From: curt Date: Tue, 12 Feb 2002 22:36:42 +0000 (+0000) Subject: Initial changelog for 0.7.9 X-Git-Url: https://git.mxchange.org/?a=commitdiff_plain;h=ae11ecee07a2895982c84812ae1fe97c1b537528;p=flightgear.git Initial changelog for 0.7.9 --- diff --git a/NEWS b/NEWS index 95ea729e8..b85fdbb2a 100644 --- a/NEWS +++ b/NEWS @@ -1,3 +1,99 @@ +New in 0.7.9 +* February 16, 2002 + +* MSVC fixes. +* IRIX fixes. +* FreeBSD fixes. +* Mac OS X fixes. +* Better cygwin and mingwin support. +* Better support for gcc-3.0 + +* Added an autogen.sh script for those compiling from CVS code. +* Attempt to support more incompatible varients of the + automake/autoconf tools. +* Added basic man pages. +* Removed old remnants of plib-1.2.x support. Plib-1.4.x is now required. +* Added support for building mandrake packages (other packaging system + contributions welcom.) +* Various initialization and startup sequence fixes and tweaks. + This helps get the flight dynamics model going reliably and robustly. + It also helps get initial time of day effects correct. +* Fixed a config problem that could lead to bogus builds for people with + Voodoo cards. +* Better support for running with an alternate time/date for when we + are being slaved to an external data source. +* Fixed (simplistic) terrain following autopilot mode. +* Fixes to problems with window aspect ratio that could surface if the + window was resized. +* Fix several off by one errors in hud_card.cxx +* Fix gauge spelling error. +* Modified FGSubsystem::update() to take an int parameter for delta time. +* Many internal fixes and enhancements to the core code that manages + instrument panel modeling and rendering. +* Fixed a bug preventing the LaRCsim engine from starting. +* EGT doesn't show 'running' values while cranking. +* Fixes to JSBSim so that the slip/skid ball is much more realistically modelled +* Added support for an unlimited number of fuel tanks. +* Multi-engine throttle fixes. +* A round of updates to the UIUC flight dynamics model. +* Fixed an annoying tile cache scheduling bug. This makes tile paging + much more robust even with teleporting and reseting. +* Fixed a potential mouse freeze up condition on windows. +* Converted the materials file to xml. +* Tweaked and updated initial option and config file parsing to be + more intuitive and robust. +* Check for the proper version of the base file and exit gracefully + if not found. +* Fixed a problem with the initial view offset being lost. +* Various floating point / initial value bug fixes +* Added support for tracing property manager reads and writes (for + debugging purposes.) +* Fixed the problem where the simulator clock time would go goofy + when scenery was being loaded. +* Make the tile cache system more tolerant of situations where the tile + cache is full, but no entry qualifies for removal. + +* Added an entirely new set of flight dynamics modeling code by Andy Ross. + Includes several aircraft such as a 747, A4, and DC-3. + This is (Y)et (A)nother Flight Dynamics (Sim)ulator. It is a first cut + of a "different take" on FDM design. It's intended to be very simple + to use, producing reasonable results for aircraft of all sorts and sizes, + while maintaining simulation plausibility even in odd flight conditions + like spins and aerobatics. It's at the point now where one can + actually fly the planes around. +* Added an optional embedded http server that provides a property + manager interface to external programs and scripts. +* Added an optional embedded http server that can serve out live + screen shots to anyone on the web. +* Sync with the latest JSBSim code. +* Added simple ATIS support. +* More flexible autopilot that can be tuned per aircraft. +* Many updates to the HUD to allow it to handle a much bigger set of + symbology and functionality +* Support for back course ILS approaches. +* Implimented DME ETE and speed. +* Added support for rudder and aileron trim. +* Many improvents with piston engine and propeller modeling. Engine + startup procedures work, and engine guages work. +* Added support for retractable gear. +* Added 'master freeze' and 'fuel freeze' modes. Would like to add + other freeze modes soon. +* Added a 'high' level aircraft config file that specifies things like + the FDM code to use, the aircraft config file, the 3d model, the + instrument panel, autopilot config, etc. +* Added a neat external 'chase' view control panel. +* Added a GUI interface to the property manager system. +* Moved keybinding definitions to a config file. +* Many additions and improvements to the sound effects including + stall horn, tire squeek, ground rumble, wind noise, flaps, etc. +* Enable introduction music in windows (off by default on all platforms) +* Added support for the OpenGC glass cockpit project. +* Added support for flying ILS approaches in both runway directions if the + same frequency is used in both cases. + + + + New in 0.7.8 * July 13, 2001 * Updated to the latest JSBSim flight dynamics model (http://jsbsim.sf.net)