]> git.mxchange.org Git - simgear.git/history - simgear/scene/material
Remove exceptions on missing texture names
[simgear.git] / simgear / scene / material /
2013-11-12 James TurnerRemove exceptions on missing texture names
2013-08-16 Tom PaolettiPerformance optimization: empty() instead of size()>0
2013-06-30 Thomas GeymayerRestore compatibility with stable OSG (3.0.1)
2013-06-27 James Turnerstd::string namespace fixes.
2013-06-26 Alex RomosanEnsure compatibility with OSG 3.1.8.
2013-06-02 Thomas GeymayerMove BlendFunc parsing to separate file for easier...
2013-02-06 Stuart BuchananBuilding performance improvements.
2012-11-20 James TurnerModernise the mat lib header, remove 'using std'
2012-10-10 Stuart BuchananChange default tree-max-density-angle-deg to 30 and...
2012-10-05 Stuart BuchananReduce tree and object cover on steep slopes, configura...
2012-10-03 Mathias Froehlichscenery: remove default zero reader writer options...
2012-09-26 Frederic BouvierProvide a definition for GL_SAMPLE_ALPHA_TO_COVERAGE_ARB
2012-09-25 Stuart BuchananAdd alpha-to-coverage GL parameter to effects code.
2012-09-19 Christian Schmittmat.cxx: fix an error reported by Valgrind
2012-09-12 Christian SchmittScene: use better clipping mode for material textures.
2012-09-02 Frederic BouvierUgly hack to please Boost 1.51.0
2012-08-24 Mathias Froehlichbvh: Introduce BVHMaterial independent of SGMaterial.
2012-08-22 James TurnerRefactor mat.hxx header.
2012-08-21 James TurnerRemove ALUT usage from SimGear .
2012-08-06 Tim Moorechange dynamic variance of effect attributes
2012-08-03 Tim MooreMerge branch 'timoore/optimizations' into next
2012-08-03 Tim MooreMerge branch 'timoore/optimizations' into next
2012-08-01 Stuart BuchananAllow a <parameters> section of a material definition...
2012-07-30 James TurnerMake dependent template lookups explicit.
2012-07-06 Stuart BuchananFix bug where two references to a png object mask used...
2012-07-04 Stuart BuchananFix a memory leak in random buildings.
2012-05-20 Frederic BouvierRemove redundant inclusion of SGMath.hxx
2012-05-19 Frederic BouvierRevert "Hack to avoid redrawing the whole scene another...
2012-05-19 Frederic BouvierHack to avoid redrawing the whole scene another time...
2012-05-18 Frederic BouvierAllow to change texture buffer name on the fly
2012-05-11 Frederic BouvierAllow to specify buffer name from parameters in effects
2012-05-11 Frederic BouvierUse names to identify deferred buffers
2012-05-05 Frederic BouvierRemove redundant inclusion of math/SGMath.hxx
2012-05-04 ThorstenBMove vector property templates to separate header file.
2012-05-01 Stuart BuchananEmissive lighting for random buildings. Requires up...
2012-04-24 Stuart BuchananRandom buildings - initial commit.
2012-04-04 James TurnerSet the filename as the OSG object name on shaders...
2012-04-02 Frederic BouvierRevert "Disable LOD when rendering to the shadow map."
2012-04-02 ThorstenBUse observer_ptr::lock for thread-safe pointer retrieval.
2012-04-01 Frederic BouvierDisable LOD when rendering to the shadow map.
2012-03-31 Frederic BouvierShadow map now available in effects
2012-03-28 ThorstenBFix growing memory consumption issues
2012-03-26 ThorstenBosg::Uniform::get does not return a value on error.
2012-03-25 Frederic BouvierMerge Specular and Emission buffers
2012-03-17 ThorstenBMore checks/error messages for missing files,
2012-03-17 ThorstenBMore consistent indentation.
2012-03-17 ThorstenBAvoid segfault when a texture file is missing.
2012-03-04 Frederic BouvierFix path in include directive
2012-03-04 Frederic BouvierSave work on shadows
2012-03-04 Frederic BouvierMove Noise from scene/material to scene/util
2012-03-04 Frederic BouvierNew buffer types for effects
2012-03-04 Frederic BouvierBoolean uniforms are now updatable by properties
2012-03-04 Frederic BouvierAdd bloom buffer to effects
2012-03-04 Frederic BouvierCreate new buffer type : emission
2012-03-04 Frederic BouvierAdd new texture type in effects : lighting-buffer
2012-03-04 Frederic BouvierAdd positioned uniforms and G-buffer textures to Effects
2012-03-04 Mathias FroehlichMake use of SGReaderWriterOptions::copyOrCreate in...
2012-03-04 Mathias FroehlichReplace osgDB::ReaderWriter::Options to osgDB::Options.
2012-03-03 Mathias Froehlichmath: Remove SGMath osg dependency.
2012-03-02 Stuart BuchananEvaluate <condition> statements in materials.xml at...
2012-02-27 Stuart BuchananMore robust checking of file extensions courtesy of...
2012-02-26 Stuart BuchananHandle dds object masks properly:
2012-02-19 ThorstenBAllow (ab)using findDataFile to also search directories...
2012-02-11 ThorstenB#658: better bugfix for findDataFile issue
2012-02-11 ThorstenB#658: avoid crash when Textures.high is missing
2012-02-10 Stuart BuchananFall back to taking tree textures from Terrain/ if...
2012-02-07 Stuart BuchananRetire tree-density and wood-size, as they have been...
2012-02-05 Stuart BuchananRandom object and vegetation masking based on bitmap...
2011-12-25 Torsten DreyerUse of copy-constructors
2011-12-01 Frederic BouvierFix a copy/paste typo in Effect depth attributes
2011-11-28 James TurnerBuild system tweaks to support SIMGEAR_SHARED building...
2011-11-20 Erik HofmanMerge branch 'next' of git://gitorious.org/fg/simgear...
2011-11-13 Mathias FroehlichUse osgDB::read*File instead of dereferencing the osgDB...
2011-11-13 Mathias FroehlichConsolidate the different ReaderWriterOptions classes.
2011-11-10 Erik HofmanMerge branch 'next' of git://gitorious.org/fg/simgear...
2011-11-06 PSadrozinskiAdding Icecode GL's polygon-offset support for effects
2011-11-05 Erik HofmanMerge branch 'next' of git://gitorious.org/fg/simgear...
2011-11-01 James TurnerRemove the remaining Makefiles from the code.
2011-10-30 Erik HofmanMerge branch 'next' of git://gitorious.org/fg/simgear...
2011-10-24 James TurnerAddress warnings found via Clang - especially related...
2011-06-25 ThorstenB#348: Missing model/texture files not reported properly
2011-06-08 Mathias FroehlichDo not crash on exporting some EffectGeodes.
2011-03-19 ThorstenBAvoid some memory leaks in derived classes due to non...
2011-03-06 ThorstenBReplace occurrences of osgDB::findDataFile with SGModel...
2011-03-04 ThorstenBMerge remote branch 'origin/releases/2.2.0' into next
2011-03-04 ThorstenBFix TextureBuilder to work with --fg-aircraft dirs.
2010-12-26 Tim Mooreset data variance to DYNAMIC for animated effect attributes
2010-12-19 James TurnerInitial work on CMake support for SimGear.
2010-11-18 James TurnerMerge branch 'topics/propobj' into next
2010-11-18 Torsten DreyerPurge some gcc and MSVC warnings
2010-11-14 ThorstenBremove old .cvsignore files
2010-10-28 ThorstenBMerge branch 'integration' into next
2010-10-26 James TurnerFix build when OSG implict-ref-ptr conversion is disabled.
2010-10-25 Frederic BouvierAdd mipmap.* to the unix build system
2010-10-25 Frederic BouvierAdd a function to debug mipmaps
2010-10-24 Frederic BouvierUnix line endings
2010-10-24 Frederic BouvierRestore commit 48c6d3d89ad by Torsten Dreyer: Provide...
2010-10-24 Frederic BouvierDon't compute mipmap for inexistant image color components
2010-10-24 Frederic BouvierAdd mipmap control in the effect file
2010-10-24 Frederic BouvierUntabify
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