]> git.mxchange.org Git - simgear.git/history - simgear/scene
Csaba/Jester : fix the material animation and display night textures
[simgear.git] / simgear / scene /
2009-01-13 fredbCsaba/Jester : fix the material animation and display...
2008-12-26 jmtFix a potential crash when OSG is misconfigured, and...
2008-12-21 mfranz- shininess is in the rage 0..128
2008-12-19 fredbStuart Buchanan :
2008-12-14 fredbStuart :
2008-12-12 fredbCsaba/Jester : fix a problem with tex transform animation
2008-12-12 fredbCsaba/Jester : fix a problem with material animation
2008-12-11 fredbStuart :
2008-12-10 timooreUse a singleton Fog attribute for all 3D clouds.
2008-12-10 timooreUse StateAttributeFactory for CullFace and ShadeModel...
2008-12-10 timooreUse Boost singleton template for our singletons
2008-12-10 timooreRender cloud layers with face culling
2008-12-10 timooreAdd cullFaceFront as a state attribute to the StateAttr...
2008-12-10 timooreRender sky with depth test off.
2008-12-06 fredbStuart Buchanan :
2008-12-04 fredbStuart Buchanan :
2008-11-30 fredbStuart:
2008-11-26 fredbStuart:
2008-11-24 timooreTrack time in TileCache; assign new tiles the current...
2008-11-24 fredbStuart :
2008-11-23 fredbStuart Buchanan :
2008-11-09 curtManuel Massing:
2008-11-06 fredbStuart Buchanan :
2008-10-30 timooreenable world coordinate particle fix
2008-10-26 fredb3D clouds from Stuart Buchanan. Need a recent driver...
2008-10-18 mfranzfix regression: sgLoad3DModel_internal should not make...
2008-10-17 mfranzadd global switch for particle systems
2008-10-14 mfranzallow to modify the XML animation config of a loaded...
2008-10-14 durkSyd Adams: Replace rgb with png.
2008-10-10 mfranzs/multiplayer/multiplay/, as this seems to be the sligh...
2008-10-09 mfranzif a model XML file contains a <multiplayer> block...
2008-09-28 fredbMINGW patch by Csaba Halasz
2008-09-11 timooreKeep non-local particles in a Z-up frame that is period...
2008-09-04 ehofmanMake sure the compiler is aware that SGModelData a...
2008-08-31 fredbUse a more relevant library name
2008-08-29 timooreDon't use osgDB::SharedStateManager::share in SGLoadTex...
2008-08-28 curt- Update SimGear.dsp
2008-08-11 timoorepointers in Particles object should be ref_ptr
2008-07-29 timooreforward declare osg::DrawElementsUShort for real
2008-07-28 ehofmanReplace SG_USE_STD() by using std::
2008-07-27 ehofman - remove the SG_GLxxxx_H #defines, since OSG provides...
2008-07-27 fredbRemove unneeded inclusions of windows.h, GL.h and GLU.H
2008-07-25 ehofmanReduce compiler.h to almost nothing (but it's worth...
2008-07-25 ehofmanAttached patches remove BORLANDC, and hence SG_MATH_EXC...
2008-07-19 timooreEliminate empty default constructor for SGReaderWriterB...
2008-07-12 mfranzs/getChild/getNode/ (otherwise "start/size" wouldn...
2008-07-12 mfranz- XML interface changes:
2008-06-12 timooreFrom Benoit Laniel: replace SG threading constructs...
2008-06-02 timooreOSG DatabasePager interface change in 2.5.1
2008-06-02 timooreDon't include <iostream> and "using" declarations in...
2008-06-01 fredbFix non threadsafe code
2008-05-31 fredbReport abnormal condition
2008-05-31 fredbFix a problem in loading models with paged LOD in some...
2008-05-31 fredbUse bool instead of int to represent boolean values
2008-05-15 fredbWin32 fix
2008-05-14 timooresg: move most scenery-related code to simgear
2008-05-01 mfranzTill BUSCH: enable HOT intersection tests on random...
2008-04-25 mfranzTill BUSCH:
2008-04-24 timooreFix new livery code
2008-04-23 timooreRewrite livery texture replacement to copy StateSet...
2008-04-23 mfranzTill BUSCH:
2008-04-14 timoorerewrite of sky dome code
2008-04-02 fredbAllows to load submodels with path relative to current...
2008-03-24 timooreChange the tile light group node mask to traverse VASI...
2008-03-22 fredbWin32 fix
2008-03-22 timooremodel paging patch from Till Busch
2008-03-17 timoorerationalize node masks a bit
2008-03-04 mfranzuse new arrow shortcuts for compatibility reasons ...
2008-03-02 fredbInitialize variables before using them
2008-02-16 mfranzSyd ADAMS: remove season suffix, this is now done via...
2008-02-16 mfranzremove getRootNode(), as this resets the model root
2008-02-15 mfranzCsaba HALASZ: implement conditional (e.g. seasonal...
2008-02-15 timooreCleanup of particles contribution
2008-02-15 timooreparticles from Tiago_G
2008-02-07 timooreSmall cleanup of tree shader
2008-02-07 timooreMinor cleanup of Stuart Buchanan's tree patch.
2008-02-07 timooreSecond trees patch from Stuart Buchanan
2008-02-02 timooreCleanup and performance tuning of the random trees...
2008-02-02 timooreRandom trees from Stuart Buchanan
2008-01-24 timooreMemory leak fixes from Till Busch
2008-01-17 timoorefix memory leaks in random object code
2008-01-12 fredbAvoid spitting gazillion 'Cannot find image file "...
2008-01-07 frohlichModified Files:
2008-01-06 timooreRandom object support from Stuart Buchanan
2008-01-04 timooreGive the sky a BACKGROUND_BIT nodemask
2008-01-04 timoorebackground node mask
2007-12-31 frohlichModified Files:
2007-12-31 frohlichModified Files:
2007-12-26 frohlichModified Files:
2007-12-26 frohlichModified Files:
2007-12-26 frohlichModified Files:
2007-12-26 frohlichModified Files:
2007-12-23 timoorePass ReaderWriter options to SGMaterialAnimation
2007-12-22 timooreFix tiny bugs in sun constructor and repaint code
2007-12-21 timooreoptimize groups from .AC file optimizer run
2007-12-21 timooreRepaint 2D cloud layers using texture combiner
2007-12-21 timooreFix cloud layer - point lights visibility issue
2007-12-13 timooreUse node masks and shared state sets to manage ground...
2007-12-11 timooreminor fix to ModelRegistry and syntax changes for Windows
2007-12-10 timooreCheck for null options before changing path in registry
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