From: curt Date: Mon, 2 Jun 2003 20:11:43 +0000 (+0000) Subject: Updated dsp/dsw files for MSVC. X-Git-Url: https://git.mxchange.org/?a=commitdiff_plain;h=cedfade08de66edee3f9d31e3cb6ac5f59e1f151;p=simgear.git Updated dsp/dsw files for MSVC. --- diff --git a/SimGear.dsp b/SimGear.dsp index ad0cb106..13d638a6 100644 --- a/SimGear.dsp +++ b/SimGear.dsp @@ -789,22 +789,7 @@ SOURCE=.\simgear\misc\exception.cxx # End Source File # Begin Source File -SOURCE=.\simgear\misc\props.cxx - -!IF "$(CFG)" == "SimGear - Win32 Release" - -# PROP Intermediate_Dir "Release\Lib_sgmisc" - -!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" - -# PROP Intermediate_Dir "Debug\Lib_sgmisc" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\simgear\misc\props_io.cxx +SOURCE=.\simgear\misc\sg_path.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -819,7 +804,7 @@ SOURCE=.\simgear\misc\props_io.cxx # End Source File # Begin Source File -SOURCE=.\simgear\misc\sg_path.cxx +SOURCE=.\simgear\misc\sgstream.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -834,7 +819,7 @@ SOURCE=.\simgear\misc\sg_path.cxx # End Source File # Begin Source File -SOURCE=.\simgear\misc\sgstream.cxx +SOURCE=.\simgear\misc\strutils.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -849,7 +834,7 @@ SOURCE=.\simgear\misc\sgstream.cxx # End Source File # Begin Source File -SOURCE=.\simgear\misc\strutils.cxx +SOURCE=.\simgear\misc\tabbed_values.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -893,1101 +878,547 @@ SOURCE=.\simgear\misc\zfstream.cxx # End Source File # End Group -# Begin Group "Lib_sgroute" - -# PROP Default_Filter "" -# Begin Source File - -SOURCE=.\simgear\route\route.cxx - -!IF "$(CFG)" == "SimGear - Win32 Release" - -# PROP Intermediate_Dir "Release\Lib_sgroute" - -!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" - -# PROP Intermediate_Dir "Debug\Lib_sgroute" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\simgear\route\waypoint.cxx - -!IF "$(CFG)" == "SimGear - Win32 Release" - -# PROP Intermediate_Dir "Release\Lib_sgroute" - -!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" - -# PROP Intermediate_Dir "Debug\Lib_sgroute" - -!ENDIF - -# End Source File -# End Group -# Begin Group "Lib_sgscreen" +# Begin Group "Lib_sgprops" # PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\screen\GLBitmaps.cxx - -!IF "$(CFG)" == "SimGear - Win32 Release" - -# PROP Intermediate_Dir "Release\Lib_sgscreen" - -!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" - -# PROP Intermediate_Dir "Debug\Lib_sgscreen" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\simgear\screen\GLBitmaps.h - -!IF "$(CFG)" == "SimGear - Win32 Release" - -# PROP Intermediate_Dir "Release\Lib_sgscreen" - -!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" - -# PROP Intermediate_Dir "Debug\Lib_sgscreen" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\simgear\screen\screen-dump.cxx - -!IF "$(CFG)" == "SimGear - Win32 Release" - -# PROP Intermediate_Dir "Release\Lib_sgscreen" - -!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" - -# PROP Intermediate_Dir "Debug\Lib_sgscreen" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\simgear\screen\tr.cxx +SOURCE=.\simgear\props\condition.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgscreen" +# PROP Intermediate_Dir "Release\Lib_sgprops" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgscreen" +# PROP Intermediate_Dir "Debug\Lib_sgprops" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\screen\win32-printer.h +SOURCE=.\simgear\props\props.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgscreen" +# PROP Intermediate_Dir "Release\Lib_sgprops" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgscreen" +# PROP Intermediate_Dir "Debug\Lib_sgprops" !ENDIF # End Source File -# End Group -# Begin Group "Lib_sgserial" - -# PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\serial\serial.cxx +SOURCE=.\simgear\props\props_io.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgserial" +# PROP Intermediate_Dir "Release\Lib_sgprops" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgserial" +# PROP Intermediate_Dir "Debug\Lib_sgprops" !ENDIF # End Source File # End Group -# Begin Group "Lib_sgsky" +# Begin Group "Lib_sgroute" # PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\sky\cloud.cxx - 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Win32 Debug" - -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\simgear\sky\clouds3d\SkyRenderableInstance.hpp - -!IF "$(CFG)" == "SimGear - Win32 Release" - -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" - -!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" - -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\simgear\sky\clouds3d\SkyRenderableInstanceCloud.cpp - -!IF "$(CFG)" == "SimGear - Win32 Release" - -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" - -!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" - -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\simgear\sky\clouds3d\SkyRenderableInstanceCloud.hpp - -!IF "$(CFG)" == "SimGear - Win32 Release" - -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" - -!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" - -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\simgear\sky\clouds3d\SkyRenderableInstanceGeneric.hpp - -!IF "$(CFG)" == "SimGear - Win32 Release" - -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" - -!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" - -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\simgear\sky\clouds3d\SkyRenderableInstanceGroup.cpp - -!IF "$(CFG)" == "SimGear - Win32 Release" - -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" - -!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" - -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\simgear\sky\clouds3d\SkyRenderableInstanceGroup.hpp - -!IF "$(CFG)" == "SimGear - Win32 Release" - -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" - -!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" - -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\simgear\sky\clouds3d\SkySceneLoader.cpp - -!IF "$(CFG)" == "SimGear - Win32 Release" - -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" - -!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" - -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\simgear\sky\clouds3d\SkySceneManager.cpp - -!IF "$(CFG)" == "SimGear - Win32 Release" - -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" - -!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" - -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\simgear\sky\clouds3d\SkySceneManager.hpp - -!IF "$(CFG)" == "SimGear - Win32 Release" - -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" - -!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" - -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\simgear\sky\clouds3d\SkySingleton.hpp - -!IF "$(CFG)" == "SimGear - Win32 Release" - -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" - -!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" - -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\simgear\sky\clouds3d\SkyTexture.hpp - -!IF "$(CFG)" == "SimGear - Win32 Release" - -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" - -!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" - -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\simgear\sky\clouds3d\SkyTextureManager.cpp - -!IF "$(CFG)" == "SimGear - Win32 Release" - -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" - -!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" - -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\simgear\sky\clouds3d\SkyTextureManager.hpp - -!IF "$(CFG)" == "SimGear - Win32 Release" - -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" - -!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" - -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\simgear\sky\clouds3d\SkyTextureState.cpp - -!IF "$(CFG)" == "SimGear - Win32 Release" - -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" - -!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" - -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" - -!ENDIF - -# End Source File +# PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\sky\clouds3d\SkyTextureState.hpp +SOURCE=.\simgear\sound\sound.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" +# PROP Intermediate_Dir "Release\Lib_sgsound" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" +# PROP Intermediate_Dir "Debug\Lib_sgsound" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\sky\clouds3d\SkyUtil.cpp +SOURCE=.\simgear\sound\soundmgr.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" +# PROP Intermediate_Dir "Release\Lib_sgsound" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" +# PROP Intermediate_Dir "Debug\Lib_sgsound" !ENDIF diff --git a/configure.ac b/configure.ac index d4e635af..fb11f494 100644 --- a/configure.ac +++ b/configure.ac @@ -421,7 +421,6 @@ AC_CONFIG_FILES([ \ simgear/scene/material/Makefile \ simgear/scene/model/Makefile \ simgear/scene/sky/Makefile \ - simgear/scene/sky/clouds3d/Makefile \ simgear/scene/tgdb/Makefile \ simgear/screen/Makefile \ simgear/serial/Makefile \