]> git.mxchange.org Git - simgear.git/history - simgear/scene/model
Off-by-one error in the OSG_VERSION_LESS_THAN macro
[simgear.git] / simgear / scene / model /
2014-11-19 Torsten DreyerMake expiry time for paged models settable from props
2014-09-27 Torsten DreyerMerge branch 'UniformFactory' into next
2014-09-21 Clément de l'HamaideImprove the <usage> tag feature
2014-07-31 Thomas GeymayerLots of (mostly) doxygen fixes/cleanup.
2014-07-12 Thomas GeymayerSGTrackToAnimation: supress wrong warnings.
2014-06-07 Rebecca PalmerDowngrade "Please decompress this texture for increased...
2014-03-05 Thomas GeymayerSGPropertyNode: do not keep list of deleted children.
2014-02-26 Thomas Geymayeranimation: fix for 'textrapezoid' animation outside...
2014-02-23 James TurnerMake return type from loadPagedModel explicit.
2014-02-08 Thomas GeymayerNew textrapezoid TexTransformAnimation.
2014-01-05 Thomas GeymayerFix track-to animation basic tracking without slave...
2013-11-10 Thomas Geymayertrack-to animation: fix "short" and "long" tracking.
2013-11-07 Thomas Geymayertrack-to animation: 2dof rotation for slave object.
2013-10-20 James TurnerPlacement can contain multiple nodes.
2013-10-09 James TurnerReset: model placement can drop OSG nodes.
2013-10-09 James TurnerReset: model lib can drop static root.
2013-09-28 James TurnerMake code quieter at log-level=DEBUG.
2013-09-15 James TurnerPrintf format sanitising.
2013-08-16 Tom PaolettiPerformance optimization: empty() instead of size()>0
2013-07-29 James TurnerNo need to deal with OSG versions pre 3.0
2013-06-27 James Turnerstd::string namespace fixes.
2013-06-22 James TurnerFix preview exclusion of sliders.
2013-06-22 James TurnerFix pick callbacks on scenery.
2013-05-09 Thomas GeymayerUse simulation time for spin and timed animations
2013-05-09 Thomas GeymayerExtend SGPickCallback to allow passing more information...
2013-05-01 Thomas GeymayerAllow adding a contition to locked-track animation
2013-04-28 Thomas GeymayerExtend locked-track animation to support a slave element.
2013-04-25 Thomas GeymayerFix animation tests for low precision floating point
2013-04-25 Thomas GeymayerRemove debug output (and shorten test names)
2013-04-25 Thomas GeymayerAdd trackTo (locked-track) animation
2013-04-13 James TurnerRestructure to avoid ordering issues.
2013-04-05 James TurnerSupport for proxy pick objects.
2013-04-02 James TurnerRemove stray debug.
2013-04-01 Thomas GeymayerEnsure every scenery model has own SGModelData.
2013-03-12 James TurnerFix pick-callbacks with no action.
2013-03-11 James TurnerStandardise location (in XML) of hovered elements.
2013-03-10 Thomas Geymayerslider - fix shifted check while dragging
2013-03-10 James TurnerTweaks for pick callback cursors.
2013-03-08 James TurnerKnob/slider - clean up internals.
2013-03-07 James TurnerWork on knob/slider animations.
2013-03-05 James TurnerFix priority of pick animations.
2013-02-10 James TurnerSupport arbitrary parameters to bindings.
2013-02-09 James TurnerFoundations of hover support in pick-callbacks.
2013-02-07 Christian SchmittMissing headers
2013-02-03 James TurnerMake the knob mouse-wheel direction configurable.
2013-02-03 James TurnerAdd 'release' bindings to knob animation.
2013-02-03 James TurnerKnob animation: shifted mode binding.
2013-01-31 James TurnerSupport preview mode in the model loader.
2013-01-31 James TurnerInitial prototype of knob animation.
2013-01-30 James TurnerPick animation moved to its own file.
2012-11-29 Thomas GeymayerFix some compiler warnings. size_t/int/unsigned convers...
2012-10-03 Mathias Froehlichscenery: Make sure makeEffects has reader writer options.
2012-09-27 Mathias Froehlichbvh: Build bigger leaf nodes for paged bvh nodes.
2012-09-27 Mathias Froehlichscene: Factor out a common primitive functor.
2012-09-27 Mathias Froehlichbvh: Make BVHPageNode::_Request fields private.
2012-08-28 Christian SchmittRemove unused source files
2012-08-26 Mathias Froehlichbvh: add missing include.
2012-08-26 Mathias Froehlichscene: Reorganize stg loading.
2012-08-24 Mathias Froehlichbvh: Implement paging for osg derived bvh trees.
2012-08-24 Mathias Froehlichbvh: Introduce BVHMaterial independent of SGMaterial.
2012-08-24 Mathias Froehlichbvh: Move the basic bounding volume tree functionality...
2012-08-03 Tim MooreMerge branch 'timoore/optimizations' into next
2012-08-03 Tim MooreMerge branch 'timoore/optimizations' into next
2012-08-03 Tim MooreDeletionManager
2012-08-03 Tim Moorebug: 823 change rotation animation to use a subclass...
2012-07-19 Tim MooreMerge branch 'timoore/optimizations' into next
2012-07-19 Tim Mooreset name string for update callbacks
2012-07-19 Tim Moorechange optimizer options for models
2012-07-18 Tim MooreReplace rotation animation update callbacks with cull...
2012-07-14 Frederic BouvierMore node mask fix
2012-06-30 Frederic BouvierWorking 'noshadow' animation
2012-06-24 Frederic BouvierDuplicate light effect when animation is requested...
2012-06-17 Frederic BouvierAvoid an annoying OSG warning
2012-05-31 Frederic BouvierFix lights when added as submodels
2012-05-30 Frederic BouvierRestore lights in the Rembrandt renderer
2012-05-20 Frederic BouvierTry to exclude unwanted geometry in the additional...
2012-05-05 Frederic BouvierRemove redundant inclusion of math/SGMath.hxx
2012-05-04 ThorstenBMove vector property templates to separate header file.
2012-04-30 ThorstenBAllow "texture-path" XML entries to be present but...
2012-04-29 Frederic BouvierUse observer_ptr to cache light effects
2012-04-18 Frederic BouvierRevert "Remove ambient component of additional lights...
2012-04-16 Frederic BouvierRemove ambient component of additional lights
2012-04-14 Frederic Bouvierlight animation: avoid that similar effects are merged
2012-04-14 Frederic BouvierEnsure uniform are there before trying to use them
2012-04-14 Frederic BouvierAdd a <dim-factor> parameter in the light animation
2012-03-28 ThorstenBRemove dead code.
2012-03-28 ThorstenBAdd file name to error message.
2012-03-28 Mathias Froehlichscenery: Remove redundant setting the property root.
2012-03-28 Mathias Froehlichscenery: Only run SGModelData in the topmost model.
2012-03-28 Mathias FroehlichRevert "scenery: Use correct property root in xml loading."
2012-03-22 Mathias Froehlichscenery: Use correct property root in xml loading.
2012-03-11 Mathias Froehlichscenery: Allow switching off particle systems on scener...
2012-03-11 Mathias Froehlichscenery: Allow switching off bvh generation.
2012-03-04 Frederic BouvierImplement point light
2012-03-04 Frederic BouvierInclude the light volume in the model
2012-03-04 Frederic BouvierImplement a cache of light effects
2012-03-04 Frederic BouvierAdd the light animation to the cmake system
2012-03-04 Frederic BouvierFull implementation of the spotlight by Effects
2012-03-04 Frederic BouvierAdd preliminary spot light animation
2012-03-04 Mathias Froehlichscenery: Do not use a seperate set of options for loadi...
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