]> git.mxchange.org Git - simgear.git/history - simgear/scene
Improove bounding volume building in the scenery loading process.
[simgear.git] / simgear / scene /
2009-03-18 frohlichImproove bounding volume building in the scenery loadin...
2009-03-18 frohlichMake the debug geometry stuff work with a time argument.
2009-03-18 frohlichMake sure each carrier gets its own valocity.
2009-03-11 frohlichRemove unused methods.
2009-03-11 frohlichMake local functions static.
2009-03-11 frohlichRemove unused functions/includes ...
2009-03-11 frohlichZap SGLocation.
2009-03-11 frohlichIgnore winding order since it is ignored later anyway.
2009-03-11 frohlichUse SGGeod in the model placement.
2009-03-05 frohlichFirst step for something doing static friction stuff.
2009-03-05 frohlichAvoid duplicate triangles.
2009-03-05 frohlichRemove the StaticLeaf visitor slot.
2009-03-05 frohlichCrude hack to work around my today introduced collision...
2009-03-05 frohlichDon't waste space with too huge stl containers.
2009-03-05 frohlichDon't waste space with too huge stl containers.
2009-03-05 fredbWin32 fix
2009-03-05 frohlichBuild boundingvolumes in the model loading phase.
2009-03-05 fredbBVHLineSegmentVisitor::setLineSegmentEnd doesn't return...
2009-03-05 frohlichImplement setters for velocity notes in the model place...
2009-03-05 frohlichMore data to attach to the user data field.
2009-03-05 frohlichInclude the bounding volume tree on the build system.
2009-03-05 frohlichInitial commit of the bounding volume tree implementation.
2009-02-27 frohlichRotate the scenery tiles so that the horizont is axis...
2009-02-27 frohlichMake material get helper function static.
2009-02-22 frohlichThe scenery center is history for a long time now.
2009-02-22 durkTorsten Dreyer: the rotate animation has two ways to...
2009-02-15 Tim MooreMerge branch 'topic/nasal' into next
2009-02-13 Tim MooreMerge branch 'topic/gcintersect' into next
2009-02-13 Tim MooreNew getPrimitive function.
2009-02-06 Tim MooreMerge branch 'topic/cloudz' into next
2009-02-06 Tim MooreTurn off z buffer writes for clouds.
2009-02-04 Tim MooreMerge branch 'maint' into next
2009-01-30 Tim MooreBuild trees under a transform note that is rotated...
2009-01-30 Tim MooreDon't expand all the trees into display lists.
2009-01-28 Tim MooreMerge branch 'topic/yontree' into next
2009-01-28 Tim MooreMerge branch 'maint' into next
2009-01-28 Tim MooreUse osg::Geometry code to draw trees ourselves.
2009-01-23 Tim MooreMerge branch 'topic/modelopt' into next
2009-01-23 Tim MooreMerge branch 'topic/yontree' into next
2009-01-23 Tim MooreQuadTreeBuilder: create leaves on demand
2009-01-23 Tim MooreRewrite ShaderGeometry to use display lists and OSG...
2009-01-23 Tim MooreOptimize empty groups from .ac models
2009-01-18 Tim MooreMerge branch 'maint' into next
2009-01-18 Tim MooreProtect against division by zero in QuadTreeBuilder
2009-01-15 Tim MooreSort cloud sprites using std::sort, based on projected Z.
2009-01-15 Tim MooreMerge branch 'foo' into next
2009-01-15 jmtCommit Benoit Laniel's patch which converts more SimGea...
2009-01-14 Tim MooreMerge branch 'maint' into next
2009-01-14 Tim MooreRemove OptionsPusher and manipulation of osgDB dataFile...
2009-01-14 Tim MooreMerge branch 'maint' into next
2009-01-13 Tim MooreMerge branch 'topic/mat-anim' into next
2009-01-13 Tim MooreMerge branch 'maint' into next
2009-01-13 Tim MooreSGMaterialAnimation: Don't install an update callback...
2009-01-13 Tim MooreSGMaterialAnimation: factor out update of osg::Material
2009-01-13 fredbCsaba/Jester : fix the material animation and display...
2008-12-26 jmtFix a potential crash when OSG is misconfigured, and...
2008-12-21 mfranz- shininess is in the rage 0..128
2008-12-19 fredbStuart Buchanan :
2008-12-14 fredbStuart :
2008-12-12 fredbCsaba/Jester : fix a problem with tex transform animation
2008-12-12 fredbCsaba/Jester : fix a problem with material animation
2008-12-11 fredbStuart :
2008-12-10 timooreUse a singleton Fog attribute for all 3D clouds.
2008-12-10 timooreUse StateAttributeFactory for CullFace and ShadeModel...
2008-12-10 timooreUse Boost singleton template for our singletons
2008-12-10 timooreRender cloud layers with face culling
2008-12-10 timooreAdd cullFaceFront as a state attribute to the StateAttr...
2008-12-10 timooreRender sky with depth test off.
2008-12-06 fredbStuart Buchanan :
2008-12-04 fredbStuart Buchanan :
2008-11-30 fredbStuart:
2008-11-26 fredbStuart:
2008-11-24 timooreTrack time in TileCache; assign new tiles the current...
2008-11-24 fredbStuart :
2008-11-23 fredbStuart Buchanan :
2008-11-09 curtManuel Massing:
2008-11-06 fredbStuart Buchanan :
2008-10-30 timooreenable world coordinate particle fix
2008-10-26 fredb3D clouds from Stuart Buchanan. Need a recent driver...
2008-10-18 mfranzfix regression: sgLoad3DModel_internal should not make...
2008-10-17 mfranzadd global switch for particle systems
2008-10-14 mfranzallow to modify the XML animation config of a loaded...
2008-10-14 durkSyd Adams: Replace rgb with png.
2008-10-10 mfranzs/multiplayer/multiplay/, as this seems to be the sligh...
2008-10-09 mfranzif a model XML file contains a <multiplayer> block...
2008-09-28 fredbMINGW patch by Csaba Halasz
2008-09-11 timooreKeep non-local particles in a Z-up frame that is period...
2008-09-04 ehofmanMake sure the compiler is aware that SGModelData a...
2008-08-31 fredbUse a more relevant library name
2008-08-29 timooreDon't use osgDB::SharedStateManager::share in SGLoadTex...
2008-08-28 curt- Update SimGear.dsp
2008-08-11 timoorepointers in Particles object should be ref_ptr
2008-07-29 timooreforward declare osg::DrawElementsUShort for real
2008-07-28 ehofmanReplace SG_USE_STD() by using std::
2008-07-27 ehofman - remove the SG_GLxxxx_H #defines, since OSG provides...
2008-07-27 fredbRemove unneeded inclusions of windows.h, GL.h and GLU.H
2008-07-25 ehofmanReduce compiler.h to almost nothing (but it's worth...
2008-07-25 ehofmanAttached patches remove BORLANDC, and hence SG_MATH_EXC...
2008-07-19 timooreEliminate empty default constructor for SGReaderWriterB...
2008-07-12 mfranzs/getChild/getNode/ (otherwise "start/size" wouldn...
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