]> git.mxchange.org Git - flightgear.git/history - src/Scenery
Boris Koenig:
[flightgear.git] / src / Scenery /
2002-05-17 davidCorrected "#ifdef 0" to "#if 0" to keep ANSI-conformant...
2002-05-17 curtFrom: "Jim Wilson" <jimw@kelcomaine.com>
2002-05-14 curtMoved some scenery component initialization into FGScenery.
2002-05-14 curtConsolodating scenery structures in scenery.hxx.
2002-05-14 curtMoved "scenery" from being declaried in scenery.cxx...
2002-05-11 davidMajor overhaul:
2002-05-10 davidMac OS X fixes and MSVC warning fixes from Jonathan...
2002-04-25 davidPatch from Norman Vine:
2002-04-16 curtFixed a recently introduced bug which cause the ground...
2002-04-13 davidFix for vanishing-model problem: models are drawn in...
2002-04-07 davidPatches from Norm Vine to improve framerate and add...
2002-03-20 curtConverted if ( string == "" ) constructs to if ( string...
2002-03-20 davidMajor viewer-code overhaul from Jim Wilson:
2002-03-18 curtWhite space tweaks.
2002-03-18 curtHere is a cleaned up hitlist that should solve the...
2002-03-17 curtIncorporated Norman's optimized line/geometry intersect...
2002-03-16 davidPatches from Tony Peden to separate property XML I...
2002-03-11 curtRemoved some extra debugging output that wasn't suppose...
2002-03-11 curtOops, make sure we are generating an ocean tile if...
2002-03-04 curtFurther modifications and restructuring of the scenery...
2002-03-03 curtFurther restructuring of the scenery loading code.
2002-03-03 curtUpdates to the scenery loading infrastructure to make...
2002-03-01 curtSetting up some more ground work for lighting.
2002-02-28 curtLatest version of hitlist.cxx from Norman Vine:
2002-02-22 davidGeneral cleanups to cut cross-dependencies and speed...
2002-02-22 davidAdded FGEnvironmentMgr to provide information on the...
2002-02-22 curtFix a big where the initial ground elevation reported...
2002-02-19 davidInitial take of new environment subsystem. Configure...
2002-02-19 curtMinor, miscellaneous stuff ...
2002-02-19 davidFirst steps in a weather reorganization. Note especial...
2002-02-12 curtConverted a cout to SG_LOG()
2002-02-11 curtBetter support for an alternate calendar time (i.e...
2002-02-05 curtA grab bag of tweaks and patches from Norman Vine.
2002-01-20 curt#ifdef out some test code.
2002-01-20 curtRestructured the 'freeze' property a bit. We now have
2002-01-17 curtA couple minor MSVC tweaks contributed by Jonathan...
2001-12-28 curtUpdates to build system to better support automake-1.5
2001-12-24 davidRenamed static function from sgdPointInTriangle to...
2001-12-22 davidModified FGSubsystem::update() to take an int parameter...
2001-12-12 david-Removed .cvsignore from itself, since .cvsignore is...
2001-12-09 curtDavid Megginson writes:
2001-11-20 curtFormat tweaks.
2001-11-12 curtI just nailed an especially annoying tile cache schedul...
2001-11-07 curtTweaks to get startup time, relative sun angle, sky...
2001-10-29 curtTemporarily added some debugging output.
2001-10-28 curtThis set of changes touches a *lot* of files. The...
2001-10-24 curtVarious MSVC patches.
2001-10-11 curtVarious floating point / initial value bug fixes from...
2001-09-19 curtInitial supporting code for runway lighting (not yet...
2001-07-31 curtRemove cached intersection code so that we can support...
2001-07-22 curtMove FGControls declaration to globals.hxx
2001-07-20 curtMake the tile loader more tolerant of situations where...
2001-07-12 curtMSVC tweaks.
2001-07-12 curtBegin stubbing in some wrapper code in preparation...
2001-07-11 curtShuffled around and restructured the terrain elevation...
2001-07-08 curtFix a bug with old-style binary scenery compatibilty...
2001-06-22 curtUpdated to read new scenery configuration files.
2001-06-20 curt- fixed an initialization order bug that prevented...
2001-06-14 curtFixed various warnings.
2001-06-01 curtTest for null object after load before trying to connec...
2001-05-31 curtMake FGViewer::update() a pure virtual because FGViewer...
2001-05-30 curtFixed a bug in the tile pager / caching / management...
2001-05-23 curtNorman Vine contributed more optimized object placement...
2001-05-21 curtTile pager tweaks.
2001-05-20 curtWe can't remove ssg branches in the threaded tile page...
2001-05-19 curtThreaded tile paging:
2001-05-18 curtTile loading is interleaved now when not threaded....
2001-05-16 curtFirst stab at adding static objects to scene.
2001-05-15 curtModifications to coordinate with recent changes in...
2001-04-17 curtTweaks so tile loading still works in non-threaded...
2001-04-16 curtModified FlightGear/src/Scenery. The tile loader threa...
2001-04-14 curtTweaks to the tile pager so it waits for a signal from...
2001-04-11 curtInitial stab at a threaded tile loader contributed...
2001-04-06 curtAdded loaded flag to FGTileEntry so that the main threa...
2001-04-02 curtIrix MipsPro patches and fixes.
2001-03-29 curtUpdates from Bernie Bright to massage tile loading...
2001-03-26 curtIrix MIPS patches.
2001-03-25 curtMore fg -> sg namespace changes in simgear.
2001-03-24 curtinlines.h -> sg_inlines.h
2001-03-24 curtSG-ified logstream.
2001-03-24 curtSG_ namespace.
2001-03-24 curtSG_ namespace
2001-03-24 curtFG_ to SG_ namespace changes.
2001-03-23 curtFG_ to SG_ namespace changes.
2001-03-23 curtFG_ to SG_ name changes.
2001-03-21 curtMSVC fixes.
2001-01-29 curtReduce spurious output from joystick.cxx
2001-01-17 curtMore tweaking of position reset logic.
2001-01-17 curtWorking on setting initial altitude correctly after...
2001-01-13 curtDavid Megginson writes:
2001-01-11 curtMiscellaneous MSVC porting fixes by Christian Mayer.
2000-12-13 curtMacOS changes contributed by Darrell Walisser (12/13...
2000-12-13 curtRenamed FGBucket -> SGBucket.
2000-12-08 curtRemoved tilecache.cxx tilecache.hxx.
2000-12-06 curtMore night ground lighting tweaks.
2000-12-06 curtTweaks to get lights to fade in quantity-wise as well...
2000-12-05 curtTweaked thresholds for staging in ground lighting.
2000-12-05 curtAdjust ground lighting up significantly higher to avoid...
2000-12-04 curtBring lights in in stages as it get's darker.
2000-12-04 curtTweaks to ground lighting infrastructure.
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