From 1acc536de1ddada77f7b3d27f58335cf139dc9c9 Mon Sep 17 00:00:00 2001 From: durk Date: Sat, 17 Nov 2007 13:46:35 +0000 Subject: [PATCH] Changed to use getId() instead of using a direct iterator comparison, because MSVC8 crashed on that. --- src/Airports/groundnetwork.cxx | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/Airports/groundnetwork.cxx b/src/Airports/groundnetwork.cxx index 925c6e068..99c9d9cd3 100644 --- a/src/Airports/groundnetwork.cxx +++ b/src/Airports/groundnetwork.cxx @@ -883,7 +883,7 @@ void FGGroundNetwork::checkSpeedAdjustment(int id, double lat, return; else current->setWaitsForId(closest->getId()); - if (closest != current) + if (closest->getId() != current->getId()) current->setSpeedAdjustment(closest->getSpeed()* (mindist/100)); else current->setSpeedAdjustment(0); // This can only happen when the user aircraft is the one closest @@ -942,7 +942,7 @@ void FGGroundNetwork::checkHoldPosition(int id, double lat, for (i = activeTraffic.begin(); i != activeTraffic.end(); i++) { - if (i != current) + if (i->getId() != current->getId()) { int node = current->crosses(this, *i); if (node != -1) -- 2.39.5