From: Frederic Bouvier Date: Sun, 8 Jan 2012 18:04:56 +0000 (+0100) Subject: Include the light volume in the model X-Git-Url: https://git.mxchange.org/?a=commitdiff_plain;h=c595a276a02d068fda019dcf7aad083c5cf6713a;p=simgear.git Include the light volume in the model --- diff --git a/simgear/scene/model/SGLightAnimation.cxx b/simgear/scene/model/SGLightAnimation.cxx index 4e7c2a16..e4442ead 100644 --- a/simgear/scene/model/SGLightAnimation.cxx +++ b/simgear/scene/model/SGLightAnimation.cxx @@ -62,8 +62,7 @@ SGLightAnimation::SGLightAnimation(const SGPropertyNode* configNode, osg::Group* SGLightAnimation::createAnimationGroup(osg::Group& parent) { - osg::MatrixTransform* grp = new osg::MatrixTransform; - grp->setMatrix(osg::Matrix::translate(toOsg(_position))); + osg::Group* grp = new osg::Group; parent.addChild(grp); grp->setNodeMask( simgear::MODELLIGHT_BIT ); return grp; @@ -77,45 +76,6 @@ SGLightAnimation::install(osg::Node& node) std::string light_type = getConfig()->getStringValue("light-type"); if (light_type == "spot") { - SGVec3d p1( _direction.z(), _direction.x(), _direction.y() ), - p2 = cross( _direction, p1 ); - p1 = cross( p2, _direction ); - - float r2 = _far * tan( _cutoff * SG_DEGREES_TO_RADIANS ); - - osg::Geometry* cone = new osg::Geometry; -cone->setUseDisplayList(false); - osg::Vec3Array* vertices = new osg::Vec3Array(34); - (*vertices)[0] = osg::Vec3(0.0,0.0,0.0); - for (int i=0; i<16; ++i) { - (*vertices)[16-i] = toOsg(_direction)*_far + toOsg(p1)*r2*cos( i * 2 * M_PI / 16 ) + toOsg(p2)*r2*sin( i * 2 * M_PI / 16 ); - } - (*vertices)[17] = (*vertices)[1]; - - // Bottom - for (int i=0; i<16; ++i) { - (*vertices)[18+i] = toOsg(_direction)*_far + toOsg(p1)*r2*cos( i * 2 * M_PI / 16 ) + toOsg(p2)*r2*sin( i * 2 * M_PI / 16 ); - } - - osg::Vec4Array* colours = new osg::Vec4Array(1); - (*colours)[0] = toOsg(_diffuse); - cone->setColorArray(colours); - cone->setColorBinding(osg::Geometry::BIND_OVERALL); - - osg::Vec3Array* normals = new osg::Vec3Array(1); - (*normals)[0] = toOsg(_direction); - cone->setNormalArray(normals); - cone->setNormalBinding(osg::Geometry::BIND_OVERALL); - - cone->setVertexArray(vertices); - cone->addPrimitiveSet( new osg::DrawArrays( GL_TRIANGLE_FAN, 0, 18 ) ); - cone->addPrimitiveSet( new osg::DrawArrays( GL_TRIANGLE_FAN, 18, 16 ) ); - - simgear::EffectGeode* geode = new simgear::EffectGeode; - geode->addDrawable( cone ); - - node.asGroup()->addChild( geode ); - simgear::Effect* effect = 0; EffectMap::iterator iter = lightEffectMap.find(_key); if (iter == lightEffectMap.end()) { @@ -139,6 +99,18 @@ cone->setUseDisplayList(false); } else { effect = iter->second.get(); } - geode->setEffect(effect); + + node.setNodeMask( simgear::MODELLIGHT_BIT ); + simgear::EffectGeode* geode = dynamic_cast(&node); + if (geode == 0) { + osg::Group* grp = node.asGroup(); + if (grp != 0) { + for (size_t i=0; igetNumChildren(); ++i) { + geode = dynamic_cast(grp->getChild(i)); + if (geode) + geode->setEffect(effect); + } + } + } } }