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#232: resurrect the "point sprites for runway lights" switch
[simgear.git] / simgear / scene / tgdb / pt_lights.cxx
2011-07-31 ThorstenB#232: resurrect the "point sprites for runway lights...
2010-05-06 Tim MooreMerge branch 'jmt/ref_ptr-conv'
2010-05-05 Tim MooreMerge branch 'jmt/ref_ptr-conv' into next
2010-05-05 jmtCompile even if OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERS...
2009-09-17 Tim MooreMerge branch 'frohlich/weak' into next
2009-09-09 frohlichSwitch to new vector conversion functions.
2009-07-16 timooreUse Effect to implement point lights
2008-06-12 timooreFrom Benoit Laniel: replace SG threading constructs...
2007-12-21 timooreFix cloud layer - point lights visibility issue
2007-05-28 frohlichModified Files:
2006-11-10 frohlichModified Files:
2006-10-29 frohlichModified Files:
2006-07-21 curtAdditional functionality for animated point lights...
2006-04-17 mfranzmake headers include headers they depend on, don't...
2006-03-08 mfranz- new FSF addresses
2006-02-18 fredbAdd missing include files needed by the new math code...
2004-11-19 curtMy old email address is no longer valid ... point to...
2004-01-09 curtMake the vasi lights slightly larger/brighter.
2003-12-30 curtSmarter vasi coloring.
2003-12-30 curtTrack some additional data required for computing vasi...
2003-05-14 curtJust a bit of renaming.
2003-05-14 curtMoved some low level scene graph construction code...