]> git.mxchange.org Git - simgear.git/history - simgear/scene/material/Technique.hxx
Add bool and int uniform types for shaders, and vertex-program-two-sided
[simgear.git] / simgear / scene / material / Technique.hxx
2009-09-17 Tim MooreMerge branch 'frohlich/weak' into next
2009-07-18 Tim MooreAdd missing return statements
2009-07-16 Tim MooreUse SGAtomic's compareAndExchange instead of a new...
2009-07-16 timooreFixes for technique predicates
2009-07-16 timooreUse SGExpressions for evaluating a Technique's validity
2009-07-16 timooreUse Effects in materials library, and therefore in...
2009-07-16 timooreEffects framework