From 1aff2f2969b0982b7aeab7f7e6769a361e1b9f05 Mon Sep 17 00:00:00 2001 From: curt Date: Fri, 15 Dec 2000 23:39:58 +0000 Subject: [PATCH] Ready for 0.7.6 release. --- NEWS | 41 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 41 insertions(+) diff --git a/NEWS b/NEWS index 6e1fe0d61..6efc78a2a 100644 --- a/NEWS +++ b/NEWS @@ -1,3 +1,44 @@ +New in 0.7.6 +* December 15, 2000 +* Added night ground cover lights with user controllable densities on + a per texture basis. Lights have a bit of a "fog punch through" effect. +* Support added for "shaped" instrument panels. +* Added support for virtual panels that are larger than the screen + space which can scroll. +* Added waypoint and route flying support to the autopilot and HUD. +* New highly detailed runway textures with accurate markings. +* Added a basic piston engine model, with support for rpm, egt, cht, mp, + and mixture. +* Many tweaks and improvements to the c172 instrument panel. +* Corrections and additions to the airport and navaid database. +* Added an external interface to the property manager so you can + "telnet" into a running copy of FlightGear, cd through the property + tree and examine and even change values, all from a remote computer. +* Improvements to flight model initialization. +* Fixes and improvements to the save/restore code. +* Added a load/save dialog box for saving/restoring your current flight. +* Program notes max texture size for your card/driver so it can load + higher resultion textures if they are available and if you can use + them. +* Added a visibility= command line option for setting intial visibility + distance. +* Range of tiles loaded and drawn are now directly calculated from the current + visibility distance so that the ground always blends smoothly into sky. +* Rewrote the tile caching scheme so it is now more flexible, more dynamic, + simpler, and more robust. +* Updates to the FDM bus. +* Many clean ups with the view code to prepare the way for a greater + variety of external views. +* MSVC project files now included in the source distribution. +* Fixed a view bug that could make the aircraft model appear rotated + incorrectly +* Fixed a bug with the autopilot rate of climb hold. +* Internal property manager tweaks. +* Additional materials can be aliased to an existing material to save + texture space (at the expense of less texture variety) +* MSVC tweaks. +* MacOS tweaks. + New in 0.7.5 * September 18, 2000 * Aircraft now starts at end of runway closest to desired heading. -- 2.39.5