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git.mxchange.org Git - flightgear.git/log
curt [Fri, 14 Nov 1997 00:26:49 +0000 (00:26 +0000)]
Transform scenery coordinates earlier in pipeline when scenery is being
created, not when it is being loaded. Precalculate normals for each node
as average of the normals of each containing polygon so Garoude shading is
now supportable.
curt [Fri, 31 Oct 1997 04:49:12 +0000 (04:49 +0000)]
Tweaking vertex orders.
curt [Thu, 30 Oct 1997 12:38:35 +0000 (12:38 +0000)]
Working on new scenery subsystem.
curt [Tue, 28 Oct 1997 21:14:54 +0000 (21:14 +0000)]
Initial revision.
curt [Tue, 28 Oct 1997 21:11:22 +0000 (21:11 +0000)]
Organizational changes.
curt [Tue, 28 Oct 1997 21:07:21 +0000 (21:07 +0000)]
Changed GLUT/ -> Main/
curt [Tue, 28 Oct 1997 21:00:20 +0000 (21:00 +0000)]
Changing to new terrain format.
curt [Tue, 28 Oct 1997 20:58:17 +0000 (20:58 +0000)]
Removed to make way for a simpler file loading sceme.
curt [Tue, 28 Oct 1997 20:51:07 +0000 (20:51 +0000)]
Removed to make way for the new adaptive/irregular terrain system.
curt [Tue, 28 Oct 1997 19:35:40 +0000 (19:35 +0000)]
Organizational changes.
curt [Tue, 28 Oct 1997 18:47:27 +0000 (18:47 +0000)]
Initial revision.
curt [Sat, 25 Oct 1997 03:30:02 +0000 (03:30 +0000)]
Misc. tweaks.
curt [Sat, 25 Oct 1997 03:24:21 +0000 (03:24 +0000)]
Incorporated sun, moon, and star positioning code contributed by Durk Talsma.
curt [Sat, 25 Oct 1997 03:18:26 +0000 (03:18 +0000)]
Incorporated sun, moon, and planet position and rendering code contributed
by Durk Talsma.
curt [Sat, 25 Oct 1997 03:16:08 +0000 (03:16 +0000)]
Initial revision of code contributed by Durk Talsma.
curt [Tue, 23 Sep 1997 00:29:27 +0000 (00:29 +0000)]
Tweaks to get things to compile with gcc-win32.
curt [Mon, 22 Sep 1997 14:44:19 +0000 (14:44 +0000)]
Continuing to try to align stars correctly.
curt [Sat, 20 Sep 1997 03:34:25 +0000 (03:34 +0000)]
Still trying to get those durned stars aligned properly.
curt [Thu, 18 Sep 1997 16:20:08 +0000 (16:20 +0000)]
At dusk/dawn add/remove stars in stages.
curt [Tue, 16 Sep 1997 22:14:47 +0000 (22:14 +0000)]
Tweaked time of day lighting equations. Don't draw stars during the day.
curt [Tue, 16 Sep 1997 15:50:29 +0000 (15:50 +0000)]
Working on star alignment and time issues.
curt [Sat, 13 Sep 1997 01:59:45 +0000 (01:59 +0000)]
Mostly working on stars and generating sidereal time for accurate star
placement.
curt [Fri, 5 Sep 1997 14:17:26 +0000 (14:17 +0000)]
More tweaking with stars.
curt [Fri, 5 Sep 1997 01:35:53 +0000 (01:35 +0000)]
Working on getting stars right.
curt [Thu, 4 Sep 1997 02:17:18 +0000 (02:17 +0000)]
Shufflin' stuff.
curt [Fri, 29 Aug 1997 18:03:19 +0000 (18:03 +0000)]
Initial revision.
curt [Fri, 29 Aug 1997 17:55:27 +0000 (17:55 +0000)]
Worked on properly aligning the stars.
curt [Wed, 27 Aug 1997 21:32:23 +0000 (21:32 +0000)]
Restructured view calculation code. Added stars.
curt [Wed, 27 Aug 1997 21:31:27 +0000 (21:31 +0000)]
Added views.[ch]
curt [Wed, 27 Aug 1997 21:31:17 +0000 (21:31 +0000)]
Initial revision.
curt [Wed, 27 Aug 1997 03:34:48 +0000 (03:34 +0000)]
Initial revisio.
curt [Wed, 27 Aug 1997 03:29:38 +0000 (03:29 +0000)]
Changed naming scheme of basic shared structures.
curt [Mon, 25 Aug 1997 20:27:21 +0000 (20:27 +0000)]
Merged in initial HUD and Joystick code.
curt [Sat, 23 Aug 1997 11:37:12 +0000 (11:37 +0000)]
Initial revision.
curt [Sat, 23 Aug 1997 01:46:20 +0000 (01:46 +0000)]
Initial revision.
curt [Fri, 22 Aug 1997 21:34:32 +0000 (21:34 +0000)]
Doing a bit of reorganizing and house cleaning.
curt [Tue, 19 Aug 1997 23:55:03 +0000 (23:55 +0000)]
Worked on better simulating real lighting.
curt [Sat, 16 Aug 1997 12:22:38 +0000 (12:22 +0000)]
Working on improving the lighting/shading.
curt [Sat, 16 Aug 1997 12:22:17 +0000 (12:22 +0000)]
Tweaks for new version.
curt [Wed, 13 Aug 1997 21:55:59 +0000 (21:55 +0000)]
Initial revision.
curt [Wed, 13 Aug 1997 20:24:56 +0000 (20:24 +0000)]
Changes due to changing sunpos interface.
curt [Wed, 13 Aug 1997 20:24:22 +0000 (20:24 +0000)]
Changed default detail level.
curt [Wed, 13 Aug 1997 20:23:49 +0000 (20:23 +0000)]
The interface to sunpos now updates a global structure rather than returning
current sun position.
curt [Wed, 13 Aug 1997 20:22:55 +0000 (20:22 +0000)]
Renamed OpenGL/ to GLUT/
curt [Wed, 6 Aug 1997 21:08:32 +0000 (21:08 +0000)]
Sun position now *really* works (I think) ... I still have sun time warping
code in place, probably should remove it soon.
curt [Wed, 6 Aug 1997 15:41:26 +0000 (15:41 +0000)]
Working on correct sun position.
curt [Wed, 6 Aug 1997 00:24:22 +0000 (00:24 +0000)]
Working on correct real time sun lighting.
curt [Mon, 4 Aug 1997 20:25:15 +0000 (20:25 +0000)]
Organizational tweaking.
curt [Mon, 4 Aug 1997 17:08:11 +0000 (17:08 +0000)]
Testing cvs on IRIX 6.x
curt [Sat, 2 Aug 1997 19:11:47 +0000 (19:11 +0000)]
Incorporated mesh2GL.c into Scenery/mesh.c
curt [Sat, 2 Aug 1997 19:10:12 +0000 (19:10 +0000)]
Incorporated mesh2GL.c into mesh.c
curt [Sat, 2 Aug 1997 18:45:00 +0000 (18:45 +0000)]
Renamed GLmain.c GLUTmain.c
curt [Sat, 2 Aug 1997 18:41:14 +0000 (18:41 +0000)]
Old stuff ... removed.
curt [Sat, 2 Aug 1997 16:23:47 +0000 (16:23 +0000)]
Misc. tweaks.
curt [Fri, 1 Aug 1997 19:43:33 +0000 (19:43 +0000)]
Making progress with coordinate system overhaul.
curt [Fri, 1 Aug 1997 15:28:44 +0000 (15:28 +0000)]
Added sunpos.c
curt [Fri, 1 Aug 1997 15:27:56 +0000 (15:27 +0000)]
Initial revision.
curt [Thu, 31 Jul 1997 23:19:33 +0000 (23:19 +0000)]
Initial revision.
curt [Thu, 31 Jul 1997 22:52:21 +0000 (22:52 +0000)]
Working on redoing internal coordinate systems & scenery transformations.
curt [Wed, 30 Jul 1997 16:12:38 +0000 (16:12 +0000)]
Moved fg_random routines from Util/ to Math/
curt [Wed, 23 Jul 1997 21:52:10 +0000 (21:52 +0000)]
Put comments around the text after an #endif for increased portability.
curt [Mon, 21 Jul 1997 21:21:01 +0000 (21:21 +0000)]
Removed unused parser symbol.
curt [Mon, 21 Jul 1997 21:20:48 +0000 (21:20 +0000)]
Twiddled with random object placement.
curt [Mon, 21 Jul 1997 21:20:16 +0000 (21:20 +0000)]
Tweaked the wording a bit.
curt [Mon, 21 Jul 1997 15:38:02 +0000 (15:38 +0000)]
Initial revision.
curt [Mon, 21 Jul 1997 14:45:01 +0000 (14:45 +0000)]
Minor tweaks.
curt [Sun, 20 Jul 1997 02:19:09 +0000 (02:19 +0000)]
First stab at a system to generate os2 makefiles automatically.
curt [Sun, 20 Jul 1997 02:18:32 +0000 (02:18 +0000)]
Initial revision.
curt [Sat, 19 Jul 1997 23:04:46 +0000 (23:04 +0000)]
Added an initial weather section.
curt [Sat, 19 Jul 1997 23:03:57 +0000 (23:03 +0000)]
Initial revision.
curt [Sat, 19 Jul 1997 22:41:34 +0000 (22:41 +0000)]
tweaks
curt [Sat, 19 Jul 1997 22:39:48 +0000 (22:39 +0000)]
removed ...
curt [Sat, 19 Jul 1997 22:39:08 +0000 (22:39 +0000)]
Moved PI to ../constants.h
curt [Sat, 19 Jul 1997 22:37:03 +0000 (22:37 +0000)]
Added various PI definitions.
curt [Sat, 19 Jul 1997 22:36:28 +0000 (22:36 +0000)]
Added Utils/ subdirectory
curt [Sat, 19 Jul 1997 22:35:06 +0000 (22:35 +0000)]
Moved fiddled with PI to avoid compiler warnings.
curt [Sat, 19 Jul 1997 22:34:02 +0000 (22:34 +0000)]
Moved PI definitions to ../constants.h
Moved random() stuff to ../Utils/ and renamed fg_random()
curt [Fri, 18 Jul 1997 23:41:20 +0000 (23:41 +0000)]
Tweaks for building with Cygnus Win32 compiler.
curt [Fri, 18 Jul 1997 14:28:34 +0000 (14:28 +0000)]
Hacked in some support for wind/turbulence.
curt [Wed, 16 Jul 1997 20:04:42 +0000 (20:04 +0000)]
Minor tweaks to aid Win32 port.
curt [Mon, 14 Jul 1997 16:26:03 +0000 (16:26 +0000)]
Testing/playing -- placed objects randomly across the entire terrain.
curt [Sat, 12 Jul 1997 04:01:14 +0000 (04:01 +0000)]
Added #include <Windows32/Base.h> to help Win32 compiling.
curt [Sat, 12 Jul 1997 03:50:20 +0000 (03:50 +0000)]
Added an #include <Windows32/Base.h> to help compiling for Win32
curt [Sat, 12 Jul 1997 02:27:07 +0000 (02:27 +0000)]
Looking at potential scenery transformation/coordinate system problems.
curt [Sat, 12 Jul 1997 02:24:37 +0000 (02:24 +0000)]
Added ranlib.
curt [Sat, 12 Jul 1997 02:13:04 +0000 (02:13 +0000)]
Add ftime() support for those that don't have gettimeofday()
curt [Fri, 11 Jul 1997 03:23:18 +0000 (03:23 +0000)]
Solved some scenery display/orientation problems. Still have a positioning
(or transformation?) problem.
curt [Fri, 11 Jul 1997 01:29:58 +0000 (01:29 +0000)]
More tweaking of terrian floor.
curt [Thu, 10 Jul 1997 04:26:36 +0000 (04:26 +0000)]
We now can interpolated ground elevation for any position in the grid. We
can use this to enforce a "hard" ground. We still need to enforce some
bounds checking so that we don't try to lookup data points outside the
grid data set.
curt [Thu, 10 Jul 1997 02:22:10 +0000 (02:22 +0000)]
Working on terrain elevation interpolation routine.
curt [Wed, 9 Jul 1997 21:31:08 +0000 (21:31 +0000)]
Working on making the ground "hard."
curt [Tue, 8 Jul 1997 18:20:11 +0000 (18:20 +0000)]
Working on establishing a hard ground.
curt [Mon, 7 Jul 1997 21:02:36 +0000 (21:02 +0000)]
Initial revision.
curt [Mon, 7 Jul 1997 20:59:47 +0000 (20:59 +0000)]
Working on scenery transformations to enable us to fly fluidly over the
poles with no discontinuity/distortion in scenery.
curt [Sat, 5 Jul 1997 20:43:27 +0000 (20:43 +0000)]
renamed mat3 directory to Math so we could add other math related routines.
curt [Fri, 4 Jul 1997 00:17:21 +0000 (00:17 +0000)]
Initial revision.
curt [Thu, 3 Jul 1997 00:51:14 +0000 (00:51 +0000)]
Playing with terrain color.
curt [Sun, 29 Jun 1997 21:19:16 +0000 (21:19 +0000)]
Working on scenery management system.
curt [Sun, 29 Jun 1997 21:16:47 +0000 (21:16 +0000)]
More twiddling with the Scenery Management system.
curt [Sat, 28 Jun 1997 00:49:02 +0000 (00:49 +0000)]
Tweaking Makefile structure ..