From: curt Date: Mon, 2 Jun 2003 19:58:49 +0000 (+0000) Subject: Tweaks for the 0.3.2 release. X-Git-Url: https://git.mxchange.org/?a=commitdiff_plain;h=eedbc7f436664033745321c93f2f89074e3568fd;p=simgear.git Tweaks for the 0.3.2 release. --- diff --git a/Doxyfile b/Doxyfile index 2e2154bc..a258deaf 100644 --- a/Doxyfile +++ b/Doxyfile @@ -22,7 +22,7 @@ PROJECT_NAME = SimGear # This could be handy for archiving the generated documentation or # if some version control system is used. -PROJECT_NUMBER = 0.3.1 +PROJECT_NUMBER = 0.3.2 # The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) # base path where the generated documentation will be put. diff --git a/NEWS b/NEWS index 5495a093..6876ada5 100644 --- a/NEWS +++ b/NEWS @@ -1,3 +1,35 @@ +New in 0.3.2 +* June 2, 2003 + +* Moved quite a bit of low level model management and "state" + management code from FlightGear into SimGear and did a substantial + amount of restructuring and dependency clean up in the process. + Created a "scene" subdirectory with sub-subdirectories for material + management, basic model and model animation management, sky + rendering, and low level loaders for the "TerraGear" tile object format. +* Removed support of the flat shaded and non-textured material + property varients. You can still do these things, but extra states + are no longer set up automatically. +* Removed 3d clouds from the default build ... these need a maintainer + or better yet, a complete plib-based rewrite. +* Moved the FlightGear sound effect manager code over to SimGear. +* Updated the cloud layer surface to better follow the inverted bowl + shape. +* Much work on cloud/sky coloring, and also much work on + sunset/sunrise coloring. +* Fixed an obscure bug in cloud texture loading which caused each + cloud texture to be loaded 5 times. Ouch! +* Various class and function renaming to make them better fit into the + standard SimGear naming scheme. +* Added some additional convenience functions to the SGPath class. +* Upgraded the distributed version of metakit. +* FreeBSD fixes. +* Irix fixes (better STL/ISO C++ header support.) +* Mingwin fixes. +* Better MacOS support +* MSVC fixes. + + New in 0.3.1 * December 4, 2002 diff --git a/configure.ac b/configure.ac index 6bc57e61..d4e635af 100644 --- a/configure.ac +++ b/configure.ac @@ -10,7 +10,7 @@ dnl Require at least automake 2.52 AC_PREREQ(2.52) dnl Initialize the automake stuff -AM_INIT_AUTOMAKE(SimGear, 0.3.1) +AM_INIT_AUTOMAKE(SimGear, 0.3.2) dnl Specify KAI C++ compiler and flags. dnl Borrowed with slight modification from blitz distribution.