From: Thomas Geymayer Date: Fri, 26 Jul 2013 21:31:44 +0000 (+0200) Subject: Canvas: ensure render order equals order in property tree. X-Git-Url: https://git.mxchange.org/?a=commitdiff_plain;h=a284107249309d3ce53e4720ef02e2a701fca9ae;p=simgear.git Canvas: ensure render order equals order in property tree. Prevents also changing the render order if changing eg. the size of a Canvas. --- diff --git a/simgear/canvas/Canvas.cxx b/simgear/canvas/Canvas.cxx index fa671238..99fc08cd 100644 --- a/simgear/canvas/Canvas.cxx +++ b/simgear/canvas/Canvas.cxx @@ -221,6 +221,10 @@ namespace canvas osg::Camera* camera = _texture.getCamera(); + // TODO Allow custom render order? For now just keep in order with + // property tree. + camera->setRenderOrder(osg::Camera::PRE_RENDER, _node->getIndex()); + osg::Vec4 clear_color(0.0f, 0.0f, 0.0f , 1.0f); parseColor(_node->getStringValue("background"), clear_color); camera->setClearColor(clear_color);