From: curt Date: Tue, 22 Nov 2005 17:02:31 +0000 (+0000) Subject: A long, long time ago, a bug was inadvertently introduced into the threaded X-Git-Url: https://git.mxchange.org/?a=commitdiff_plain;h=e807c7f95c4e68466172416a84e672eaa37d1cf6;p=flightgear.git A long, long time ago, a bug was inadvertently introduced into the threaded metar fetcher. Effectively this caused the metar thread and the main thread to both attempt to fetch weather data. This could lead to long pauses when the main thread decided to fetch the weather, and introduced a race condition that could cause a segfault/crash. Investigating this issue, I discovered that even longer ago, someone confused #defines and #ifdef symbols with C/C++ variables. If I #define XYZ 0 it is defined so #ifdef XYZ is true, not false like a variable. Our thread detection made this mistake and there were follow up patches to work around it. So I fixed the configure script (ahhh, reading the autoconf manual is highly recommended excercise for people editing the configure.ac file.) I also discovered that we were hardwiring with_threads=yes with no way via configure options to disable threads from the build so I fixed that. Then I patched up the #ifdef's scattered through the code to match the configure script changes, oh and by the way, I stumbled upon a past typo that led to the race condition in the metar fetching thread and fixed that. --- diff --git a/src/Environment/environment_ctrl.cxx b/src/Environment/environment_ctrl.cxx index a947c48a9..87b79544a 100644 --- a/src/Environment/environment_ctrl.cxx +++ b/src/Environment/environment_ctrl.cxx @@ -330,7 +330,7 @@ FGMetarEnvironmentCtrl::FGMetarEnvironmentCtrl () _dt( 0.0 ), _error_dt( 0.0 ) { -#if defined(ENABLE_THREADS) && ENABLE_THREADS +#if defined(ENABLE_THREADS) thread = new MetarThread(this); thread->start( 1 ); #endif // ENABLE_THREADS @@ -338,7 +338,7 @@ FGMetarEnvironmentCtrl::FGMetarEnvironmentCtrl () FGMetarEnvironmentCtrl::~FGMetarEnvironmentCtrl () { -#if defined(ENABLE_THREADS) && ENABLE_THREADS +#if defined(ENABLE_THREADS) thread->cancel(); thread->join(); #endif // ENABLE_THREADS @@ -491,7 +491,7 @@ FGMetarEnvironmentCtrl::update(double delta_time_sec) } } -#if defined(ENABLE_THREADS) && ENABLE_THREADS +#if !defined(ENABLE_THREADS) // No loader thread running so manually fetch the data string id = ""; while ( !request_queue.empty() ) { @@ -582,7 +582,7 @@ FGMetarEnvironmentCtrl::fetch_data( const string &icao ) } catch (const sg_io_exception& e) { SG_LOG( SG_GENERAL, SG_WARN, "Error fetching live weather data: " << e.getFormattedMessage().c_str() ); -#if defined(ENABLE_THREADS) && ENABLE_THREADS +#if defined(ENABLE_THREADS) if (_error_count++ >= 3) { SG_LOG( SG_GENERAL, SG_WARN, "Stop fetching data permanently."); thread->cancel(); @@ -701,7 +701,7 @@ FGMetarEnvironmentCtrl::update_metar_properties( const FGMetar *m ) } -#if defined(ENABLE_THREADS) && ENABLE_THREADS +#if defined(ENABLE_THREADS) /** * */ diff --git a/src/Environment/environment_ctrl.hxx b/src/Environment/environment_ctrl.hxx index be009962e..c38e033fc 100644 --- a/src/Environment/environment_ctrl.hxx +++ b/src/Environment/environment_ctrl.hxx @@ -27,7 +27,7 @@ #include #include -#if defined(ENABLE_THREADS) && ENABLE_THREADS +#if defined(ENABLE_THREADS) # include # include #endif @@ -185,7 +185,7 @@ private: private: -#if defined(ENABLE_THREADS) && ENABLE_THREADS +#if defined(ENABLE_THREADS) /** * FIFO queue which holds a pointer to the fetched metar data. */ @@ -207,7 +207,7 @@ private: queue < FGMetarResult > result_queue; #endif -#if defined(ENABLE_THREADS) && ENABLE_THREADS +#if defined(ENABLE_THREADS) /** * This class represents the thread of execution responsible for * fetching the metar data. diff --git a/src/Scenery/FGTileLoader.cxx b/src/Scenery/FGTileLoader.cxx index 03cb493d5..ca61e8294 100644 --- a/src/Scenery/FGTileLoader.cxx +++ b/src/Scenery/FGTileLoader.cxx @@ -41,7 +41,7 @@ extern ssgBranch *ground; */ FGTileLoader::FGTileLoader() { -#if defined(ENABLE_THREADS) && ENABLE_THREADS +#if defined(ENABLE_THREADS) // Create and start the loader threads. for (int i = 0; i < MAX_THREADS; ++i) { @@ -56,7 +56,7 @@ FGTileLoader::FGTileLoader() */ FGTileLoader::~FGTileLoader() { -#if defined(ENABLE_THREADS) && ENABLE_THREADS +#if defined(ENABLE_THREADS) // Wake up its time to die. // queue_cond.broadcast(); @@ -121,7 +121,7 @@ void FGTileLoader::update() { -#if defined(ENABLE_THREADS) && ENABLE_THREADS +#if defined(ENABLE_THREADS) // send a signal to the pager thread that it is allowed to load // another tile mutex.lock(); @@ -155,7 +155,7 @@ FGTileLoader::update() } -#if defined(ENABLE_THREADS) && ENABLE_THREADS +#if defined(ENABLE_THREADS) /** * */ diff --git a/src/Scenery/FGTileLoader.hxx b/src/Scenery/FGTileLoader.hxx index 3d912fa75..ef32ec4a0 100644 --- a/src/Scenery/FGTileLoader.hxx +++ b/src/Scenery/FGTileLoader.hxx @@ -27,7 +27,7 @@ #include #include -#if defined(ENABLE_THREADS) && ENABLE_THREADS +#if defined(ENABLE_THREADS) # include # include #else @@ -97,7 +97,7 @@ private: private: -#if defined(ENABLE_THREADS) && ENABLE_THREADS +#if defined(ENABLE_THREADS) /** * FIFO queue of tiles to load from data files. */ @@ -113,7 +113,7 @@ private: */ string_list tile_path; -#if defined(ENABLE_THREADS) && ENABLE_THREADS +#if defined(ENABLE_THREADS) /** * Maximum number of threads to create for loading tiles. */ diff --git a/src/Scenery/tilemgr.cxx b/src/Scenery/tilemgr.cxx index af7195b44..353be612d 100644 --- a/src/Scenery/tilemgr.cxx +++ b/src/Scenery/tilemgr.cxx @@ -47,7 +47,7 @@ #define TEST_LAST_HIT_CACHE -#if defined(ENABLE_THREADS) && ENABLE_THREADS +#if defined(ENABLE_THREADS) SGLockedQueue FGTileMgr::attach_queue; SGLockedQueue FGTileMgr::model_queue; #else @@ -92,7 +92,7 @@ int FGTileMgr::init() { } while ( ! model_queue.empty() ) { -#if defined(ENABLE_THREADS) && ENABLE_THREADS +#if defined(ENABLE_THREADS) FGDeferredModel* dm = model_queue.pop(); #else FGDeferredModel* dm = model_queue.front(); @@ -299,7 +299,7 @@ void FGTileMgr::update_queues() // cout << "loading next model ..." << endl; // load the next tile in the queue -#if defined(ENABLE_THREADS) && ENABLE_THREADS +#if defined(ENABLE_THREADS) FGDeferredModel* dm = model_queue.pop(); #else FGDeferredModel* dm = model_queue.front(); @@ -337,7 +337,7 @@ void FGTileMgr::update_queues() loader.update(); if ( !attach_queue.empty() ) { -#if defined(ENABLE_THREADS) && ENABLE_THREADS +#if defined(ENABLE_THREADS) FGTileEntry* e = attach_queue.pop(); #else FGTileEntry* e = attach_queue.front(); @@ -364,7 +364,7 @@ void FGTileMgr::update_queues() // get real serious and agressively free up some tiles so // we don't explode our memory usage. - SG_LOG( SG_TERRAIN, SG_WARN, + SG_LOG( SG_TERRAIN, SG_ALERT, "Warning: catching up on tile delete queue" ); } diff --git a/src/Scenery/tilemgr.hxx b/src/Scenery/tilemgr.hxx index 18af47d94..9d41d788c 100644 --- a/src/Scenery/tilemgr.hxx +++ b/src/Scenery/tilemgr.hxx @@ -36,7 +36,7 @@ #include #include -#if defined(ENABLE_THREADS) && ENABLE_THREADS +#if defined(ENABLE_THREADS) # include #endif // ENABLE_THREADS @@ -118,7 +118,7 @@ private: * model_queue is the set of models that need to be loaded by the * primary render thread. */ -#if defined(ENABLE_THREADS) && ENABLE_THREADS +#if defined(ENABLE_THREADS) static SGLockedQueue attach_queue; static SGLockedQueue model_queue; #else