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git.mxchange.org Git - flightgear.git/log
curt [Tue, 30 Dec 1997 23:10:19 +0000 (23:10 +0000)]
Calculate lighting parameters here.
curt [Tue, 30 Dec 1997 23:09:40 +0000 (23:09 +0000)]
Worked on winding problem without luck, so back to calling glFrontFace()
3 times for each scenery area.
curt [Tue, 30 Dec 1997 23:09:04 +0000 (23:09 +0000)]
Tweaking initialization sequences.
curt [Tue, 30 Dec 1997 23:08:50 +0000 (23:08 +0000)]
Version 0.21
curt [Tue, 30 Dec 1997 22:22:31 +0000 (22:22 +0000)]
Further integration of event manager.
curt [Tue, 30 Dec 1997 20:47:34 +0000 (20:47 +0000)]
Integrated new event manager with subsystem initializations.
curt [Tue, 30 Dec 1997 20:47:08 +0000 (20:47 +0000)]
Version 0.20
curt [Tue, 30 Dec 1997 16:41:00 +0000 (16:41 +0000)]
Added log at end of file.
curt [Tue, 30 Dec 1997 16:36:40 +0000 (16:36 +0000)]
Merged in Durk's changes ...
curt [Tue, 30 Dec 1997 13:06:56 +0000 (13:06 +0000)]
A couple lighting tweaks ...
curt [Tue, 30 Dec 1997 04:19:22 +0000 (04:19 +0000)]
Initial revision.
curt [Tue, 30 Dec 1997 01:38:37 +0000 (01:38 +0000)]
Switched back to per vertex normals and smooth shading for terrain.
curt [Tue, 23 Dec 1997 04:58:38 +0000 (04:58 +0000)]
Tweaked the sky coloring a bit to build in structures to allow finer rgb
control.
curt [Mon, 22 Dec 1997 23:45:45 +0000 (23:45 +0000)]
First stab at sunset/sunrise sky glow effects.
curt [Mon, 22 Dec 1997 04:14:28 +0000 (04:14 +0000)]
Aligned sky with sun so dusk/dawn effects can be correct relative to the sun.
curt [Fri, 19 Dec 1997 23:34:03 +0000 (23:34 +0000)]
Lot's of tweaking with sky rendering and lighting.
curt [Fri, 19 Dec 1997 16:44:57 +0000 (16:44 +0000)]
Working on scene rendering order and options.
curt [Thu, 18 Dec 1997 23:32:28 +0000 (23:32 +0000)]
First stab at sky dome actually starting to look reasonable. :-)
curt [Thu, 18 Dec 1997 04:07:02 +0000 (04:07 +0000)]
Worked on properly translating and positioning the sky dome.
curt [Wed, 17 Dec 1997 23:14:30 +0000 (23:14 +0000)]
Initial revision.
Begin work on rendering the sky. (Rather than just using a clear screen.)
curt [Wed, 17 Dec 1997 23:13:45 +0000 (23:13 +0000)]
Began working on rendering the sky.
curt [Wed, 17 Dec 1997 23:13:34 +0000 (23:13 +0000)]
Began working on rendering a sky.
curt [Wed, 17 Dec 1997 23:13:17 +0000 (23:13 +0000)]
Changes and tweaks to go to version 0.19 (Plus tweaks to Solaris support)
curt [Wed, 17 Dec 1997 23:12:14 +0000 (23:12 +0000)]
Fixed so moon and sun display lists aren't recreate periodically.
curt [Mon, 15 Dec 1997 23:54:25 +0000 (23:54 +0000)]
Add xgl wrappers for debugging.
Generate terrain normals on the fly.
curt [Mon, 15 Dec 1997 21:03:43 +0000 (21:03 +0000)]
Moved to .../Src/Include/
curt [Mon, 15 Dec 1997 20:59:08 +0000 (20:59 +0000)]
Misc. tweaks.
curt [Fri, 12 Dec 1997 21:41:24 +0000 (21:41 +0000)]
More light/material property tweaking ... still a ways off.
curt [Fri, 12 Dec 1997 19:52:47 +0000 (19:52 +0000)]
Working on lightling and material properties.
curt [Fri, 12 Dec 1997 19:52:32 +0000 (19:52 +0000)]
Solaris tweaks.
curt [Thu, 11 Dec 1997 04:43:53 +0000 (04:43 +0000)]
Fixed sun vector and lighting problems. I thing the moon is now lit
correctly.
curt [Wed, 10 Dec 1997 22:37:34 +0000 (22:37 +0000)]
Prepended "fg" on the name of all global structures that didn't have it yet.
i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
curt [Wed, 10 Dec 1997 01:19:42 +0000 (01:19 +0000)]
Tweaks for verion 0.15 release.
curt [Tue, 9 Dec 1997 05:11:54 +0000 (05:11 +0000)]
Working on tweaking lighting.
curt [Tue, 9 Dec 1997 04:25:25 +0000 (04:25 +0000)]
Working on adding a global lighting params structure.
curt [Mon, 8 Dec 1997 22:54:09 +0000 (22:54 +0000)]
Enabled GL_CULL_FACE.
curt [Mon, 8 Dec 1997 22:51:17 +0000 (22:51 +0000)]
Enhanced to handle ccw and cw tri-stripe winding. This is a temporary
admission of defeat. I will eventually go back and get all the stripes
wound the same way (ccw).
curt [Tue, 25 Nov 1997 23:20:44 +0000 (23:20 +0000)]
Changed planets.dat Planets.dat
curt [Tue, 25 Nov 1997 23:20:22 +0000 (23:20 +0000)]
Initial revision.
curt [Tue, 25 Nov 1997 19:25:27 +0000 (19:25 +0000)]
Changes to integrate Durk's moon/sun code updates + clean up.
curt [Sat, 15 Nov 1997 18:16:34 +0000 (18:16 +0000)]
minor tweaks.
curt [Sat, 15 Nov 1997 18:15:39 +0000 (18:15 +0000)]
Reverse direction of sun vector, so object normals can be more normal.
curt [Fri, 14 Nov 1997 00:26:49 +0000 (00:26 +0000)]
Transform scenery coordinates earlier in pipeline when scenery is being
created, not when it is being loaded. Precalculate normals for each node
as average of the normals of each containing polygon so Garoude shading is
now supportable.
curt [Fri, 31 Oct 1997 04:49:12 +0000 (04:49 +0000)]
Tweaking vertex orders.
curt [Thu, 30 Oct 1997 12:38:35 +0000 (12:38 +0000)]
Working on new scenery subsystem.
curt [Tue, 28 Oct 1997 21:14:54 +0000 (21:14 +0000)]
Initial revision.
curt [Tue, 28 Oct 1997 21:11:22 +0000 (21:11 +0000)]
Organizational changes.
curt [Tue, 28 Oct 1997 21:07:21 +0000 (21:07 +0000)]
Changed GLUT/ -> Main/
curt [Tue, 28 Oct 1997 21:00:20 +0000 (21:00 +0000)]
Changing to new terrain format.
curt [Tue, 28 Oct 1997 20:58:17 +0000 (20:58 +0000)]
Removed to make way for a simpler file loading sceme.
curt [Tue, 28 Oct 1997 20:51:07 +0000 (20:51 +0000)]
Removed to make way for the new adaptive/irregular terrain system.
curt [Tue, 28 Oct 1997 19:35:40 +0000 (19:35 +0000)]
Organizational changes.
curt [Tue, 28 Oct 1997 18:47:27 +0000 (18:47 +0000)]
Initial revision.
curt [Sat, 25 Oct 1997 03:30:02 +0000 (03:30 +0000)]
Misc. tweaks.
curt [Sat, 25 Oct 1997 03:24:21 +0000 (03:24 +0000)]
Incorporated sun, moon, and star positioning code contributed by Durk Talsma.
curt [Sat, 25 Oct 1997 03:18:26 +0000 (03:18 +0000)]
Incorporated sun, moon, and planet position and rendering code contributed
by Durk Talsma.
curt [Sat, 25 Oct 1997 03:16:08 +0000 (03:16 +0000)]
Initial revision of code contributed by Durk Talsma.
curt [Tue, 23 Sep 1997 00:29:27 +0000 (00:29 +0000)]
Tweaks to get things to compile with gcc-win32.
curt [Mon, 22 Sep 1997 14:44:19 +0000 (14:44 +0000)]
Continuing to try to align stars correctly.
curt [Sat, 20 Sep 1997 03:34:25 +0000 (03:34 +0000)]
Still trying to get those durned stars aligned properly.
curt [Thu, 18 Sep 1997 16:20:08 +0000 (16:20 +0000)]
At dusk/dawn add/remove stars in stages.
curt [Tue, 16 Sep 1997 22:14:47 +0000 (22:14 +0000)]
Tweaked time of day lighting equations. Don't draw stars during the day.
curt [Tue, 16 Sep 1997 15:50:29 +0000 (15:50 +0000)]
Working on star alignment and time issues.
curt [Sat, 13 Sep 1997 01:59:45 +0000 (01:59 +0000)]
Mostly working on stars and generating sidereal time for accurate star
placement.
curt [Fri, 5 Sep 1997 14:17:26 +0000 (14:17 +0000)]
More tweaking with stars.
curt [Fri, 5 Sep 1997 01:35:53 +0000 (01:35 +0000)]
Working on getting stars right.
curt [Thu, 4 Sep 1997 02:17:18 +0000 (02:17 +0000)]
Shufflin' stuff.
curt [Fri, 29 Aug 1997 18:03:19 +0000 (18:03 +0000)]
Initial revision.
curt [Fri, 29 Aug 1997 17:55:27 +0000 (17:55 +0000)]
Worked on properly aligning the stars.
curt [Wed, 27 Aug 1997 21:32:23 +0000 (21:32 +0000)]
Restructured view calculation code. Added stars.
curt [Wed, 27 Aug 1997 21:31:27 +0000 (21:31 +0000)]
Added views.[ch]
curt [Wed, 27 Aug 1997 21:31:17 +0000 (21:31 +0000)]
Initial revision.
curt [Wed, 27 Aug 1997 03:34:48 +0000 (03:34 +0000)]
Initial revisio.
curt [Wed, 27 Aug 1997 03:29:38 +0000 (03:29 +0000)]
Changed naming scheme of basic shared structures.
curt [Mon, 25 Aug 1997 20:27:21 +0000 (20:27 +0000)]
Merged in initial HUD and Joystick code.
curt [Sat, 23 Aug 1997 11:37:12 +0000 (11:37 +0000)]
Initial revision.
curt [Sat, 23 Aug 1997 01:46:20 +0000 (01:46 +0000)]
Initial revision.
curt [Fri, 22 Aug 1997 21:34:32 +0000 (21:34 +0000)]
Doing a bit of reorganizing and house cleaning.
curt [Tue, 19 Aug 1997 23:55:03 +0000 (23:55 +0000)]
Worked on better simulating real lighting.
curt [Sat, 16 Aug 1997 12:22:38 +0000 (12:22 +0000)]
Working on improving the lighting/shading.
curt [Sat, 16 Aug 1997 12:22:17 +0000 (12:22 +0000)]
Tweaks for new version.
curt [Wed, 13 Aug 1997 21:55:59 +0000 (21:55 +0000)]
Initial revision.
curt [Wed, 13 Aug 1997 20:24:56 +0000 (20:24 +0000)]
Changes due to changing sunpos interface.
curt [Wed, 13 Aug 1997 20:24:22 +0000 (20:24 +0000)]
Changed default detail level.
curt [Wed, 13 Aug 1997 20:23:49 +0000 (20:23 +0000)]
The interface to sunpos now updates a global structure rather than returning
current sun position.
curt [Wed, 13 Aug 1997 20:22:55 +0000 (20:22 +0000)]
Renamed OpenGL/ to GLUT/
curt [Wed, 6 Aug 1997 21:08:32 +0000 (21:08 +0000)]
Sun position now *really* works (I think) ... I still have sun time warping
code in place, probably should remove it soon.
curt [Wed, 6 Aug 1997 15:41:26 +0000 (15:41 +0000)]
Working on correct sun position.
curt [Wed, 6 Aug 1997 00:24:22 +0000 (00:24 +0000)]
Working on correct real time sun lighting.
curt [Mon, 4 Aug 1997 20:25:15 +0000 (20:25 +0000)]
Organizational tweaking.
curt [Mon, 4 Aug 1997 17:08:11 +0000 (17:08 +0000)]
Testing cvs on IRIX 6.x
curt [Sat, 2 Aug 1997 19:11:47 +0000 (19:11 +0000)]
Incorporated mesh2GL.c into Scenery/mesh.c
curt [Sat, 2 Aug 1997 19:10:12 +0000 (19:10 +0000)]
Incorporated mesh2GL.c into mesh.c
curt [Sat, 2 Aug 1997 18:45:00 +0000 (18:45 +0000)]
Renamed GLmain.c GLUTmain.c
curt [Sat, 2 Aug 1997 18:41:14 +0000 (18:41 +0000)]
Old stuff ... removed.
curt [Sat, 2 Aug 1997 16:23:47 +0000 (16:23 +0000)]
Misc. tweaks.
curt [Fri, 1 Aug 1997 19:43:33 +0000 (19:43 +0000)]
Making progress with coordinate system overhaul.
curt [Fri, 1 Aug 1997 15:28:44 +0000 (15:28 +0000)]
Added sunpos.c
curt [Fri, 1 Aug 1997 15:27:56 +0000 (15:27 +0000)]
Initial revision.
curt [Thu, 31 Jul 1997 23:19:33 +0000 (23:19 +0000)]
Initial revision.