]>
git.mxchange.org Git - simgear.git/log
frohlich [Sat, 2 Dec 2006 15:56:55 +0000 (15:56 +0000)]
Modified Files:
interpolater.cxx interpolater.hxx: Enable reading tables directly
from our dom like tree.
frohlich [Mon, 27 Nov 2006 17:11:35 +0000 (17:11 +0000)]
Modified Files:
simgear/scene/sky/oursun.cxx: Fix the 'sun has wrong size' bug.
Thanks to Mark Akermann.
frohlich [Tue, 21 Nov 2006 18:44:54 +0000 (18:44 +0000)]
Modified Files:
simgear/math/interpolater.cxx simgear/math/interpolater.hxx
simgear/props/condition.cxx simgear/props/condition.hxx
simgear/scene/model/animation.cxx
simgear/scene/model/animation.hxx: Optimize interpolation table
lookup by using a std::map.
frohlich [Tue, 21 Nov 2006 18:39:57 +0000 (18:39 +0000)]
Modified Files:
SGVec2.hxx SGVec3.hxx SGVec4.hxx: Implement min/max for vectors
frohlich [Mon, 20 Nov 2006 18:19:02 +0000 (18:19 +0000)]
Modified Files:
model.cxx: Tweak model optimizations
frohlich [Mon, 20 Nov 2006 18:17:56 +0000 (18:17 +0000)]
Modified Files:
placementtrans.cxx placementtrans.hxx: Make use of that view
information in the update visitor
frohlich [Mon, 20 Nov 2006 18:15:34 +0000 (18:15 +0000)]
Modified Files:
SGUpdateVisitor.hxx: Store some view imformation in the
update visitor.
fredb [Sat, 18 Nov 2006 18:58:51 +0000 (18:58 +0000)]
Mac fix from Ima Sudonim
frohlich [Tue, 14 Nov 2006 21:15:20 +0000 (21:15 +0000)]
Modified Files:
VC8/SimGear.vcproj: Import buildsystem from Olaf Flebbe
frohlich [Tue, 14 Nov 2006 21:09:44 +0000 (21:09 +0000)]
Modified Files:
animation.hxx animation.cxx: Improove material/texture/blend animation
frohlich [Sun, 12 Nov 2006 10:32:42 +0000 (10:32 +0000)]
Modified Files:
animation.cxx animation.hxx: Fix crash on A-10 load
frohlich [Sun, 12 Nov 2006 07:28:59 +0000 (07:28 +0000)]
Modified Files:
model.cxx: Leave it to osg when to do mipmapping.
frohlich [Sun, 12 Nov 2006 07:23:42 +0000 (07:23 +0000)]
Modified Files:
model.cxx: Reset the database path past the whole model is loaded
frohlich [Sun, 12 Nov 2006 07:22:44 +0000 (07:22 +0000)]
Modified Files:
SGQuat.hxx: Make const method const
frohlich [Fri, 10 Nov 2006 05:30:37 +0000 (05:30 +0000)]
Modified Files:
simgear/scene/material/mat.cxx
simgear/scene/material/matlib.cxx simgear/scene/sky/cloud.cxx
simgear/scene/sky/dome.cxx simgear/scene/sky/moon.cxx
simgear/scene/sky/oursun.cxx simgear/scene/sky/sphere.cxx
simgear/scene/sky/stars.cxx simgear/scene/tgdb/apt_signs.cxx
simgear/scene/tgdb/leaf.cxx simgear/scene/tgdb/leaf.hxx
simgear/scene/tgdb/obj.cxx simgear/scene/tgdb/pt_lights.cxx
simgear/scene/util/SGDebugDrawCallback.hxx
simgear/screen/Makefile.am: Use color arrays for every geode.
Just use osg::Material instead of osg::Material and the associated
mode.
frohlich [Thu, 9 Nov 2006 05:42:06 +0000 (05:42 +0000)]
Modified Files:
scene/model/model.cxx: Next step in direction liveries
fredb [Tue, 7 Nov 2006 21:31:17 +0000 (21:31 +0000)]
copysign is already in compiler.h
frohlich [Tue, 7 Nov 2006 17:49:36 +0000 (17:49 +0000)]
Modified Files:
simgear/screen/extensions.cxx simgear/screen/extensions.hxx: Avoid
the assumption that with glx-1.4 glXGetProcAddress is available -
use dlsym to get that function.
fredb [Tue, 7 Nov 2006 07:22:48 +0000 (07:22 +0000)]
This class is for plib only
frohlich [Tue, 7 Nov 2006 06:40:35 +0000 (06:40 +0000)]
Modified Files:
mat.cxx: Fix dark scenery problem.
frohlich [Tue, 7 Nov 2006 06:02:47 +0000 (06:02 +0000)]
Modified Files:
simgear/Makefile.am: Make 'make distclean' work
frohlich [Tue, 7 Nov 2006 05:55:46 +0000 (05:55 +0000)]
Modified Files:
projects/VC8/SimGear.vcproj: Olaf Flebbe: updated project files
frohlich [Tue, 7 Nov 2006 05:47:00 +0000 (05:47 +0000)]
Modified Files:
simgear/scene/util/SGUpdateVisitor.hxx: Only traverse active
children.
frohlich [Tue, 7 Nov 2006 05:46:25 +0000 (05:46 +0000)]
Modified Files:
simgear/scene/util/SGDebugDrawCallback.hxx
simgear/math/SGQuat.hxx: Olaf Flebbe: Make it compile on some more
win32 variants.
fredb [Mon, 6 Nov 2006 21:59:02 +0000 (21:59 +0000)]
Don't try to load textures when no name is given
fredb [Fri, 3 Nov 2006 18:08:46 +0000 (18:08 +0000)]
Attempt to fix the APIENTRY problem. It looks like a problem in OSG, or a conflict between OSG and plib/pui
fredb [Fri, 3 Nov 2006 10:04:58 +0000 (10:04 +0000)]
For some reason I don't know yet, the APIENTRY stuff in osg/GL is broken for some files. Include the real windows.h until we find why.
fredb [Fri, 3 Nov 2006 09:57:02 +0000 (09:57 +0000)]
add copysign definition for MSVC
fredb [Thu, 2 Nov 2006 17:40:54 +0000 (17:40 +0000)]
Win32 compilation fix
frohlich [Thu, 2 Nov 2006 13:37:23 +0000 (13:37 +0000)]
Modified Files:
SGMath.hxx: Attempt to help IRIX builds
frohlich [Thu, 2 Nov 2006 06:15:14 +0000 (06:15 +0000)]
Modified Files:
projects/VC8/SimGear.sln projects/VC8/SimGear.vcproj: Import Olafs
project files
frohlich [Wed, 1 Nov 2006 21:25:21 +0000 (21:25 +0000)]
Modified Files:
Makefile.am SGMath.hxx SGMathFwd.hxx SGMatrix.hxx SGQuat.hxx
Added Files:
SGVec2.hxx
Improove the matrix functions. Improove the quaterion functions.
Add the 2d vector.
mfranz [Wed, 1 Nov 2006 21:24:24 +0000 (21:24 +0000)]
+ .deps/
frohlich [Tue, 31 Oct 2006 06:26:50 +0000 (06:26 +0000)]
Modified Files:
simgear/scene/model/Makefile.am
simgear/scene/model/animation.cxx
simgear/scene/model/animation.hxx
simgear/scene/model/modellib.cxx
simgear/scene/model/modellib.hxx
Removed Files:
simgear/scene/model/personality.cxx
simgear/scene/model/personality.hxx:
Updates to the animation system.
Personality can be implemented easier now
frohlich [Tue, 31 Oct 2006 06:14:38 +0000 (06:14 +0000)]
Modified Files:
Makefile.am SGStateAttributeVisitor.hxx
SGTextureStateAttributeVisitor.hxx
Added Files:
SGStateAttributeVisitor.cxx SGTextureStateAttributeVisitor.cxx:
Move implementation into cxx files
frohlich [Tue, 31 Oct 2006 05:37:45 +0000 (05:37 +0000)]
Modified Files:
simgear/math/SGQuat.hxx: Initialize with zero not with null pointer
frohlich [Tue, 31 Oct 2006 05:36:50 +0000 (05:36 +0000)]
Modified Files:
simgear/screen/extensions.cxx simgear/screen/extensions.hxx:
use glXGetProcAddress if approriate
frohlich [Tue, 31 Oct 2006 05:33:48 +0000 (05:33 +0000)]
Modified Files:
simgear/timing/timestamp.hxx: Remove reimplemented default
implementations
frohlich [Mon, 30 Oct 2006 19:56:09 +0000 (19:56 +0000)]
Modified Files:
configure.ac: Add a configure flag for osg
mfranz [Sun, 29 Oct 2006 20:08:27 +0000 (20:08 +0000)]
Makefile(.in)
frohlich [Sun, 29 Oct 2006 19:27:08 +0000 (19:27 +0000)]
Modified Files:
configure.ac simgear/environment/visual_enviro.cxx
simgear/ephemeris/ephemeris.cxx
simgear/ephemeris/ephemeris.hxx simgear/ephemeris/stardata.cxx
simgear/ephemeris/stardata.hxx simgear/math/SGMatrix.hxx
simgear/math/SGQuat.hxx simgear/math/SGVec3.hxx
simgear/math/SGVec4.hxx simgear/scene/Makefile.am
simgear/scene/material/mat.cxx simgear/scene/material/mat.hxx
simgear/scene/material/matlib.cxx
simgear/scene/material/matlib.hxx
simgear/scene/material/matmodel.cxx
simgear/scene/material/matmodel.hxx
simgear/scene/model/Makefile.am
simgear/scene/model/animation.cxx
simgear/scene/model/animation.hxx
simgear/scene/model/custtrans.hxx
simgear/scene/model/model.cxx simgear/scene/model/model.hxx
simgear/scene/model/modellib.cxx
simgear/scene/model/modellib.hxx
simgear/scene/model/personality.cxx
simgear/scene/model/personality.hxx
simgear/scene/model/placement.cxx
simgear/scene/model/placement.hxx
simgear/scene/model/placementtrans.cxx
simgear/scene/model/placementtrans.hxx
simgear/scene/model/shadanim.cxx
simgear/scene/model/shadowvolume.hxx
simgear/scene/sky/cloud.cxx simgear/scene/sky/cloud.hxx
simgear/scene/sky/cloudfield.cxx simgear/scene/sky/dome.cxx
simgear/scene/sky/dome.hxx simgear/scene/sky/moon.cxx
simgear/scene/sky/moon.hxx simgear/scene/sky/newcloud.cxx
simgear/scene/sky/oursun.cxx simgear/scene/sky/oursun.hxx
simgear/scene/sky/sky.cxx simgear/scene/sky/sky.hxx
simgear/scene/sky/sphere.cxx simgear/scene/sky/sphere.hxx
simgear/scene/sky/stars.cxx simgear/scene/sky/stars.hxx
simgear/scene/tgdb/apt_signs.cxx
simgear/scene/tgdb/apt_signs.hxx simgear/scene/tgdb/leaf.cxx
simgear/scene/tgdb/leaf.hxx simgear/scene/tgdb/obj.cxx
simgear/scene/tgdb/obj.hxx simgear/scene/tgdb/pt_lights.cxx
simgear/scene/tgdb/pt_lights.hxx
simgear/scene/tgdb/userdata.cxx
simgear/scene/tgdb/userdata.hxx simgear/scene/tgdb/vasi.hxx
simgear/screen/jpgfactory.cxx simgear/screen/tr.cxx
simgear/structure/Makefile.am simgear/threads/SGThread.hxx
Added Files:
simgear/scene/util/Makefile.am
simgear/scene/util/SGDebugDrawCallback.hxx
simgear/scene/util/SGNodeMasks.hxx
simgear/scene/util/SGStateAttributeVisitor.hxx
simgear/scene/util/SGTextureStateAttributeVisitor.hxx
simgear/scene/util/SGUpdateVisitor.hxx
Removed Files:
simgear/screen/ssgEntityArray.cxx
simgear/screen/ssgEntityArray.hxx
simgear/structure/ssgSharedPtr.hxx
Big BLOB on the way to OSG.
curt [Sat, 28 Oct 2006 22:12:48 +0000 (22:12 +0000)]
wim van hoydonck:
Updated to World Magnetic Model 2005.
mfranz [Tue, 24 Oct 2006 20:28:08 +0000 (20:28 +0000)]
- don't need a guarded pointer here
- shorten variable, fix indentation
mfranz [Tue, 24 Oct 2006 19:44:38 +0000 (19:44 +0000)]
allow to switch on/off at runtime a whole imported <model> via <condition>:
<model>
<path>some/model.xml</path>
<condition>
<property>model/switch</property>
</condition>
</model>
Of course, one could add "select" animations for all <object-name> in the
<model>, but this is tedious and can hardly be done e.g. for all
objects in all instruments in $FG_ROOT/Aircraft/Instruments-3d/ etc.
The feature will be used in the bo105, so that civilian variants can
have a HSI instrument, where military variants have a TACAN etc.
durk [Sun, 22 Oct 2006 19:42:17 +0000 (19:42 +0000)]
Compile time fixes needed to build SimGear on recent cygwin versions.
durk [Sun, 22 Oct 2006 19:41:16 +0000 (19:41 +0000)]
Make configuration script compatible with "home-built" openal libraries
on cygwin.
mfranz [Sun, 22 Oct 2006 13:08:09 +0000 (13:08 +0000)]
- // This will come back and remove
- // the current item each time. Is
- // that OK?
No, it is not OK. This messes up the vector and confuses the iterator.
And it leads to crashes. Better read the vector in reverse order.
curt [Thu, 19 Oct 2006 03:36:22 +0000 (03:36 +0000)]
Step #1 towards abandoning the original point lighting scheme in favor of
sprite based lighting.
frohlich [Sat, 30 Sep 2006 07:11:16 +0000 (07:11 +0000)]
Modified Files:
SimGear.vcproj: Import changes from Olaf
durk [Sat, 30 Sep 2006 05:11:25 +0000 (05:11 +0000)]
Memory leak fix.
fredb [Wed, 27 Sep 2006 20:16:32 +0000 (20:16 +0000)]
Win32 only : Don't alloc a console when it is not needed
fredb [Sat, 2 Sep 2006 11:21:22 +0000 (11:21 +0000)]
Add a simple program to benchmark SGTimeStamp::stamp()
fredb [Thu, 31 Aug 2006 18:26:45 +0000 (18:26 +0000)]
Make the SGTimeStamp behave under Windows just like for other environments
fredb [Mon, 28 Aug 2006 19:38:23 +0000 (19:38 +0000)]
Use getNodeValue as initially planned
ehofman [Mon, 28 Aug 2006 18:53:36 +0000 (18:53 +0000)]
MispPro requires an explicit declaration.
curt [Sat, 26 Aug 2006 14:02:17 +0000 (14:02 +0000)]
Frederic Bouvier:
Make line feed behavior consistent between linux/windows.
fredb [Fri, 25 Aug 2006 19:25:56 +0000 (19:25 +0000)]
Better encapsulation for personality
mfranz [Thu, 24 Aug 2006 23:03:52 +0000 (23:03 +0000)]
compile (gcc 4.1.0)
("In member function 'T SGPersonalityParameter<T>::shuffle()':
28: error: there are no arguments to 'sg_random' that depend on a template
parameter, so a declaration of 'sg_random' must be available")
fredb [Thu, 24 Aug 2006 22:46:40 +0000 (22:46 +0000)]
Reorganize personality parameters and add personality to translate, blend and scale animations
frohlich [Tue, 8 Aug 2006 05:05:09 +0000 (05:05 +0000)]
Remove duplicate linker line in the resulting Makefile
fredb [Sun, 30 Jul 2006 21:02:36 +0000 (21:02 +0000)]
Win32 fix
frohlich [Sun, 30 Jul 2006 07:48:06 +0000 (07:48 +0000)]
Remove fastmath funktions like discussed on the list.
Add a new header with forward declarations of the SGMath stuff.
frohlich [Thu, 27 Jul 2006 16:34:32 +0000 (16:34 +0000)]
Clean up scenery center handling.
durk [Thu, 27 Jul 2006 05:15:20 +0000 (05:15 +0000)]
Mark's dynamic sun color changes.
curt [Fri, 21 Jul 2006 15:45:01 +0000 (15:45 +0000)]
Additional functionality for animated point lights (i.e. approach light
rabbits, REIL, VASI/PAPI, etc.)
This allows the calling layer (i.e. FlightGear) better control over the use
of OpenGL point drawing extensions.
curt [Wed, 12 Jul 2006 15:08:00 +0000 (15:08 +0000)]
Updated dist content.
mfranz [Wed, 5 Jul 2006 09:31:36 +0000 (09:31 +0000)]
remove the last redundant "delete" check in all of fgfs/sg (except JSBSim)
andy [Wed, 5 Jul 2006 02:52:06 +0000 (02:52 +0000)]
The previous update (and, embarassingly, the "nasal 1.0" release I
announced on Freshmeat.net) was broken. This is the proper
break/continue fix.
andy [Mon, 3 Jul 2006 05:13:27 +0000 (05:13 +0000)]
Been hacking at Nasal recently:
Fix bug with break/continue inside of a foreach or forindex: Don't pop
the vector/index inside OP_EACH, do it at the end of the loop.
In the process, discovered and fixed a scary corruption issue with
continue; it never really worked right, although simple usage was
likely to get away without crashing. Both the continue's OP_BREAK and
the cleanup code at the end of a loop would pop the "mark" stack,
leading to an underflow. Introduced an OP_CONTINUE which adjusts
stack but doesn't change markTop
Re-inline the PUSH macro. This thing is called all over the place
from the inner loop. If the problem is intra-expression side effects,
then just use another expression in the macro.
Return an empty vector when requesting zero-length subvec, not nil
Have call() return the call stack in the error vector; see docs on
plausible.org/nasal or ask Andy about this feature.
Default closure()'s level argument to zero, not nil
Add an optional "file name" argument to compile()
mfranz [Sat, 1 Jul 2006 20:06:05 +0000 (20:06 +0000)]
actually query the <condition> that is already set up in SGShaderAnimation
mfranz [Sun, 25 Jun 2006 11:55:56 +0000 (11:55 +0000)]
add knots <-> feet-per-second conversion constants
fredb [Sat, 17 Jun 2006 22:02:32 +0000 (22:02 +0000)]
Compile again on Win32 platforms
frohlich [Sat, 17 Jun 2006 16:04:28 +0000 (16:04 +0000)]
Make at least the header aliasing safe.
frohlich [Sat, 17 Jun 2006 16:04:05 +0000 (16:04 +0000)]
Make it compile with gcc-3.3.6
fredb [Fri, 16 Jun 2006 10:03:38 +0000 (10:03 +0000)]
Compile again on Win32 platforms
mfranz [Fri, 16 Jun 2006 09:29:54 +0000 (09:29 +0000)]
add float_to_int() rounding function from Cockpit/hud_opts.hxx. The original
file said "(c) FlightGear Project" and "probably written by Norman Vine".
frohlich [Thu, 15 Jun 2006 19:13:24 +0000 (19:13 +0000)]
Add dist and distSqr functions
frohlich [Thu, 15 Jun 2006 19:12:57 +0000 (19:12 +0000)]
Remove unused extern decls
frohlich [Thu, 15 Jun 2006 08:52:21 +0000 (08:52 +0000)]
Remove deprecated, now unused functions.
frohlich [Thu, 15 Jun 2006 08:27:31 +0000 (08:27 +0000)]
Small cleanups to the SGGeo[dc] classes, provide more hooks to use them directly
frohlich [Thu, 15 Jun 2006 06:14:46 +0000 (06:14 +0000)]
Use function argument in va_start instead of local variable.
frohlich [Sun, 11 Jun 2006 13:59:59 +0000 (13:59 +0000)]
Remove now unused function
frohlich [Sun, 11 Jun 2006 13:30:59 +0000 (13:30 +0000)]
Modified Files:
simgear/scene/material/mat.cxx simgear/scene/material/mat.hxx
simgear/scene/material/matlib.cxx
simgear/scene/material/matlib.hxx simgear/scene/tgdb/leaf.cxx
simgear/scene/tgdb/obj.cxx
Attach userdata to groundtile scenegraph leafs that contains
a SGMaterial reference to the material of that leaf.
Add (physical) material properties to the material definitions.
Plug a memory leak with GlyphSigns.
frohlich [Thu, 8 Jun 2006 05:54:23 +0000 (05:54 +0000)]
Preliminary material lookup hooks - still unoptimized.
mfranz [Wed, 24 May 2006 10:16:09 +0000 (10:16 +0000)]
whoops, sorry (Yes, it *was* tested, but then I made another "trivial"
change and ...)
mfranz [Wed, 24 May 2006 09:37:44 +0000 (09:37 +0000)]
if we are going to die we better tell all our listeners
mfranz [Mon, 8 May 2006 11:31:16 +0000 (11:31 +0000)]
add optional position argument to SGRoute::add_waypoint(). Default is -1,
which appends the WP like it used to. Valid vector indices insert the WP
at this position.
fredb [Thu, 4 May 2006 05:58:59 +0000 (05:58 +0000)]
Mac fix
fredb [Sat, 29 Apr 2006 08:09:51 +0000 (08:09 +0000)]
Fix the initial texture path problem. Loaders are setting the one given to ssgLoad as the default one behind our back :-(
fredb [Fri, 28 Apr 2006 18:05:46 +0000 (18:05 +0000)]
Redefine the default PLIB loader behavior : don't clear the texture cache after every model load
mfranz [Fri, 28 Apr 2006 15:43:13 +0000 (15:43 +0000)]
add method to delete any waypoint (last waypoint if n is out of range)
frohlich [Tue, 25 Apr 2006 18:47:37 +0000 (18:47 +0000)]
Pigeons remaining fix for the soundmanager crashes.
mfranz [Sat, 22 Apr 2006 13:41:06 +0000 (13:41 +0000)]
thanks to Erik's texture map I can now drop empty.rgb altogether and just
specify the same texture in the "foo.lighted" and "foo.unlighted" material
entry. This also allows to drop the state cloning and thereby solves the
most urgent apt_signs.cxx TODO. :-)
ehofman [Sat, 22 Apr 2006 09:38:14 +0000 (09:38 +0000)]
Add a texture cache mechanism. Fortunately this oly seems affective for empty.rgb ...
mfranz [Thu, 20 Apr 2006 17:46:40 +0000 (17:46 +0000)]
don't allow new command name to overwrite material name
mfranz [Thu, 20 Apr 2006 16:06:00 +0000 (16:06 +0000)]
- don't use hard-coded emission values for unlighted signs, but load both
states from material.xml (separate <material> entries for now)
- clone state less often: not once per sign element, but once per material
switch (TODO: clone only once per material)
mfranz [Thu, 20 Apr 2006 15:20:40 +0000 (15:20 +0000)]
fix "unknown.rgb" path (the wrong path was the reason why we always only
got plib's lowres red-white chequer-board pattern along with an error
message, and not ours ... which is much prettier, but also bigger.
(Should we downscale it?)
mfranz [Mon, 17 Apr 2006 11:29:01 +0000 (11:29 +0000)]
make headers include headers they depend on, don't rely on the c(xx)
file to do that. (This is a requirement for header precompiling.)
mfranz [Fri, 14 Apr 2006 14:50:08 +0000 (14:50 +0000)]
rename OBJECT_TAXI_SIGN to OBJECT_SIGN. This isn't about taxi signs any
more, but all sorts of signs. Now is the best time to get rid of a
misleading name.
mfranz [Wed, 12 Apr 2006 20:27:38 +0000 (20:27 +0000)]
add <condition> support to textranslate & texrotate animation