From: daveluff Date: Wed, 4 Dec 2002 19:52:50 +0000 (+0000) Subject: Removed unused code and obsolete comments X-Git-Url: https://git.mxchange.org/?a=commitdiff_plain;h=791caf9fbcc3b71365405a15524959c9e8945687;p=flightgear.git Removed unused code and obsolete comments --- diff --git a/src/ATC/AIEntity.cxx b/src/ATC/AIEntity.cxx index 837c02c3a..e2511a0ab 100644 --- a/src/ATC/AIEntity.cxx +++ b/src/ATC/AIEntity.cxx @@ -53,96 +53,3 @@ void FGAIEntity::Transform() { aip.setOrientation(roll, pitch, hdg); aip.update(); } - -/* -void FGAIEntity::Transform() { - - // Translate moving object w.r.t eye - Point3D sc = globals->get_scenery()->get_center(); - //cout << "sc0 = " << sc.x() << " sc1 = " << sc.y() << " sc2 = " << sc.z() << '\n'; - //cout << "op0 = " << obj_pos.x() << " op1 = " << obj_pos.y() << " op2 = " << obj_pos.z() << '\n'; - - sgCoord shippos; - FastWorldCoordinate(&shippos, sc); - position->setTransform( &shippos ); - //cout << "Transform called\n"; -} -*/ - -#if 0 -// Taken from tileentry.cxx -void FGAIEntity::WorldCoordinate(sgCoord *obj_pos, Point3D center) { - // setup transforms - Point3D geod( pos.lon() * SGD_DEGREES_TO_RADIANS, - pos.lat() * SGD_DEGREES_TO_RADIANS, - pos.elev() ); - - Point3D world_pos = sgGeodToCart( geod ); - Point3D offset = world_pos - center; - - sgMat4 POS; - sgMakeTransMat4( POS, offset.x(), offset.y(), offset.z() ); - - sgVec3 obj_rt, obj_up; - sgSetVec3( obj_rt, 0.0, 1.0, 0.0); // Y axis - sgSetVec3( obj_up, 0.0, 0.0, 1.0); // Z axis - - sgMat4 ROT_lon, ROT_lat, ROT_hdg; - sgMakeRotMat4( ROT_lon, lon, obj_up ); - sgMakeRotMat4( ROT_lat, 90 - lat, obj_rt ); - sgMakeRotMat4( ROT_hdg, hdg, obj_up ); - - sgMat4 TUX; - sgCopyMat4( TUX, ROT_hdg ); - sgPostMultMat4( TUX, ROT_lat ); - sgPostMultMat4( TUX, ROT_lon ); - sgPostMultMat4( TUX, POS ); - - sgSetCoord( obj_pos, TUX ); -} -#endif -/* -// Norman's 'fast hack' for above -void FGAIEntity::FastWorldCoordinate(sgCoord *obj_pos, Point3D center) { - double lon_rad = pos.lon() * SGD_DEGREES_TO_RADIANS; - double lat_rad = pos.lat() * SGD_DEGREES_TO_RADIANS; - double hdg_rad = hdg * SGD_DEGREES_TO_RADIANS; - - // setup transforms - Point3D geod( lon_rad, lat_rad, pos.elev() ); - - Point3D world_pos = sgGeodToCart( geod ); - Point3D offset = world_pos - center; - - sgMat4 mat; - - SGfloat sin_lat = (SGfloat)sin( lat_rad ); - SGfloat cos_lat = (SGfloat)cos( lat_rad ); - SGfloat cos_lon = (SGfloat)cos( lon_rad ); - SGfloat sin_lon = (SGfloat)sin( lon_rad ); - SGfloat sin_hdg = (SGfloat)sin( hdg_rad ) ; - SGfloat cos_hdg = (SGfloat)cos( hdg_rad ) ; - - mat[0][0] = cos_hdg * (SGfloat)sin_lat * (SGfloat)cos_lon - sin_hdg * (SGfloat)sin_lon; - mat[0][1] = cos_hdg * (SGfloat)sin_lat * (SGfloat)sin_lon + sin_hdg * (SGfloat)cos_lon; - mat[0][2] = -cos_hdg * (SGfloat)cos_lat; - mat[0][3] = SG_ZERO; - - mat[1][0] = -sin_hdg * (SGfloat)sin_lat * (SGfloat)cos_lon - cos_hdg * (SGfloat)sin_lon; - mat[1][1] = -sin_hdg * (SGfloat)sin_lat * (SGfloat)sin_lon + cos_hdg * (SGfloat)cos_lon; - mat[1][2] = sin_hdg * (SGfloat)cos_lat; - mat[1][3] = SG_ZERO; - - mat[2][0] = (SGfloat)cos_lat * (SGfloat)cos_lon; - mat[2][1] = (SGfloat)cos_lat * (SGfloat)sin_lon; - mat[2][2] = (SGfloat)sin_lat; - mat[2][3] = SG_ZERO; - - mat[3][0] = offset.x(); - mat[3][1] = offset.y(); - mat[3][2] = offset.z(); - mat[3][3] = SG_ONE ; - - sgSetCoord( obj_pos, mat ); -} -*/ diff --git a/src/ATC/AIEntity.hxx b/src/ATC/AIEntity.hxx index f8ad8131a..9e99f5a87 100644 --- a/src/ATC/AIEntity.hxx +++ b/src/ATC/AIEntity.hxx @@ -47,10 +47,6 @@ class FGAIEntity { public: - // We need some way for this class to display its radio transmissions if on the - // same frequency and in the vicinity of the user's aircraft - // This may need to be done independently of ATC eg CTAF - virtual ~FGAIEntity(); // Run the internal calculations @@ -59,9 +55,6 @@ public: protected: Point3D pos; // WGS84 lat & lon in degrees, elev above sea-level in meters - //double lat; //WGS84 - //double lon; //WGS84 - //double elev; //Meters double hdg; //True heading in degrees double roll; //degrees double pitch; //degrees @@ -69,15 +62,7 @@ protected: char* model_path; //Path to the 3D model FGModelPlacement aip; - //ssgEntity* model; - //ssgTransform* position; - void Transform(); - - //void WorldCoordinate(sgCoord *obj_pos, Point3D center); - - //void FastWorldCoordinate(sgCoord *obj_pos, Point3D center); - }; #endif // _FG_AIEntity_HXX