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Average up to five triangles per vertex instead of three.
[flightgear.git] / Tools /
1998-01-09 curtInitial revision.
1998-01-09 curtRestructured to split 1deg x 1deg dem's into 64 subsect...
1997-12-10 curtInitial revision.
1997-12-08 curtInitial revision.
1997-11-27 curtAdded FixNode
1997-11-14 curtAbandon Tri2terrain ... replace with Tri2obj so we...
1997-10-20 curtInitial revision.