]> git.mxchange.org Git - flightgear.git/history - src/Scenery/newcache.cxx
Fix a bug in tile manager updating when switching from one view to the next.
[flightgear.git] / src / Scenery / newcache.cxx
2002-12-10 curt- Some refactoring of the configure.ac script.
2002-08-26 curtMinor tweaks to sound subsystem update rates.
2002-08-07 curt* Cleaned up some loose ends with free tiles that are...
2002-08-06 curtWorking on hunting down a really awful memory leak...
2002-08-01 curtFix tile cache resizing bug (which could lead to thrash...
2002-07-25 curtRestructuring how tiles are freed to allow us to eventu...
2002-05-17 davidCorrected "#ifdef 0" to "#if 0" to keep ANSI-conformant...
2002-05-17 curtFrom: "Jim Wilson" <jimw@kelcomaine.com>
2002-05-14 curtConsolodating scenery structures in scenery.hxx.
2002-04-13 davidFix for vanishing-model problem: models are drawn in...
2002-03-20 davidMajor viewer-code overhaul from Jim Wilson:
2002-03-03 curtFurther restructuring of the scenery loading code.
2002-01-17 curtA couple minor MSVC tweaks contributed by Jonathan...
2001-11-12 curtI just nailed an especially annoying tile cache schedul...
2001-07-22 curtMove FGControls declaration to globals.hxx
2001-07-20 curtMake the tile loader more tolerant of situations where...
2001-05-31 curtMake FGViewer::update() a pure virtual because FGViewer...
2001-05-30 curtFixed a bug in the tile pager / caching / management...
2001-05-20 curtWe can't remove ssg branches in the threaded tile page...
2001-05-19 curtThreaded tile paging:
2001-05-15 curtModifications to coordinate with recent changes in...
2001-04-14 curtTweaks to the tile pager so it waits for a signal from...
2001-04-11 curtInitial stab at a threaded tile loader contributed...
2001-04-02 curtIrix MipsPro patches and fixes.
2001-03-29 curtUpdates from Bernie Bright to massage tile loading...
2001-03-26 curtIrix MIPS patches.
2001-03-25 curtMore fg -> sg namespace changes in simgear.
2001-03-24 curtSG-ified logstream.
2001-03-23 curtFG_ to SG_ namespace changes.
2001-01-13 curtDavid Megginson writes:
2000-12-13 curtRenamed FGBucket -> SGBucket.
2000-12-08 curtRemoved tilecache.cxx tilecache.hxx.
2000-12-06 curtMore night ground lighting tweaks.
2000-12-06 curtTweaks to get lights to fade in quantity-wise as well...
2000-12-04 curtBring lights in in stages as it get's darker.
2000-12-04 curtTweaks to ground lighting infrastructure.
2000-12-04 curtStarted laying out the infrastructure for handling...
2000-12-03 curtRewrote the tile scheme to use a "map" structure rather...