From: curt Date: Fri, 21 May 1999 02:10:28 +0000 (+0000) Subject: Working on problems with handling tiny slivers. X-Git-Url: https://git.mxchange.org/?a=commitdiff_plain;h=6f72fa77ad4d7404ea9d67a20b6a24b18faa82c9;p=flightgear.git Working on problems with handling tiny slivers. --- diff --git a/Tools/Construct/Triangulate/polygon.cxx b/Tools/Construct/Triangulate/polygon.cxx index a3eb0abde..d354f507e 100644 --- a/Tools/Construct/Triangulate/polygon.cxx +++ b/Tools/Construct/Triangulate/polygon.cxx @@ -24,6 +24,7 @@ #include #include +#include "trisegs.hxx" #include "polygon.hxx" @@ -87,13 +88,16 @@ static bool intersects( const Point3D& p0, const Point3D& p1, double x, void FGPolygon::calc_point_inside( const int contour, const FGTriNodes& trinodes ) { Point3D tmp, min, ln, p1, p2, p3, m, result; + int min_node_index = 0; + int min_index = 0; + int p1_index = 0; + int p2_index = 0; + int ln_index = 0; // 1. find a point on the specified contour, min, with smallest y // min.y() starts greater than the biggest possible lat (degrees) min.sety( 100.0 ); - // int min_index; - int min_node_index = 0; int_list_iterator current, last; current = poly[contour].begin(); @@ -104,7 +108,7 @@ void FGPolygon::calc_point_inside( const int contour, tmp = trinodes.get_node( *current ); if ( tmp.y() < min.y() ) { min = tmp; - // min_index = *current; + min_index = *current; min_node_index = counter; // cout << "min index = " << *current @@ -114,32 +118,40 @@ void FGPolygon::calc_point_inside( const int contour, } ++counter; } + cout << "min node index = " << min_node_index << endl; - cout << "min index = " << poly[contour][min_node_index] - << " value = " << trinodes.get_node( poly[contour][min_node_index] ) + cout << "min index = " << min_index + << " value = " << trinodes.get_node( min_index ) << " == " << min << endl; // 2. take midpoint, m, of min with neighbor having lowest // fabs(slope) if ( min_node_index == 0 ) { - p1 = trinodes.get_node( poly[contour][1] ); - p2 = trinodes.get_node( poly[contour][poly[contour].size() - 1] ); + p1_index = poly[contour][1]; + p2_index = poly[contour][poly[contour].size() - 1]; } else if ( min_node_index == (int)(poly[contour].size()) - 1 ) { - p1 = trinodes.get_node( poly[contour][0] ); - p2 = trinodes.get_node( poly[contour][poly[contour].size() - 2] ); + p1_index = poly[contour][0]; + p2_index = poly[contour][poly[contour].size() - 2]; } else { - p1 = trinodes.get_node( poly[contour][min_node_index - 1] ); - p2 = trinodes.get_node( poly[contour][min_node_index + 1] ); + p1_index = poly[contour][min_node_index - 1]; + p2_index = poly[contour][min_node_index + 1]; } + p1 = trinodes.get_node( p1_index ); + p2 = trinodes.get_node( p2_index ); + double s1 = fabs( slope(min, p1) ); double s2 = fabs( slope(min, p2) ); if ( s1 < s2 ) { + ln_index = p1_index; ln = p1; } else { + ln_index = p2_index; ln = p2; } + FGTriSeg base_leg( min_index, ln_index ); + m.setx( (min.x() + ln.x()) / 2.0 ); m.sety( (min.y() + ln.y()) / 2.0 ); cout << "low mid point = " << m << endl; @@ -150,41 +162,52 @@ void FGPolygon::calc_point_inside( const int contour, p3.sety(100); - // for ( int i = 0; i < (int)poly.size(); ++i ) { - int i = contour; - cout << "contour = " << i << " size = " << poly[i].size() << endl; - for ( int j = 0; j < (int)(poly[i].size() - 1); ++j ) { - // cout << " p1 = " << poly[i][j] << " p2 = " - // << poly[i][j+1] << endl; - p1 = trinodes.get_node( poly[i][j] ); - p2 = trinodes.get_node( poly[i][j+1] ); + for ( int i = 0; i < (int)poly.size(); ++i ) { + cout << "contour = " << i << " size = " << poly[i].size() << endl; + for ( int j = 0; j < (int)(poly[i].size() - 1); ++j ) { + // cout << " p1 = " << poly[i][j] << " p2 = " + // << poly[i][j+1] << endl; + p1_index = poly[i][j]; + p2_index = poly[i][j+1]; + p1 = trinodes.get_node( p1_index ); + p2 = trinodes.get_node( p2_index ); + if ( intersects(p1, p2, m.x(), &result) ) { + // cout << "intersection = " << result << endl; + if ( ( result.y() < p3.y() ) && + ( result.y() > m.y() ) && + ( base_leg != FGTriSeg(p1_index, p2_index) ) ) { + p3 = result; + } + } + } + // cout << " p1 = " << poly[i][0] << " p2 = " + // << poly[i][poly[i].size() - 1] << endl; + p1_index = poly[i][0]; + p2_index = poly[i][poly[i].size() - 1]; + p1 = trinodes.get_node( p1_index ); + p2 = trinodes.get_node( p2_index ); if ( intersects(p1, p2, m.x(), &result) ) { // cout << "intersection = " << result << endl; if ( ( result.y() < p3.y() ) && - ( result.y() > m.y() + FG_EPSILON ) ) { + ( result.y() > m.y() ) && + ( base_leg != FGTriSeg(p1_index, p2_index) ) ) { p3 = result; } } } - // cout << " p1 = " << poly[i][0] << " p2 = " - // << poly[i][poly[i].size() - 1] << endl; - p1 = trinodes.get_node( poly[i][0] ); - p2 = trinodes.get_node( poly[i][poly[i].size() - 1] ); - if ( intersects(p1, p2, m.x(), &result) ) { - // cout << "intersection = " << result << endl; - if ( ( result.y() < p3.y() ) && - ( result.y() > m.y() + FG_EPSILON ) ) { - p3 = result; - } + if ( p3.y() < 100 ) { + cout << "low intersection of other segment = " << p3 << endl; + inside_list[contour].setx( (m.x() + p3.x()) / 2.0 ); + inside_list[contour].sety( (m.y() + p3.y()) / 2.0 ); + } else { + cout << "Error: Failed to find a point inside :-(" << endl; + inside_list[contour] = p3; + // exit(-1); } - // } - cout << "low intersection of other segment = " << p3 << endl; // 4. take midpoint of p2 && m as an arbitrary point inside polygon - inside_list[contour].setx( (m.x() + p3.x()) / 2.0 ); - inside_list[contour].sety( (m.y() + p3.y()) / 2.0 ); cout << "inside point = " << inside_list[contour] << endl; } diff --git a/Tools/Construct/Triangulate/trinodes.hxx b/Tools/Construct/Triangulate/trinodes.hxx index 99ac34496..b39fcf1a0 100644 --- a/Tools/Construct/Triangulate/trinodes.hxx +++ b/Tools/Construct/Triangulate/trinodes.hxx @@ -37,7 +37,7 @@ #include
-#define FG_PROXIMITY_EPSILON 0.00002 +#define FG_PROXIMITY_EPSILON 0.000001 #define FG_COURSE_EPSILON 0.0003