; } bool Toggle(void) {enabled = !enabled; return enabled;} + bool Load(Element* el); - void SetOutputFileName(const std::string& fname) {Filename = fname;} - void SetDirectivesFile(const std::string& fname) {DirectivesFile = fname;} - void SetRate(int rt); string GetOutputFileName(void) const {return Filename;} /// Subsystem types for specifying which will be output in the FDM data logging @@ -180,14 +183,15 @@ public: private: enum {otNone, otCSV, otTab, otSocket, otTerminal, otFlightGear, otUnknown} Type; + FGfdmSocket::ProtocolType Protocol; bool sFirstPass, dFirstPass, enabled; int SubSystems; int runID_postfix; bool StartNewFile; std::string output_file_name, delimeter, BaseFilename, Filename, DirectivesFile; + std::string Port; std::ofstream datafile; FGfdmSocket* socket; - FGfdmSocket* flightGearSocket; std::vector OutputProperties; void Debug(int from); diff --git a/src/FDM/JSBSim/models/FGPropagate.cpp b/src/FDM/JSBSim/models/FGPropagate.cpp index 1e11074f9..0fec89b0c 100644 --- a/src/FDM/JSBSim/models/FGPropagate.cpp +++ b/src/FDM/JSBSim/models/FGPropagate.cpp @@ -71,7 +71,7 @@ using namespace std; namespace JSBSim { -static const char *IdSrc = "$Id: FGPropagate.cpp,v 1.65 2010/09/18 22:48:12 jberndt Exp $"; +static const char *IdSrc = "$Id: FGPropagate.cpp,v 1.71 2010/10/15 11:34:09 jberndt Exp $"; static const char *IdHdr = ID_PROPAGATE; /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% @@ -82,7 +82,7 @@ FGPropagate::FGPropagate(FGFDMExec* fdmex) : FGModel(fdmex) { Debug(0); Name = "FGPropagate"; - gravType = gtStandard; + gravType = gtWGS84; vPQRdot.InitMatrix(); vQtrndot = FGQuaternion(0,0,0); @@ -95,6 +95,7 @@ FGPropagate::FGPropagate(FGFDMExec* fdmex) : FGModel(fdmex) integrator_translational_position = eTrapezoidal; VState.dqPQRdot.resize(4, FGColumnVector3(0.0,0.0,0.0)); + VState.dqPQRidot.resize(4, FGColumnVector3(0.0,0.0,0.0)); VState.dqUVWidot.resize(4, FGColumnVector3(0.0,0.0,0.0)); VState.dqInertialVelocity.resize(4, FGColumnVector3(0.0,0.0,0.0)); VState.dqQtrndot.resize(4, FGQuaternion(0.0,0.0,0.0)); @@ -129,6 +130,7 @@ bool FGPropagate::InitModel(void) vInertialVelocity.InitMatrix(); VState.dqPQRdot.resize(4, FGColumnVector3(0.0,0.0,0.0)); + VState.dqPQRidot.resize(4, FGColumnVector3(0.0,0.0,0.0)); VState.dqUVWidot.resize(4, FGColumnVector3(0.0,0.0,0.0)); VState.dqInertialVelocity.resize(4, FGColumnVector3(0.0,0.0,0.0)); VState.dqQtrndot.resize(4, FGColumnVector3(0.0,0.0,0.0)); @@ -204,6 +206,7 @@ void FGPropagate::SetInitialState(const FGInitialCondition *FGIC) FGIC->GetRRadpsIC() ) + Tl2b*vOmegaLocal; VState.vPQRi = VState.vPQR + Ti2b * vOmegaEarth; + VState.vPQRi_i = Tb2i * VState.vPQRi; // Make an initial run and set past values InitializeDerivatives(); @@ -246,10 +249,11 @@ bool FGPropagate::Run(void) CalculateUVW(); // Translational position derivative (velocities are integrated in the inertial frame) // Propagate rotational / translational velocity, angular /translational position, respectively. - Integrate(VState.vPQRi, vPQRdot, VState.dqPQRdot, dt, integrator_rotational_rate); - Integrate(VState.vInertialVelocity, vUVWidot, VState.dqUVWidot, dt, integrator_translational_rate); + + Integrate(VState.vPQRi_i, vPQRidot, VState.dqPQRidot, dt, integrator_rotational_rate); // ECI integration Integrate(VState.qAttitudeECI, vQtrndot, VState.dqQtrndot, dt, integrator_rotational_position); Integrate(VState.vInertialPosition, VState.vInertialVelocity, VState.dqInertialVelocity, dt, integrator_translational_position); + Integrate(VState.vInertialVelocity, vUVWidot, VState.dqUVWidot, dt, integrator_translational_rate); // CAUTION : the order of the operations below is very important to get transformation // matrices that are consistent with the new state of the vehicle @@ -280,6 +284,7 @@ bool FGPropagate::Run(void) VehicleRadius = GetRadius(); // Calculate current aircraft radius from center of planet + VState.vPQRi = Ti2b * VState.vPQRi_i; VState.vPQR = VState.vPQRi - Ti2b * vOmegaEarth; VState.qAttitudeLocal = Tl2b.GetQuaternion(); @@ -318,6 +323,7 @@ void FGPropagate::CalculatePQRdot(void) // frame. vPQRdot = Jinv*(vMoments - VState.vPQRi*(J*VState.vPQRi)); + vPQRidot = Tb2i * vPQRdot; } //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% @@ -502,7 +508,7 @@ void FGPropagate::ResolveFrictionForces(double dt) // Instruct the algorithm to zero out the relative movement between the // aircraft and the ground. vdot += (VState.vUVW - Tec2b * LocalTerrainVelocity) / dt; - wdot += VState.vPQR / dt; + wdot += (VState.vPQR - Tec2b * LocalTerrainAngularVelocity) / dt; } // Assemble the linear system of equations @@ -557,6 +563,7 @@ void FGPropagate::ResolveFrictionForces(double dt) vUVWdot += invMass * Fc; vUVWidot += invMass * Tb2i * Fc; vPQRdot += Jinv * Mc; + vPQRidot += Tb2i* Jinv * Mc; // Save the value of the Lagrange multipliers to accelerate the convergence // of the Gauss-Seidel algorithm at next iteration. @@ -609,7 +616,8 @@ void FGPropagate::SetInertialVelocity(FGColumnVector3 Vi) { //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% void FGPropagate::SetInertialRates(FGColumnVector3 vRates) { - VState.vPQRi = Ti2b * vRates; + VState.vPQRi_i = vRates; + VState.vPQRi = Ti2b * VState.vPQRi_i; VState.vPQR = VState.vPQRi - Ti2b * vOmegaEarth; } @@ -626,11 +634,13 @@ void FGPropagate::InitializeDerivatives(void) // Initialize past values deques VState.dqPQRdot.clear(); + VState.dqPQRidot.clear(); VState.dqUVWidot.clear(); VState.dqInertialVelocity.clear(); VState.dqQtrndot.clear(); for (int i=0; i<4; i++) { VState.dqPQRdot.push_front(vPQRdot); + VState.dqPQRidot.push_front(vPQRidot); VState.dqUVWidot.push_front(vUVWdot); VState.dqInertialVelocity.push_front(VState.vInertialVelocity); VState.dqQtrndot.push_front(vQtrndot); @@ -647,7 +657,7 @@ void FGPropagate::RecomputeLocalTerrainRadius(void) // Get the LocalTerrain radius. FDMExec->GetGroundCallback()->GetAGLevel(t, VState.vLocation, contactloc, dv, - LocalTerrainVelocity); + LocalTerrainVelocity, LocalTerrainAngularVelocity); LocalTerrainRadius = contactloc.GetRadius(); } @@ -712,6 +722,41 @@ void FGPropagate::SetDistanceAGL(double tt) //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +void FGPropagate::DumpState(void) +{ + cout << endl; + cout << fgblue + << "------------------------------------------------------------------" << reset << endl; + cout << highint + << "State Report at sim time: " << FDMExec->GetSimTime() << " seconds" << reset << endl; + cout << " " << underon + << "Position" << underoff << endl; + cout << " ECI: " << VState.vInertialPosition.Dump(", ") << " (x,y,z, in ft)" << endl; + cout << " ECEF: " << VState.vLocation << " (x,y,z, in ft)" << endl; + cout << " Local: " << VState.vLocation.GetLatitudeDeg() + << ", " << VState.vLocation.GetLongitudeDeg() + << ", " << GetAltitudeASL() << " (lat, lon, alt in deg and ft)" << endl; + + cout << endl << " " << underon + << "Orientation" << underoff << endl; + cout << " ECI: " << VState.qAttitudeECI.GetEulerDeg().Dump(", ") << " (phi, theta, psi in deg)" << endl; + cout << " Local: " << VState.qAttitudeLocal.GetEulerDeg().Dump(", ") << " (phi, theta, psi in deg)" << endl; + + cout << endl << " " << underon + << "Velocity" << underoff << endl; + cout << " ECI: " << VState.vInertialVelocity.Dump(", ") << " (x,y,z in ft/s)" << endl; + cout << " ECEF: " << (GetTb2ec() * VState.vUVW).Dump(", ") << " (x,y,z in ft/s)" << endl; + cout << " Local: " << GetVel() << " (n,e,d in ft/sec)" << endl; + cout << " Body: " << GetUVW() << " (u,v,w in ft/sec)" << endl; + + cout << endl << " " << underon + << "Body Rates (relative to given frame, expressed in body frame)" << underoff << endl; + cout << " ECI: " << (VState.vPQRi*radtodeg).Dump(", ") << " (p,q,r in deg/s)" << endl; + cout << " ECEF: " << (VState.vPQR*radtodeg).Dump(", ") << " (p,q,r in deg/s)" << endl; +} + +//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% + void FGPropagate::bind(void) { typedef double (FGPropagate::*PMF)(int) const; diff --git a/src/FDM/JSBSim/models/FGPropagate.h b/src/FDM/JSBSim/models/FGPropagate.h index be8ebd224..86e5cd6a0 100644 --- a/src/FDM/JSBSim/models/FGPropagate.h +++ b/src/FDM/JSBSim/models/FGPropagate.h @@ -49,7 +49,7 @@ INCLUDES DEFINITIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/ -#define ID_PROPAGATE "$Id: FGPropagate.h,v 1.48 2010/09/18 22:48:12 jberndt Exp $" +#define ID_PROPAGATE "$Id: FGPropagate.h,v 1.51 2010/10/07 03:45:40 jberndt Exp $" /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% FORWARD DECLARATIONS @@ -102,7 +102,7 @@ CLASS DOCUMENTATION @endcode @author Jon S. Berndt, Mathias Froehlich - @version $Id: FGPropagate.h,v 1.48 2010/09/18 22:48:12 jberndt Exp $ + @version $Id: FGPropagate.h,v 1.51 2010/10/07 03:45:40 jberndt Exp $ */ /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% @@ -135,6 +135,11 @@ public: units rad/sec */ FGColumnVector3 vPQRi; + /** The angular velocity vector for the vehicle body frame relative to the + ECI frame, expressed in the ECI frame. + units rad/sec */ + FGColumnVector3 vPQRi_i; + /** The current orientation of the vehicle, that is, the orientation of the body frame relative to the local, NED frame. */ FGQuaternion qAttitudeLocal; @@ -148,6 +153,7 @@ public: FGColumnVector3 vInertialPosition; deque dqPQRdot; + deque dqPQRidot; deque dqUVWidot; deque dqInertialVelocity; deque dqQtrndot; @@ -566,16 +572,6 @@ public: VState.vInertialPosition = GetTec2i() * VState.vLocation; UpdateLocationMatrices(); } - void SetLocation(const FGLocation& l) { - VState.vLocation = l; - VState.vInertialPosition = GetTec2i() * VState.vLocation; - UpdateLocationMatrices(); - } - void SetLocation(const FGColumnVector3& l) { - VState.vLocation = l; - VState.vInertialPosition = GetTec2i() * VState.vLocation; - UpdateLocationMatrices(); - } void SetAltitudeASL(double altASL); void SetAltitudeASLmeters(double altASL) {SetAltitudeASL(altASL/fttom);} void SetSeaLevelRadius(double tt) { SeaLevelRadius = tt; } @@ -588,6 +584,16 @@ public: VehicleRadius = GetRadius(); UpdateLocationMatrices(); } + void SetLocation(const FGLocation& l) { + VState.vLocation = l; + VState.vInertialPosition = GetTec2i() * VState.vLocation; + UpdateLocationMatrices(); + } + void SetLocation(const FGColumnVector3& l) { + VState.vLocation = l; + VState.vInertialPosition = GetTec2i() * VState.vLocation; + UpdateLocationMatrices(); + } void RecomputeLocalTerrainRadius(void); @@ -604,6 +610,8 @@ public: double value; }; + void DumpState(void); + private: // state vector @@ -612,6 +620,7 @@ private: FGColumnVector3 vVel; FGColumnVector3 vPQRdot; + FGColumnVector3 vPQRidot; FGColumnVector3 vUVWdot, vUVWidot; FGColumnVector3 vInertialVelocity; FGColumnVector3 vLocation; @@ -633,7 +642,7 @@ private: FGMatrix33 Tl2i; double LocalTerrainRadius, SeaLevelRadius, VehicleRadius; - FGColumnVector3 LocalTerrainVelocity; + FGColumnVector3 LocalTerrainVelocity, LocalTerrainAngularVelocity; eIntegrateType integrator_rotational_rate; eIntegrateType integrator_translational_rate; eIntegrateType integrator_rotational_position; diff --git a/src/FDM/JSBSim/models/FGPropulsion.cpp b/src/FDM/JSBSim/models/FGPropulsion.cpp index f0fbe04b3..21f469c1f 100644 --- a/src/FDM/JSBSim/models/FGPropulsion.cpp +++ b/src/FDM/JSBSim/models/FGPropulsion.cpp @@ -65,7 +65,7 @@ using namespace std; namespace JSBSim { -static const char *IdSrc = "$Id: FGPropulsion.cpp,v 1.40 2010/09/07 00:40:03 jberndt Exp $"; +static const char *IdSrc = "$Id: FGPropulsion.cpp,v 1.41 2010/10/15 11:32:41 jberndt Exp $"; static const char *IdHdr = ID_PROPULSION; extern short debug_lvl; @@ -295,29 +295,34 @@ bool FGPropulsion::Load(Element* el) document->SetParent(engine_element); type = document->GetName(); - if (type == "piston_engine") { - HavePistonEngine = true; - if (!IsBound) bind(); - Engines.push_back(new FGPiston(FDMExec, document, numEngines)); - } else if (type == "turbine_engine") { - HaveTurbineEngine = true; - if (!IsBound) bind(); - Engines.push_back(new FGTurbine(FDMExec, document, numEngines)); - } else if (type == "turboprop_engine") { - HaveTurboPropEngine = true; - if (!IsBound) bind(); - Engines.push_back(new FGTurboProp(FDMExec, document, numEngines)); - } else if (type == "rocket_engine") { - HaveRocketEngine = true; - if (!IsBound) bind(); - Engines.push_back(new FGRocket(FDMExec, document, numEngines)); - } else if (type == "electric_engine") { - HaveElectricEngine = true; - if (!IsBound) bind(); - Engines.push_back(new FGElectric(FDMExec, document, numEngines)); - } else { - cerr << "Unknown engine type: " << type << endl; - exit(-5); + try { + if (type == "piston_engine") { + HavePistonEngine = true; + if (!IsBound) bind(); + Engines.push_back(new FGPiston(FDMExec, document, numEngines)); + } else if (type == "turbine_engine") { + HaveTurbineEngine = true; + if (!IsBound) bind(); + Engines.push_back(new FGTurbine(FDMExec, document, numEngines)); + } else if (type == "turboprop_engine") { + HaveTurboPropEngine = true; + if (!IsBound) bind(); + Engines.push_back(new FGTurboProp(FDMExec, document, numEngines)); + } else if (type == "rocket_engine") { + HaveRocketEngine = true; + if (!IsBound) bind(); + Engines.push_back(new FGRocket(FDMExec, document, numEngines)); + } else if (type == "electric_engine") { + HaveElectricEngine = true; + if (!IsBound) bind(); + Engines.push_back(new FGElectric(FDMExec, document, numEngines)); + } else { + cerr << "Unknown engine type: " << type << endl; + exit(-5); + } + } catch (std::string str) { + cerr << endl << fgred << str << reset << endl; + return false; } FCS->AddThrottle(); diff --git a/src/FDM/JSBSim/models/propulsion/FGEngine.cpp b/src/FDM/JSBSim/models/propulsion/FGEngine.cpp index 6cc525a53..e48e27426 100644 --- a/src/FDM/JSBSim/models/propulsion/FGEngine.cpp +++ b/src/FDM/JSBSim/models/propulsion/FGEngine.cpp @@ -54,7 +54,7 @@ using namespace std; namespace JSBSim { -static const char *IdSrc = "$Id: FGEngine.cpp,v 1.39 2010/08/21 17:13:48 jberndt Exp $"; +static const char *IdSrc = "$Id: FGEngine.cpp,v 1.40 2010/10/15 11:32:41 jberndt Exp $"; static const char *IdHdr = ID_ENGINE; /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% @@ -109,7 +109,11 @@ FGEngine::FGEngine(FGFDMExec* exec, Element* engine_element, int engine_number) // Load thruster local_element = engine_element->GetParent()->FindElement("thruster"); if (local_element) { - if (!LoadThruster(local_element)) exit(-1); + try { + if (!LoadThruster(local_element)) exit(-1); + } catch (std::string str) { + throw("Error loading engine " + Name + ". " + str); + } } else { cerr << "No thruster definition supplied with engine definition." << endl; } diff --git a/src/FDM/JSBSim/models/propulsion/FGPropeller.cpp b/src/FDM/JSBSim/models/propulsion/FGPropeller.cpp index 8204bb9d2..f83f961b8 100644 --- a/src/FDM/JSBSim/models/propulsion/FGPropeller.cpp +++ b/src/FDM/JSBSim/models/propulsion/FGPropeller.cpp @@ -48,7 +48,7 @@ using namespace std; namespace JSBSim { -static const char *IdSrc = "$Id: FGPropeller.cpp,v 1.30 2010/05/02 15:10:07 jberndt Exp $"; +static const char *IdSrc = "$Id: FGPropeller.cpp,v 1.32 2010/10/21 03:27:40 jberndt Exp $"; static const char *IdHdr = ID_PROPELLER; /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% @@ -105,16 +105,20 @@ FGPropeller::FGPropeller(FGFDMExec* exec, Element* prop_element, int num) for (int i=0; i<2; i++) { table_element = prop_element->FindNextElement("table"); name = table_element->GetAttributeValue("name"); - if (name == "C_THRUST") { - cThrust = new FGTable(PropertyManager, table_element); - } else if (name == "C_POWER") { - cPower = new FGTable(PropertyManager, table_element); - } else if (name == "CT_MACH") { - CtMach = new FGTable(PropertyManager, table_element); - } else if (name == "CP_MACH") { - CpMach = new FGTable(PropertyManager, table_element); - } else { - cerr << "Unknown table type: " << name << " in propeller definition." << endl; + try { + if (name == "C_THRUST") { + cThrust = new FGTable(PropertyManager, table_element); + } else if (name == "C_POWER") { + cPower = new FGTable(PropertyManager, table_element); + } else if (name == "CT_MACH") { + CtMach = new FGTable(PropertyManager, table_element); + } else if (name == "CP_MACH") { + CpMach = new FGTable(PropertyManager, table_element); + } else { + cerr << "Unknown table type: " << name << " in propeller definition." << endl; + } + } catch (std::string str) { + throw("Error loading propeller table:" + name + ". " + str); } } @@ -334,7 +338,7 @@ double FGPropeller::GetPowerRequired(void) if (CL > 1.5) CL = 1.5; double BladeArea = Diameter * Diameter / 32.0 * numBlades; vTorque(eX) = -Sense*BladeArea*Diameter*Vel*Vel*rho*0.19*CL; - PowerRequired = vTorque(eX)*0.2*M_PI; + PowerRequired = fabs(vTorque(eX))*0.2*M_PI; } return PowerRequired;