]> git.mxchange.org Git - flightgear.git/history - src/Main/main.cxx
Various tweaks for v0.9.5-pre1.
[flightgear.git] / src / Main / main.cxx
2004-07-15 curtVarious tweaks for v0.9.5-pre1.
2004-05-21 ehofmanUpdates for the bump-mapped 2d cloud code.
2004-05-20 ehofmanAdd a property to be able to turn the bump-mapped cloud...
2004-05-14 curtmain.cxx - small tweak to sound updating logic.
2004-05-10 curtClean up some sound buffer allocation/deallocation...
2004-05-05 ehofmanAdd /sim/initialised which is set to true when we're...
2004-04-27 curtMake several assumptions:
2004-04-25 curtHook in the fgOSExit() function.
2004-04-25 curtRegister an atexit() function so we can delete the...
2004-04-14 ehofmanFrederic Bouvier:
2004-04-06 andyAPI changes to get fullscreen mode working with SDL...
2004-04-03 ehofmanFrederic Bouvier:
2004-04-02 ehofmanMatch the changes in SimGear to fix an NVidia problem.
2004-04-02 ehofmanFrederic Bouvier:
2004-04-02 ehofmanFrederic Bouvier:
2004-04-01 andyRe-enable glut game mode for now
2004-04-01 curtClean up various compiler warnings that have crept...
2004-03-31 andyYank out all the glut dependencies and concentrate...
2004-03-30 ehofmanFrederic Bouvier:
2004-03-19 curtJim Wilson:
2004-03-18 curtVarious preparations for the next release.
2004-03-16 davidRemove the old WeatherCM module.
2004-02-27 davidReverted recent changes -- the dependencies are badly...
2004-02-27 davidAdd the aircraft model, model manager, view manager...
2004-02-20 davidChange fg_props.[ch]xx into a proper subsystem, under...
2004-01-31 curtCurt Olson:
2004-01-11 curtFix a small mistake in the scene graph arrangement...
2003-12-22 ehofmanAdd support for an aircraft specific splash screen
2003-12-19 andyMinor API changes to support the new sg_geodesy impleme...
2003-11-24 davidRemove the seriously-outdated DCS code (we have differe...
2003-11-21 curtCurrently, when the sim pauses, all IO is also halted...
2003-11-13 ehofmanDepreciate NetworkOLK. A big thanks goes to Oliver...
2003-11-09 ehofmanDisable two sided light model because Andy's patch...
2003-10-24 curtVarious 0.9.3 updates.
2003-10-16 curtUpdates for 0.9.3-pre1
2003-09-24 ehofmanMove FGEventMgr and FGSubsystemMgr over to SimGear...
2003-09-23 ehofmanFix a problem where the upper cloud layers are draw
2003-09-22 ehofmanUse the log level environment already set up by David...
2003-09-20 ehofmanA small fix to have a smoot transition of cloud colors...
2003-09-20 ehofmanConvert fgLIGHT to FGLight and make it FGSubsystem...
2003-09-18 ehofmanRemove some unused UIUC specific code
2003-09-17 ehofmanReorginize the code just before fgMainLoop a bit so...
2003-09-15 curtAdded a command line option to specify a starting time...
2003-09-13 ehofmanFrederic Bouvier:
2003-09-13 ehofmanEnable two sided lighting calculations when specular...
2003-09-12 ehofmanTurn back to default lighting when specular-highlight...
2003-09-12 ehofmanAdd the posibillity to disable specular highlight becau...
2003-09-12 ehofmanMake it possible for textured object to change color...
2003-08-29 ehofmanRemove a possible glut dependency and do some code...
2003-08-25 ehofmanFix an undeclared function refference in one of the...
2003-08-22 ehofmanUpdates needed for z-ordewring of the cloud layers
2003-08-17 ehofmanReorganization of main.cxx
2003-08-15 ehofmanWork around a problem in certain NVidia adapters hat...
2003-07-31 ehofmanNeeded for SimGear update
2003-07-31 ehofmanUse a pointer to a structure instead of a large number...
2003-07-27 ehofmanComment out the UIUC ground trimming code
2003-07-26 ehofmanThis patch increases the threshold below which the...
2003-07-25 curtTry to make the replay system honor /sim/speed-up,...
2003-07-18 curtModified the replay system to work without enabling...
2003-07-18 curtAvoid collecting garbage data before the FDM is initial...
2003-07-17 curtCurt:
2003-07-17 davidUpdate magvar model before using it to initialize compa...
2003-07-17 davidKludge the HI error so that it initially matches the...
2003-07-05 ehofmanReplace some of the most used fgGetXXXX() calls with...
2003-06-29 ehofmanMake sure the functions won't be called if the extensio...
2003-06-20 ehofmanMac OS X fixes
2003-06-19 ehofman(temporary) Apple OS X fix
2003-06-18 ehofmanUse a different way to call OpenGL extensions and move...
2003-06-17 ehofmangcc 3.2 fixes
2003-06-17 ehofmanAdd:
2003-06-15 ehofmanModel the effect where the sun and moon look 1.5 times...
2003-06-14 ehofmanBase sun and moon diameter and distance on actual numbers
2003-06-11 curtChanges corresponding to simgear sky api tweak.
2003-06-09 curtCosmetic changes ...
2003-06-08 davidRemoved FGEnvironmentMgr as a special case in globals...
2003-06-04 curtChanges in preparation for the 0.9.2 release.
2003-06-02 curtImplimented a simple frame rate throttle.
2003-05-31 ehofmanFix a initialization ordering bug:
2003-05-30 curtMove simgear/sky/ to simgear/scene/sky as part of the...
2003-05-28 curtMoved random ground cover object management code (userd...
2003-05-16 ehofmanAdjust sunset/sun rise color scheme
2003-05-15 curtChanges to track updates to SimGear.
2003-05-14 curtCreate an instance of SGMaterialLib in the "globals...
2003-05-13 curtCosmetic changes for new code moved into simgear to...
2003-05-12 curtMoved fgfs_src/Object/newmat.[ch]xx and fgfs_src/Object...
2003-05-09 curtMoved src/Model/loader.[ch]xx and src/Model/model....
2003-05-09 ehofmanExtract the sound code from FlightGear and move it...
2003-05-08 curtMoved src/Model/*Animation* classes over to simgear.
2003-05-08 curtTimed animations now working again.
2003-05-08 curtClean up various dead, depricated, or otherwise unused...
2003-05-07 ehofmanCurtis found another inconsistency in the sky repaint...
2003-05-06 curtThis is step "1" of probably "many" in the process...
2003-05-06 ehofmanMake sure the sky is also repainted when the relative...
2003-05-05 ehofmanRepaint the sky when the view heading changes also
2003-04-20 ehofmanTemporary disable the sky reposition speedup code until...
2003-04-17 ehofmanReposition the sky modules only when the lat or long...
2003-04-15 ehofmanOops, the repositioning code needs more work to be...
2003-04-15 ehofmanMagically improve the framerate by only repainting...
2003-04-01 ehofmanSet the initial log-level back to info
2003-04-01 ehofmanDavid Luff:
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