From: curt Date: Mon, 9 Dec 2002 22:36:38 +0000 (+0000) Subject: James Turner: X-Git-Url: https://git.mxchange.org/?a=commitdiff_plain;h=7d73dc660273dd1daa90a1625bfcb10ac313fa0f;p=simgear.git James Turner: I've had to hack Simgear's configure.ac quite a bit [for Mac OS X], using the Plib one as a reference. The basic construct (a big switch statement based on the target type) is nice, I think, since it moves lots of IRIX / cygwin / OS-X specialties out of the way cleanly. Much more re-factoring of the current tests in configure is possible if people are able to test. --- diff --git a/configure.ac b/configure.ac index f2b7cedc..5cce26bc 100644 --- a/configure.ac +++ b/configure.ac @@ -154,8 +154,36 @@ AM_CONDITIONAL(HAVE_THREADS, test "x$ac_cv_lib_pthread_pthread_exit" = "xyes" -a AC_CHECK_LIB(socket, socket) -dnl X11 might be installed, but we don't want to use it for OSX -dw- -if test "x$HOSTTYPE" != "xmacintosh" ; then +AC_CANONICAL_HOST + +case "${host}" in +*-*-cygwin* | *-*-mingw32*) + dnl CygWin under Windoze. + + echo Win32 specific hacks... + AC_DEFINE([WIN32], 1, [Define for Win32 platforms]) + AC_DEFINE([NOMINMAX], 1, [Define for Win32 platforms]) + + dnl just define these to true and hope for the best + ac_cv_lib_glut_glutGetModifiers="yes" + ac_cv_lib_glut_glutGameModeString="yes" + + LIBS="$LIBS -lglut32 -lglu32 -lopengl32" + LIBS="$LIBS -luser32 -lgdi32 -lwinmm" + if test "x$is_mingw" = "xyes" ; then + EXTRA_DIRS="${EXTRA_DIRS}" + fi + echo "Will link apps with $LIBS" + + ;; +*-apple-darwin*) + dnl Mac OS X + + LIBS="$LIBS -framework GLUT -framework OpenGL -framework Carbon -lobjc" + ;; +*) + dnl Reasonable stuff for X-Windows based machines + AC_CHECK_LIB(X11, XCreateWindow) AC_CHECK_LIB(Xext, XShmCreateImage) AC_CHECK_LIB(Xi, XGetExtensionVersion) @@ -163,18 +191,7 @@ if test "x$HOSTTYPE" != "xmacintosh" ; then AC_CHECK_LIB(SM, SmcOpenConnection) AC_CHECK_LIB(Xt, XtMalloc) AC_CHECK_LIB(Xmu, XmuLookupStandardColormap) -fi - -dnl check for OpenGL related libraries - -AM_CONDITIONAL(EXTGL_NEEDED, test "x$ac_cv_header_windows_h" = "xyes") - -if test "x$HOSTTYPE" = "xmacintosh" ; then - dnl Macintosh OSX - LIBS="$LIBS -framework OpenGL -framework GLUT" -elif test "x$ac_cv_header_windows_h" != "xyes" ; then - dnl Reasonable stuff for X-Windows based machines - + AC_CHECK_LIB(GLcore, glNewList) if test "x$ac_cv_lib_GLcore_glNewList" = "xno" ; then dnl if no GLcore, check for GL @@ -211,36 +228,9 @@ elif test "x$ac_cv_header_windows_h" != "xyes" ; then save_LIBS="$LIBS" AC_CHECK_LIB(glut, glutGameModeString) LIBS="$save_LIBS" -else - dnl Win32 libs - - echo Win32 specific hacks... - AC_DEFINE([WIN32], 1, [Define for Win32 platforms]) - AC_DEFINE([NOMINMAX], 1, [Define for Win32 platforms]) - - dnl just define these to true and hope for the best - ac_cv_lib_glut_glutGetModifiers="yes" - ac_cv_lib_glut_glutGameModeString="yes" - - if test "x$with_sgi_opengl" = "xyes" ; then - echo "Building with glut.dll, glu.dll, and opengl.dll" - WIN32_GLUT=glut - WIN32_GLU=glu - WIN32_OPENGL=opengl - else - echo "Building with glut32.dll, glu32.dll, and opengl32.dll" - WIN32_GLUT=glut32 - WIN32_GLU=glu32 - WIN32_OPENGL=opengl32 - fi - LIBS="$LIBS -l${WIN32_GLUT} -l${WIN32_GLU} -l${WIN32_OPENGL}" - LIBS="$LIBS -luser32 -lgdi32" - if test "x$is_mingw" = "xyes" ; then - EXTRA_DIRS="${EXTRA_DIRS}" - fi - echo "Will link apps with $LIBS" -fi + ;; +esac if test "x$ac_cv_lib_glut_glutGetModifiers" = "xno"; then echo @@ -267,6 +257,7 @@ AC_SUBST(base_LIBS) AC_SUBST(opengl_LIBS) AM_CONDITIONAL(HAVE_XWINDOWS, test "x$ac_cv_lib_X11_XCreateWindow" = "xyes" ) +AM_CONDITIONAL(EXTGL_NEEDED, test "x$ac_cv_header_windows_h" = "xyes") # The following are C++ items that need to be tested for with the c++ # compiler