From: ehofman Date: Thu, 10 Jul 2003 09:14:34 +0000 (+0000) Subject: Don't delete the texture data after sending it to OpenGL. X-Git-Url: https://git.mxchange.org/?a=commitdiff_plain;h=8871655a9be9a9ad0be9db3eced38e57c9acb331;p=simgear.git Don't delete the texture data after sending it to OpenGL. --- diff --git a/simgear/screen/texture.cxx b/simgear/screen/texture.cxx index 338fd113..9b918975 100644 --- a/simgear/screen/texture.cxx +++ b/simgear/screen/texture.cxx @@ -39,7 +39,7 @@ SGTexture::~SGTexture() delete texture_data; } - if ( texture_id >= 0 ) { + if ( texture_id != 0 ) { free_id(); } } @@ -331,7 +331,6 @@ SGTexture::read_r8_texture(const char *name) } -#if 0 void SGTexture::set_pixel(GLuint x, GLuint y, sgVec3 &c) { @@ -352,8 +351,6 @@ SGTexture::get_pixel(GLuint x, GLuint y) return &c; } -#endif - SGTexture::ImageRec * SGTexture::ImageOpen(const char *fileName) diff --git a/simgear/screen/texture.hxx b/simgear/screen/texture.hxx index 083c6036..00ce0e1c 100644 --- a/simgear/screen/texture.hxx +++ b/simgear/screen/texture.hxx @@ -67,7 +67,7 @@ protected: #else glDeleteTexturesEXT(1, &texture_id); #endif - texture_id = -1; + texture_id = 0; } @@ -83,7 +83,7 @@ public: void read_raw_texture(const char *name); void read_r8_texture(const char *name); - inline bool usable() { return texture_data ? true : false; } + inline bool usable() { return (texture_id > 0) ? true : false; } inline GLuint id() { return texture_id; } inline GLubyte *texture() { return texture_data; } @@ -99,20 +99,15 @@ public: void prepare(unsigned int width = 256, unsigned int height = 256); void finish(unsigned int width, unsigned int height); -#if 0 // texture pixel manipulation functions. void set_pixel(GLuint x, GLuint y, sgVec3 &c); sgVec3 *get_pixel(GLuint x, GLuint y); -#endif void bind(); inline void select() { glTexImage2D( GL_TEXTURE_2D, 0, GL_RGB, texture_width, texture_height, 0, GL_RGB, GL_UNSIGNED_BYTE, texture_data ); - - delete texture_data; - texture_data = 0; } // Nowhere does it say that resident textures have to be in video memory!