]> git.mxchange.org Git - simgear.git/history - simgear/scene
implement a round-robin scheme for random objects to make sure the same type of objec...
[simgear.git] / simgear / scene /
2010-02-06 ehofmanimplement a round-robin scheme for random objects to...
2010-02-04 Tim MooreMerge branch 'fredb/winfix'
2010-01-28 Tim MooreMerge branch 'timoore/mat-effect'
2010-01-28 Tim MooreMerge branch 'freb/mingw'
2010-01-27 Tim MooreCreate a different default effect for objects that...
2010-01-25 fredbMINGW patch from BenoƮt Laniel
2010-01-25 Tim MooreMerge branch 'ehofman/sound'
2010-01-25 Tim MooreMerge branch 'torsten/geoequal'
2010-01-25 Tim MooreMerge branch 'durk/version'
2010-01-21 fredbWin32 fixes
2010-01-16 Tim MooreMerge branch 'ehofman/sound'
2010-01-13 Tim MooreMerge branch 'ehofman/sound'
2010-01-13 Tim MooreMerge branch 'tat/framework'
2010-01-11 Tim MooreMerge branch 'ehofman/subsys'
2010-01-11 Tim MooreMerge branch 'jester/aptsign'
2010-01-11 Tim MooreMerge branch 'timoore/effects'
2010-01-05 torstenCsaba Halasz:
2010-01-01 Tim Moorefix up some merge weirdness
2009-12-20 Tim MooreMerge branch 'timoore/effects'
2009-12-20 Tim MooreMerge branch 'ehofman/sound'
2009-12-14 Tim Mooredon't render an EffectGeode if there is no valid technique
2009-11-29 Tim Mooretake locks out of ModelRegistry
2009-11-26 Tim MooreMerge branch 'ehofman/sky'
2009-11-26 Tim Moorefix a memory leak in newcloud.cxx
2009-11-26 Tim MooreUse an effect for 3d clouds
2009-11-26 Tim MooreSupport for shader program attributes in effects
2009-11-26 Tim MooreBetter error reporting for effects
2009-11-23 Tim Mooreadd depth attribute to Effect
2009-11-22 Tim MooreDrop required Boost version from 1.37 to 1.34
2009-11-21 Tim MooreMove tree shaders to an effect
2009-11-21 Tim MooreEffect file support for GL_VERTEX_PROGRAM_TWO_SIDE...
2009-11-20 Tim Mooreshader language predicate
2009-11-16 Tim Mooredescend into Effects to find default material animation...
2009-11-16 Tim Mooreadd a transparent texture for effects
2009-11-15 Tim MooreWhen instantiating effects, copy user data of any creat...
2009-11-13 Tim Mooreoptimize creation and sharing of effects
2009-11-13 Tim MooreEffects in models working for transparent materials...
2009-11-13 Tim MooreMove Texture unit builder into TexBuilder.cxx
2009-11-13 Tim MooreEffects for models
2009-11-13 Tim MooreSplicing visitor for rewriting scene graphs with a...
2009-11-13 Tim MooreDump texture attributes of StateSet into effect propert...
2009-11-13 Tim MooregetStateAttribute utility function
2009-11-13 Tim MooreAdd support for blend functions and alpha test function...
2009-11-13 Tim Moorewip for effects in models
2009-11-13 Tim Mooreremove CopyPolicy from ModelRegistry
2009-11-09 Tim MooreMove propertyExpression code from flightgear to simgear
2009-11-07 ehofmanOops, it was the scenery up vector, not the viewer...
2009-11-07 ehofmanSave a costly SGVec3d::fromGeod() calculation
2009-11-05 ehofmanpass the geodetic position and view orientation to...
2009-10-26 Tim MooreMore include SGMath.hxx to keep MSVC happy
2009-10-18 Tim Mooreforward declare Point3D in sg_types.hxx
2009-10-12 Tim MooreMerge branches 'toresten/geofix', 'jmt/lcase', 'stuart...
2009-10-03 durkStuart Buchanan:
2009-09-22 Tim MooreAdd writeLocalData functions for internal scenegraph...
2009-09-18 Tim Moorecheck for null effect in EffectCullVisitor
2009-09-17 Tim MooreMerge branch 'tat/configure' into next
2009-09-17 Tim MooreMerge branch 'topic/projection' into next
2009-09-17 Tim MooreMerge branch 'frohlich/weak' into next
2009-09-17 jmtLogging: quiet down STG parsing.
2009-09-17 jmtLogging: quiet down model/image loading policy.
2009-09-17 jmtLogging: quiet the BVH building policy.
2009-09-17 jmtLogging: quiet material loading.
2009-09-09 John DenkerMake "repeat" start slower on pick-animation mouse...
2009-09-09 frohlichSwitch to new vector conversion functions.
2009-09-09 frohlichFix problem with ocean files not recognized as water.
2009-09-05 frohlichRemove unused member.
2009-09-05 frohlichShould be now more easy to make use of SGMath without...
2009-09-05 frohlichReturn a osg::Vec value instead of a non const reference.
2009-09-05 frohlichAvoid the non const SGVec*::osg() method.
2009-09-05 frohlichUse const refs for const data.
2009-09-02 torstenSpare one node in the scenegraph if there is no <offsets>
2009-08-25 timooreChange trees code to use a faster OpenGL path
2009-08-25 torstensupport osgText in models. See docs/README.osgtext...
2009-08-23 torstenDon't load materials without a name
2009-08-23 ehofmanprevent division by zero
2009-08-23 torstenwarning fix: initializing members in the order they...
2009-08-23 torstenwarning fixes
2009-08-23 torstenwarning fix: abort program and spit out a message if...
2009-08-23 torstenwarning fix: unused variable
2009-08-23 torstenwarning fix, unused code
2009-08-23 torstendon't use uninitialized variables
2009-08-23 torstenwarning fixes
2009-08-23 torstenwarning fixes
2009-08-23 torstenwarning fixes
2009-08-23 ehofmanExpose the color of the sun (which is not the scene...
2009-08-23 ehofmanDifferentiate between sun color (based in visibility...
2009-08-09 torsten Stuart Buchanan: I've been working on a small patch...
2009-08-09 fredbCompile under MSVC9
2009-08-09 timooreNew effects from Till Busch: crops, water, landmass
2009-08-07 torstenAllow multiple <button> elements for <action> elements...
2009-07-27 fredbFix case typo
2009-07-27 fredbSuppress warnings
2009-07-27 fredbCompile latest SimGear under MSVC9
2009-07-19 Tim MooreMove definition of SGRawBase<...>::printOn out of simge...
2009-07-18 Tim MooreAdd missing return statements
2009-07-17 Tim MooreStore material data with Effect
2009-07-17 Tim MooreChange references to property types
2009-07-16 Tim MooreUse SGAtomic's compareAndExchange instead of a new...
2009-07-16 Tim Mooreinclude file change to make simgear work with OSG 2...
2009-07-16 Tim MooreFix effects code to work with OSG 2.8.2-rc4
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