]> git.mxchange.org Git - simgear.git/history - simgear/scene
Better error reporting for effects
[simgear.git] / simgear / scene /
2009-11-26 Tim MooreBetter error reporting for effects
2009-11-23 Tim Mooreadd depth attribute to Effect
2009-11-22 Tim MooreDrop required Boost version from 1.37 to 1.34
2009-11-21 Tim MooreMove tree shaders to an effect
2009-11-21 Tim MooreEffect file support for GL_VERTEX_PROGRAM_TWO_SIDE...
2009-11-20 Tim Mooreshader language predicate
2009-11-16 Tim Mooredescend into Effects to find default material animation...
2009-11-16 Tim Mooreadd a transparent texture for effects
2009-11-15 Tim MooreWhen instantiating effects, copy user data of any creat...
2009-11-13 Tim Mooreoptimize creation and sharing of effects
2009-11-13 Tim MooreEffects in models working for transparent materials...
2009-11-13 Tim MooreMove Texture unit builder into TexBuilder.cxx
2009-11-13 Tim MooreEffects for models
2009-11-13 Tim MooreSplicing visitor for rewriting scene graphs with a...
2009-11-13 Tim MooreDump texture attributes of StateSet into effect propert...
2009-11-13 Tim MooregetStateAttribute utility function
2009-11-13 Tim MooreAdd support for blend functions and alpha test function...
2009-11-13 Tim Moorewip for effects in models
2009-11-13 Tim Mooreremove CopyPolicy from ModelRegistry
2009-11-09 Tim MooreMove propertyExpression code from flightgear to simgear
2009-09-22 Tim MooreAdd writeLocalData functions for internal scenegraph...
2009-09-18 Tim Moorecheck for null effect in EffectCullVisitor
2009-09-17 Tim MooreMerge branch 'tat/configure' into next
2009-09-17 Tim MooreMerge branch 'topic/projection' into next
2009-09-17 Tim MooreMerge branch 'frohlich/weak' into next
2009-09-17 jmtLogging: quiet down STG parsing.
2009-09-17 jmtLogging: quiet down model/image loading policy.
2009-09-17 jmtLogging: quiet the BVH building policy.
2009-09-17 jmtLogging: quiet material loading.
2009-09-09 John DenkerMake "repeat" start slower on pick-animation mouse...
2009-09-09 frohlichSwitch to new vector conversion functions.
2009-09-09 frohlichFix problem with ocean files not recognized as water.
2009-09-05 frohlichRemove unused member.
2009-09-05 frohlichShould be now more easy to make use of SGMath without...
2009-09-05 frohlichReturn a osg::Vec value instead of a non const reference.
2009-09-05 frohlichAvoid the non const SGVec*::osg() method.
2009-09-05 frohlichUse const refs for const data.
2009-09-02 torstenSpare one node in the scenegraph if there is no <offsets>
2009-08-25 timooreChange trees code to use a faster OpenGL path
2009-08-25 torstensupport osgText in models. See docs/README.osgtext...
2009-08-23 torstenDon't load materials without a name
2009-08-23 ehofmanprevent division by zero
2009-08-23 torstenwarning fix: initializing members in the order they...
2009-08-23 torstenwarning fixes
2009-08-23 torstenwarning fix: abort program and spit out a message if...
2009-08-23 torstenwarning fix: unused variable
2009-08-23 torstenwarning fix, unused code
2009-08-23 torstendon't use uninitialized variables
2009-08-23 torstenwarning fixes
2009-08-23 torstenwarning fixes
2009-08-23 torstenwarning fixes
2009-08-23 ehofmanExpose the color of the sun (which is not the scene...
2009-08-23 ehofmanDifferentiate between sun color (based in visibility...
2009-08-09 torsten Stuart Buchanan: I've been working on a small patch...
2009-08-09 fredbCompile under MSVC9
2009-08-09 timooreNew effects from Till Busch: crops, water, landmass
2009-08-07 torstenAllow multiple <button> elements for <action> elements...
2009-07-27 fredbFix case typo
2009-07-27 fredbSuppress warnings
2009-07-27 fredbCompile latest SimGear under MSVC9
2009-07-19 Tim MooreMove definition of SGRawBase<...>::printOn out of simge...
2009-07-18 Tim MooreAdd missing return statements
2009-07-17 Tim MooreStore material data with Effect
2009-07-17 Tim MooreChange references to property types
2009-07-16 Tim MooreUse SGAtomic's compareAndExchange instead of a new...
2009-07-16 Tim Mooreinclude file change to make simgear work with OSG 2...
2009-07-16 Tim MooreFix effects code to work with OSG 2.8.2-rc4
2009-07-16 Tim MooreUse std::back_inserter instead of my local hack
2009-07-16 timooreFixes for technique predicates
2009-07-16 timooremore effects features
2009-07-16 timooreConstruct effects from property lists
2009-07-16 timoorematerials use only simgear::Effect
2009-07-16 timooreUse Effect to implement point lights
2009-07-16 timooreUse SGExpressions for evaluating a Technique's validity
2009-07-16 timooreOverhaul of SGExpression
2009-07-16 timooreWork in progress for Technique validation
2009-07-16 timooreUse Effects in materials library, and therefore in...
2009-07-16 timooreEffects framework
2009-07-16 timooreBlow away unused SGMaterialLib::add_item functions
2009-07-16 timoorecleanup
2009-07-02 frohlichRemove unneeded explicit scenegraph deletion.
2009-07-02 fredbSuppress warnings
2009-07-02 fredbWin32 fix
2009-06-25 fredbWin32 fix
2009-06-25 frohlichNo observed_ptr needed.
2009-06-25 frohlichRemove unused headers.
2009-06-25 frohlichPropagate the lanel loader through the options.
2009-06-23 frohlichMove the carrier interactive geometry configuration...
2009-06-15 fredbRemove unused variable
2009-06-15 frohlichFinally get rid of that member in the SGModelData callback.
2009-06-15 frohlichMark static transforms as static.
2009-06-15 frohlichRevert a change from 2009/06/07.
2009-06-11 frohlichAlso handle PagedLOD nodes frame count in the update...
2009-06-11 frohlichAlso test against bounds when updating the scene.
2009-06-11 frohlichMore cleanup.
2009-06-11 frohlichDo not modify danymically generated textures.
2009-06-11 frohlichProvide something more sensible for the properties...
2009-06-11 frohlichCleanup.
2009-06-11 frohlichDoing the compilers job: constant propagation.
2009-06-11 frohlichSlight cleanup.
next