From: Tim Moore Date: Wed, 17 Nov 2010 07:52:32 +0000 (+0100) Subject: eliminate property node path cache X-Git-Url: https://git.mxchange.org/?a=commitdiff_plain;h=ce67657e0a69faef0ac8ab7660b12beb97cd6799;p=simgear.git eliminate property node path cache The property path cache was making very little difference in practice and made the eventual goal of having the property tree be thread safe for readers more difficult to attain. --- diff --git a/simgear/props/props.cxx b/simgear/props/props.cxx index 193f02d3..fce6e8ab 100644 --- a/simgear/props/props.cxx +++ b/simgear/props/props.cxx @@ -650,7 +650,6 @@ const int SGPropertyNode::LAST_USED_ATTRIBUTE = USERARCHIVE; SGPropertyNode::SGPropertyNode () : _index(0), _parent(0), - _path_cache(0), _type(props::NONE), _tied(false), _attr(READ|WRITE), @@ -668,7 +667,6 @@ SGPropertyNode::SGPropertyNode (const SGPropertyNode &node) : _index(node._index), _name(node._name), _parent(0), // don't copy the parent - _path_cache(0), _type(node._type), _tied(node._tied), _attr(node._attr), @@ -724,7 +722,6 @@ SGPropertyNode::SGPropertyNode (Itr begin, Itr end, : _index(index), _name(begin, end), _parent(parent), - _path_cache(0), _type(props::NONE), _tied(false), _attr(READ|WRITE), @@ -742,7 +739,6 @@ SGPropertyNode::SGPropertyNode (const string& name, : _index(index), _name(name), _parent(parent), - _path_cache(0), _type(props::NONE), _tied(false), _attr(READ|WRITE), @@ -764,7 +760,6 @@ SGPropertyNode::~SGPropertyNode () _children[i]->_parent = 0; for (unsigned i = 0; i < _removedChildren.size(); ++i) _removedChildren[i]->_parent = 0; - delete _path_cache; clearValue(); if (_listeners) { @@ -932,22 +927,6 @@ SGPropertyNode::getChildren (const char * name) const } -/** - * Remove this node and all children from nodes that link to them - * in their path cache. - */ -void -SGPropertyNode::remove_from_path_caches () -{ - for (unsigned int i = 0; i < _children.size(); ++i) - _children[i]->remove_from_path_caches(); - - for (unsigned int i = 0; i < _linkedNodes.size(); i++) - _linkedNodes[i]->erase(this); - _linkedNodes.clear(); -} - - /** * Remove child by position. */ @@ -966,7 +945,6 @@ SGPropertyNode::removeChild (int pos, bool keep) _removedChildren.push_back(node); } - node->remove_from_path_caches(); node->setAttribute(REMOVED, true); node->clearValue(); fireChildRemoved(node); @@ -1004,25 +982,6 @@ SGPropertyNode::removeChildren (const char * name, bool keep) return children; } - -/** - * Remove a linked node. - */ -bool -SGPropertyNode::remove_linked_node (hash_table * node) -{ - for (unsigned int i = 0; i < _linkedNodes.size(); i++) { - if (_linkedNodes[i] == node) { - vector::iterator it = _linkedNodes.begin(); - it += i; - _linkedNodes.erase(it); - return true; - } - } - return false; -} - - string SGPropertyNode::getDisplayName (bool simplify) const { @@ -1035,7 +994,6 @@ SGPropertyNode::getDisplayName (bool simplify) const return display_name; } - string SGPropertyNode::getPath (bool simplify) const { @@ -1752,20 +1710,10 @@ SGPropertyNode * SGPropertyNode::getNode (const char * relative_path, bool create) { using namespace boost; - if (_path_cache == 0) - _path_cache = new hash_table; - - SGPropertyNode * result = _path_cache->get(relative_path); - if (result == 0) { - result = find_node(this, - make_iterator_range(relative_path, relative_path - + strlen(relative_path)), - create); - if (result != 0) - _path_cache->put(relative_path, result); - } - return result; + return find_node(this, make_iterator_range(relative_path, relative_path + + strlen(relative_path)), + create); } SGPropertyNode * @@ -2139,172 +2087,6 @@ SGPropertyNode::fireChildRemoved (SGPropertyNode * parent, _parent->fireChildRemoved(parent, child); } - - -//////////////////////////////////////////////////////////////////////// -// Simplified hash table for caching paths. -//////////////////////////////////////////////////////////////////////// - -#define HASH_TABLE_SIZE 199 - -SGPropertyNode::hash_table::entry::entry () - : _value(0) -{ -} - -SGPropertyNode::hash_table::entry::~entry () -{ - // Don't delete the value; we don't own - // the pointer. -} - -void -SGPropertyNode::hash_table::entry::set_key (const char * key) -{ - _key = key; -} - -void -SGPropertyNode::hash_table::entry::set_value (SGPropertyNode * value) -{ - _value = value; -} - -SGPropertyNode::hash_table::bucket::bucket () - : _length(0), - _entries(0) -{ -} - -SGPropertyNode::hash_table::bucket::~bucket () -{ - for (int i = 0; i < _length; i++) - delete _entries[i]; - delete [] _entries; -} - -SGPropertyNode::hash_table::entry * -SGPropertyNode::hash_table::bucket::get_entry (const char * key, bool create) -{ - int i; - for (i = 0; i < _length; i++) { - if (!strcmp(_entries[i]->get_key(), key)) - return _entries[i]; - } - if (create) { - entry ** new_entries = new entry*[_length+1]; - for (i = 0; i < _length; i++) { - new_entries[i] = _entries[i]; - } - delete [] _entries; - _entries = new_entries; - _entries[_length] = new entry; - _entries[_length]->set_key(key); - _length++; - return _entries[_length - 1]; - } else { - return 0; - } -} - -bool -SGPropertyNode::hash_table::bucket::erase (SGPropertyNode * node) -{ - for (int i = 0; i < _length; i++) { - if (_entries[i]->get_value() == node) { - delete _entries[i]; - for (++i; i < _length; i++) { - _entries[i-1] = _entries[i]; - } - _length--; - return true; - } - } - return false; -} - -void -SGPropertyNode::hash_table::bucket::clear (SGPropertyNode::hash_table * owner) -{ - for (int i = 0; i < _length; i++) { - SGPropertyNode * node = _entries[i]->get_value(); - if (node) - node->remove_linked_node(owner); - } -} - -SGPropertyNode::hash_table::hash_table () - : _data_length(0), - _data(0) -{ -} - -SGPropertyNode::hash_table::~hash_table () -{ - for (unsigned int i = 0; i < _data_length; i++) { - if (_data[i]) { - _data[i]->clear(this); - delete _data[i]; - } - } - delete [] _data; -} - -SGPropertyNode * -SGPropertyNode::hash_table::get (const char * key) -{ - if (_data_length == 0) - return 0; - unsigned int index = hashcode(key) % _data_length; - if (_data[index] == 0) - return 0; - entry * e = _data[index]->get_entry(key); - if (e == 0) - return 0; - else - return e->get_value(); -} - -void -SGPropertyNode::hash_table::put (const char * key, SGPropertyNode * value) -{ - if (_data_length == 0) { - _data = new bucket*[HASH_TABLE_SIZE]; - _data_length = HASH_TABLE_SIZE; - for (unsigned int i = 0; i < HASH_TABLE_SIZE; i++) - _data[i] = 0; - } - unsigned int index = hashcode(key) % _data_length; - if (_data[index] == 0) { - _data[index] = new bucket; - } - entry * e = _data[index]->get_entry(key, true); - e->set_value(value); - value->add_linked_node(this); -} - -bool -SGPropertyNode::hash_table::erase (SGPropertyNode * node) -{ - for (unsigned int i = 0; i < _data_length; i++) - if (_data[i] && _data[i]->erase(node)) - return true; - - return false; -} - -unsigned int -SGPropertyNode::hash_table::hashcode (const char * key) -{ - unsigned int hash = 0; - while (*key != 0) { - hash = 31 * hash + *key; - key++; - } - return hash; -} - - //////////////////////////////////////////////////////////////////////// // Implementation of SGPropertyChangeListener. diff --git a/simgear/props/props.hxx b/simgear/props/props.hxx index b9ba6495..a80fc10a 100644 --- a/simgear/props/props.hxx +++ b/simgear/props/props.hxx @@ -1658,15 +1658,6 @@ private: */ void trace_write () const; - - /** - * Remove this node from all nodes that link to it in their path cache. - */ - void remove_from_path_caches(); - - - class hash_table; - int _index; std::string _name; /// To avoid cyclic reference counting loops this shall not be a reference @@ -1674,9 +1665,7 @@ private: SGPropertyNode * _parent; simgear::PropertyList _children; simgear::PropertyList _removedChildren; - std::vector _linkedNodes; mutable std::string _buffer; - hash_table * _path_cache; simgear::props::Type _type; bool _tied; int _attr; @@ -1698,66 +1687,7 @@ private: std::vector * _listeners; - - /** - * Register/unregister node that links to this node in its path cache. - */ - void add_linked_node (hash_table * node) { _linkedNodes.push_back(node); } - bool remove_linked_node (hash_table * node); - - - /** - * A very simple hash table. - */ - class hash_table { - public: - - /** - * An entry in a bucket in a hash table. - */ - class entry { - public: - entry (); - ~entry (); - const char * get_key () { return _key.c_str(); } - void set_key (const char * key); - SGPropertyNode * get_value () { return _value; } - void set_value (SGPropertyNode * value); - private: - std::string _key; - SGSharedPtr _value; - }; - - - /** - * A bucket in a hash table. - */ - class bucket { - public: - bucket (); - ~bucket (); - entry * get_entry (const char * key, bool create = false); - bool erase (SGPropertyNode * node); - void clear (hash_table * owner); - private: - int _length; - entry ** _entries; - }; - - friend class bucket; - - hash_table (); - ~hash_table (); - SGPropertyNode * get (const char * key); - void put (const char * key, SGPropertyNode * value); - bool erase (SGPropertyNode * node); - - private: - unsigned int hashcode (const char * key); - unsigned int _data_length; - bucket ** _data; - }; // Pass name as a pair of iterators template SGPropertyNode * getChildImpl (Itr begin, Itr end, int index = 0, bool create = false);