]> git.mxchange.org Git - flightgear.git/history - src/Instrumentation/HUD/HUD_tape.cxx
Merge branch 'next' of D:\Git_New\flightgear into next
[flightgear.git] / src / Instrumentation / HUD / HUD_tape.cxx
2009-09-10 Tim MooreMerge branch 'jsd/atmos' into topic/atmos-merge
2009-08-23 torstenwarning fixes
2009-05-18 Tim MooreMerge branch 'maint' into next
2009-03-18 mfranzadd <label-offset> param for adjusting number labels...
2009-02-15 Tim MooreMerge branch 'topic/gcintersect' into next
2009-02-13 Tim MooreMerge branch 'topic/tape' into maint
2009-02-13 Tim Mooremerging in topic/makej
2009-02-13 Tim MooreMerge branch 'topic/gcintersect' into next
2009-02-06 Tim MooreMerge branch 'topic/tape' into next
2009-02-06 Tim MooreHUD::Tape: avoid floating point exception
2008-08-05 mfranz- fix function argument order (top & bottom were swapped)
2006-08-02 mfranzthrow out "zoomed" tapes. These drew 60% of the scale...
2006-08-01 mfranz- "almost zero" is zero
2006-08-01 mfranzadd optional <format> property for <tape>s
2006-08-01 mfranzcosmetics
2006-08-01 mfranzfix vertical tape gap
2006-08-01 mfranz- make the alignment function a static HUD member ...
2006-07-31 mfranzwhoops
2006-07-31 mfranzcleanup
2006-07-31 mfranzcosmetics & cleanup
2006-07-31 mfranzremove obsolete text_width() function (a similiar...
2006-07-31 mfranzuse HUDText adjustment
2006-07-24 mfranzI've heard that endless loops aren't overly popular.
2006-07-24 mfranz- don't use 10 pt font size for width calculations...
2006-07-22 mfranzget rid of struct Point and get_centroid(). Instruments...
2006-07-06 mfranz- more <tape> fixes
2006-07-06 mfranzfix <modulo> feature (required for the compass tape)
2006-07-06 mfranzwarning-- (not that it matters -- this code has yet...
2006-07-06 mfranz- fix unzoomed tapes (TODO: restore tick length)
2006-07-05 mfranz- cleanup of the day (more finegrained change history...
2006-07-04 mfranz- collect drawing primitives in the Item base class
2006-07-04 mfranz- don't store immutable states as strings (sigh!)
2006-07-04 mfranznew HUD (work in progress)