From fa9d78ffb693bbd87904ec4f1f6804ec5b64bde2 Mon Sep 17 00:00:00 2001 From: curt Date: Mon, 26 Jan 1998 15:54:28 +0000 Subject: [PATCH] Added a "skirt" to try to help hide gaps between scenery and sky. This will have to be revisited in the future. --- Astro/sky.c | 33 ++++++++++++++++++++++++++++++--- 1 file changed, 30 insertions(+), 3 deletions(-) diff --git a/Astro/sky.c b/Astro/sky.c index 282664bb..fd450831 100644 --- a/Astro/sky.c +++ b/Astro/sky.c @@ -55,17 +55,24 @@ /* in meters of course */ #define CENTER_ELEV 25000.0 + #define INNER_RADIUS 50000.0 #define INNER_ELEV 20000.0 + #define MIDDLE_RADIUS 70000.0 #define MIDDLE_ELEV 8000.0 + #define OUTER_RADIUS 80000.0 #define OUTER_ELEV 0.0 +#define BOTTOM_RADIUS 50000.0 +#define BOTTOM_ELEV -2000.0 + static float inner_vertex[12][3]; static float middle_vertex[12][3]; static float outer_vertex[12][3]; +static float bottom_vertex[12][3]; static float inner_color[12][4]; static float middle_color[12][4]; @@ -97,6 +104,9 @@ void fgSkyVerticesInit( void ) { outer_vertex[i][1] = sin((double)theta) * OUTER_RADIUS; outer_vertex[i][2] = OUTER_ELEV; + bottom_vertex[i][0] = cos((double)theta) * BOTTOM_RADIUS; + bottom_vertex[i][1] = sin((double)theta) * BOTTOM_RADIUS; + bottom_vertex[i][2] = BOTTOM_ELEV; } } @@ -325,15 +335,32 @@ void fgSkyRender( void ) { xglVertex3fv( middle_vertex[0] ); xglEnd(); + /* Draw the bottom skirt */ + xglBegin( GL_TRIANGLE_STRIP ); + for ( i = 0; i < 12; i++ ) { + xglColor4fv( l->fog_color ); + xglVertex3fv( bottom_vertex[i] ); + xglColor4fv( outer_color[i] ); + xglVertex3fv( outer_vertex[i] ); + } + xglColor4fv( l->fog_color ); + xglVertex3fv( bottom_vertex[0] ); + xglColor4fv( outer_color[0] ); + xglVertex3fv( outer_vertex[0] ); + xglEnd(); xglPopMatrix(); } /* $Log$ -/* Revision 1.3 1998/01/19 19:26:59 curt -/* Merged in make system changes from Bob Kuehne -/* This should simplify things tremendously. +/* Revision 1.4 1998/01/26 15:54:28 curt +/* Added a "skirt" to try to help hide gaps between scenery and sky. This will +/* have to be revisited in the future. /* + * Revision 1.3 1998/01/19 19:26:59 curt + * Merged in make system changes from Bob Kuehne + * This should simplify things tremendously. + * * Revision 1.2 1998/01/19 18:40:17 curt * Tons of little changes to clean up the code and to remove fatal errors * when building with the c++ compiler. -- 2.39.2