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curt [Wed, 21 Jan 1998 17:59:05 +0000 (17:59 +0000)]
Uncomment lines to remove several intermediate files.
curt [Wed, 21 Jan 1998 02:55:42 +0000 (02:55 +0000)]
Incorporated new make system from Bob Kuehne <rpk@sgi.com>.
curt [Mon, 19 Jan 1998 19:51:06 +0000 (19:51 +0000)]
A couple final pre-release tweaks.
curt [Sat, 17 Jan 1998 01:25:39 +0000 (01:25 +0000)]
Added support for shared normals.
curt [Thu, 15 Jan 1998 21:33:32 +0000 (21:33 +0000)]
Assembling triangles and building a new .node file with the proper shared
vertices now works. Now we just have to use the shared normals and we'll
be all set.
curt [Thu, 15 Jan 1998 02:50:08 +0000 (02:50 +0000)]
Tweaked to add next stage.
curt [Thu, 15 Jan 1998 02:49:25 +0000 (02:49 +0000)]
Misc. housekeeping.
curt [Thu, 15 Jan 1998 02:45:25 +0000 (02:45 +0000)]
Initial revision.
curt [Wed, 14 Jan 1998 15:55:34 +0000 (15:55 +0000)]
Finished splittris, started assemtris.
curt [Wed, 14 Jan 1998 15:54:42 +0000 (15:54 +0000)]
Initial revision completed.
curt [Wed, 14 Jan 1998 02:15:51 +0000 (02:15 +0000)]
Updated front end script to keep plugging away on tile fitting.
curt [Wed, 14 Jan 1998 02:11:30 +0000 (02:11 +0000)]
Initial revision.
curt [Mon, 12 Jan 1998 20:42:07 +0000 (20:42 +0000)]
Working on fitting tiles together in a seamless manner.
curt [Mon, 12 Jan 1998 02:42:00 +0000 (02:42 +0000)]
Average up to five triangles per vertex instead of three.
curt [Fri, 9 Jan 1998 23:06:46 +0000 (23:06 +0000)]
Initial revision.
curt [Fri, 9 Jan 1998 23:03:05 +0000 (23:03 +0000)]
Restructured to split 1deg x 1deg dem's into 64 subsections.
curt [Wed, 10 Dec 1997 01:18:25 +0000 (01:18 +0000)]
Initial revision.
curt [Mon, 8 Dec 1997 22:32:24 +0000 (22:32 +0000)]
Added -L/usr/X11R6/lib to link command.
curt [Mon, 8 Dec 1997 22:30:45 +0000 (22:30 +0000)]
Initial revision.
curt [Mon, 8 Dec 1997 19:28:54 +0000 (19:28 +0000)]
Initial revision.
curt [Mon, 8 Dec 1997 19:17:50 +0000 (19:17 +0000)]
Fixed a type in the normal generation code.
curt [Tue, 2 Dec 1997 13:13:32 +0000 (13:13 +0000)]
Fixed problem with averaged vertex normals.
curt [Tue, 2 Dec 1997 13:12:07 +0000 (13:12 +0000)]
Updated to fix every node.
curt [Thu, 27 Nov 1997 00:18:26 +0000 (00:18 +0000)]
Added FixNode
curt [Thu, 27 Nov 1997 00:17:32 +0000 (00:17 +0000)]
Initial revision.
curt [Sat, 15 Nov 1997 18:05:05 +0000 (18:05 +0000)]
minor tweaks ...
curt [Fri, 14 Nov 1997 00:31:06 +0000 (00:31 +0000)]
Abandon Tri2terrain ... replace with Tri2obj so we can use an existing
tri-stripper.
curt [Fri, 14 Nov 1997 00:29:13 +0000 (00:29 +0000)]
Transform scenery coordinates at this point in pipeline when scenery is
being translated to .obj format, not when it is being loaded into the end
renderer. Precalculate normals for each node as average of the normals
of each containing polygon so Garoude shading is now supportable.
curt [Wed, 29 Oct 1997 23:05:14 +0000 (23:05 +0000)]
Initial revision.
curt [Mon, 20 Oct 1997 21:35:12 +0000 (21:35 +0000)]
Initial revision.
curt [Mon, 20 Oct 1997 19:52:18 +0000 (19:52 +0000)]
Initial revision.