From: mfranz Date: Fri, 15 Feb 2008 17:54:23 +0000 (+0000) Subject: Csaba HALASZ: implement conditional (e.g. seasonal) texture loading at startup X-Git-Url: https://git.mxchange.org/?a=commitdiff_plain;h=b99a5465b03fbef18e674ed72372a1059cca2197;p=flightgear.git Csaba HALASZ: implement conditional (e.g. seasonal) texture loading at startup --- diff --git a/src/Main/fg_init.cxx b/src/Main/fg_init.cxx index 4e8266478..38cd53071 100644 --- a/src/Main/fg_init.cxx +++ b/src/Main/fg_init.cxx @@ -1614,7 +1614,8 @@ bool fgInitSubsystems() { SGPath mpath( globals->get_fg_root() ); mpath.append( "materials.xml" ); string season = fgGetString("/sim/startup/season", "summer"); - if ( ! globals->get_matlib()->load(globals->get_fg_root(), mpath.str(), season.c_str()) ) { + if ( ! globals->get_matlib()->load(globals->get_fg_root(), mpath.str(), season.c_str(), + globals->get_props()) ) { SG_LOG( SG_GENERAL, SG_ALERT, "Error loading material lib!" ); exit(-1); }