From: curt Date: Wed, 27 May 1998 02:23:10 +0000 (+0000) Subject: ... X-Git-Url: https://git.mxchange.org/?a=commitdiff_plain;h=cfd53f20aaadb7762c49425e4de3192f392f86c2;p=flightgear.git ... --- diff --git a/Simulator/Done b/Simulator/Done index 3a24898d6..06f85ff5d 100644 --- a/Simulator/Done +++ b/Simulator/Done @@ -2,6 +2,16 @@ | Done -------------------------------------------------------------------------- +5/26/98 - Impose a maximum triangle area during scenery generation so + even very flat areas will get split into a few smaller sub + triangles. + +5/26/98 - Overhaul view parameter generation ... see if we can piggy + back off of larcsim calcs, and consolate potentially + redundant code -- Norman Vine + +5/24/98 - Fine grain view frustum culling + 5/20/98 - fix winding problem with tri-strips in obj.c (wait for next version of stripe) diff --git a/Simulator/Todo b/Simulator/Todo index f45462b9b..7fcb8bf85 100644 --- a/Simulator/Todo +++ b/Simulator/Todo @@ -2,13 +2,9 @@ | Todo -------------------------------------------------------------------------- -4/25/98 - Roll all of Time/sunpos.cxx into Astro/sun.cxx - -4/25/98 - Overhaul view parameter generation ... see if we can piggy - back off of larcsim calcs, and consolate potentially - redundant code +5/26/98 - Add version checking to scenery files -12/29/97 - Fine grain view frustum culling +4/25/98 - Roll all of Time/sunpos.cxx into Astro/sun.cxx 4/21/98 - Tweak lighting parameter interpolation tables to better fit "perceived" reality