]> git.mxchange.org Git - flightgear.git/history - src/Objects/obj.hxx
Moved random ground cover object management code (userdata.[ch]xx) over
[flightgear.git] / src / Objects / obj.hxx
2003-05-15 curtSplit out some code from obj.cxx to userdata.[ch]xx
2003-05-15 curtChanges to track SimGear cvs.
2003-05-14 curtBreak a few more dependencies ... working towards being...
2003-05-14 curtMoved some of the low level scene graph construction...
2003-05-14 curtCreate an instance of SGMaterialLib in the "globals...
2003-05-06 curtThis is step "1" of probably "many" in the process...
2003-05-06 curtRemoved support of old Ascii scenery format. The loade...
2002-11-01 curtPut taxiway lights in their own scene graph so we can...
2002-08-08 davidRandom-object and -light placement optimizations from...
2002-03-13 curtBetter support of the newer more flexible object file...
2002-03-03 curtUpdates to the scenery loading infrastructure to make...
2001-07-12 curtRestructured code a bit to split out the bits that...
2001-05-19 curtThreaded tile paging:
2001-03-29 curtUpdates from Bernie Bright to massage tile loading...
2001-03-23 curtFG_ to SG_ namespace changes.
2000-12-04 curtGenerate a set of ground lights when loading a scenery...
2000-11-23 curtIncreased FG_MAX_NODES to 4000
2000-06-23 curtCleaned up all the old fragment and material_mgr stuff...
2000-02-15 curtCode reorganization.
2000-02-04 curtUpdated for plib-1.1.x
1999-11-03 curtStart adding support for loading additional models...
1999-08-07 curtMoving towards increased dependence on ssg.
1999-06-28 curtChanges to begin incorporating plib support for managin...
2009-09-14 Tim Mooresource tree reorganization prior to flightgear 0.7