From: James Turner Date: Sun, 7 Jun 2015 15:49:42 +0000 (+0200) Subject: Remove / reduce level on some debug output X-Git-Url: https://git.mxchange.org/?a=commitdiff_plain;h=bbff8dcbb6c048f767d01c84e3f006392e0a727c;p=flightgear.git Remove / reduce level on some debug output --- diff --git a/src/FDM/fdm_shell.cxx b/src/FDM/fdm_shell.cxx index 3629b22ab..02c9efc82 100644 --- a/src/FDM/fdm_shell.cxx +++ b/src/FDM/fdm_shell.cxx @@ -70,7 +70,6 @@ FDMShell::FDMShell() : FDMShell::~FDMShell() { - SG_LOG(SG_GENERAL, SG_INFO, "destorying FDM shell"); } void FDMShell::init() diff --git a/src/Navaids/navdb.cxx b/src/Navaids/navdb.cxx index 964d2b3cc..486a27d97 100644 --- a/src/Navaids/navdb.cxx +++ b/src/Navaids/navdb.cxx @@ -292,7 +292,7 @@ bool navDBInit(const SGPath& path) bool loadCarrierNav(const SGPath& path) { - SG_LOG( SG_NAVAID, SG_INFO, "opening file: " << path.str() ); + SG_LOG( SG_NAVAID, SG_DEBUG, "opening file: " << path.str() ); sg_gzifstream incarrier( path.str() ); if ( !incarrier.is_open() ) { @@ -311,7 +311,7 @@ bool loadCarrierNav(const SGPath& path) bool loadTacan(const SGPath& path, FGTACANList *channellist) { - SG_LOG( SG_NAVAID, SG_INFO, "opening file: " << path.str() ); + SG_LOG( SG_NAVAID, SG_DEBUG, "opening file: " << path.str() ); sg_gzifstream inchannel( path.str() ); if ( !inchannel.is_open() ) { diff --git a/src/Scenery/scenery.cxx b/src/Scenery/scenery.cxx index 6b4edc0e8..f160b4267 100644 --- a/src/Scenery/scenery.cxx +++ b/src/Scenery/scenery.cxx @@ -284,7 +284,6 @@ private: FGScenery::FGScenery() : _listener(NULL) { - SG_LOG( SG_TERRAIN, SG_INFO, "Initializing scenery subsystem" ); // keep reference to pager singleton, so it cannot be destroyed while FGScenery lives _pager = FGScenery::getPagerSingleton(); } diff --git a/src/Viewer/splash.cxx b/src/Viewer/splash.cxx index 1fc0555c5..159eeeb11 100644 --- a/src/Viewer/splash.cxx +++ b/src/Viewer/splash.cxx @@ -396,8 +396,8 @@ osg::Node* fgCreateSplashNode() { } // Initialize the splash screen -void fgSplashInit () { - SG_LOG( SG_VIEW, SG_INFO, "Initializing splash screen" ); +void fgSplashInit () +{ globals->get_renderer()->splashinit(); }