From: curt Date: Sat, 27 May 2000 04:40:55 +0000 (+0000) Subject: First quick hack at panel shading. X-Git-Url: https://git.mxchange.org/?a=commitdiff_plain;h=e3ff048ff64112972b01f1722ff3051a592ba1b0;p=simgear.git First quick hack at panel shading. --- diff --git a/simgear/sky/oursun.cxx b/simgear/sky/oursun.cxx index 0761fc50..6b03214b 100644 --- a/simgear/sky/oursun.cxx +++ b/simgear/sky/oursun.cxx @@ -231,7 +231,6 @@ ssgBranch * SGSun::build( FGPath path, double sun_size ) { path.append( "halo.rgba" ); halo_state = new ssgSimpleState(); halo_state->setTexture( (char *)path.c_str() ); - // halo_state->setTexture( sun_texid ); halo_state->enable( GL_TEXTURE_2D ); halo_state->disable( GL_LIGHTING ); halo_state->setShadeModel( GL_SMOOTH ); diff --git a/simgear/sky/sphere.cxx b/simgear/sky/sphere.cxx index d9732c8e..21e25be4 100644 --- a/simgear/sky/sphere.cxx +++ b/simgear/sky/sphere.cxx @@ -26,6 +26,10 @@ # include #endif +#include + +#include STL_IOSTREAM + #include #include @@ -43,24 +47,6 @@ ssgBranch *ssgMakeSphere( ssgSimpleState *state, ssgColourArray *cl, sgVec2 vec2; sgVec3 vec3; - // handle cl whether it is preinitialized or not - if ( cl == NULL ) { - // create a new array if needed - cl = new ssgColourArray( 1 ); - } - - sgVec4 color; - sgSetVec4( color, 1.0, 1.0, 1.0, 1.0 ); - - if ( cl->getNum() > 1 ) { - cl->removeAll(); - cl->add( color ); - } else if ( cl->getNum() == 0 ) { - cl->add( color ); - } else { - // accept value as given to us in - } - drho = FG_PI / (float) stacks; dtheta = 2.0 * FG_PI / (float) slices; @@ -123,6 +109,15 @@ ssgBranch *ssgMakeSphere( ssgSimpleState *state, ssgColourArray *cl, ssgLeaf *slice = new ssgVtxTable ( GL_TRIANGLE_STRIP, vl, nl, tl, cl ); + + if ( vl->getNum() != nl->getNum() ) { + cout << "bad sphere1\n"; + exit(-1); + } + if ( vl->getNum() != tl->getNum() ) { + cout << "bad sphere2\n"; + exit(-1); + } slice->setState( state ); slice->setCallback( SSG_CALLBACK_PREDRAW, predraw ); slice->setCallback( SSG_CALLBACK_POSTDRAW, postdraw );