From 2cc4b3fbc699828d7a9e96deeabb838749e7f630 Mon Sep 17 00:00:00 2001 From: frohlich Date: Sat, 1 Apr 2006 10:50:52 +0000 Subject: [PATCH] Modified Files: src/Main/renderer.cxx: Remove some more unused variables --- src/Main/renderer.cxx | 17 ----------------- 1 file changed, 17 deletions(-) diff --git a/src/Main/renderer.cxx b/src/Main/renderer.cxx index 6b12d10c9..eb19aaa71 100644 --- a/src/Main/renderer.cxx +++ b/src/Main/renderer.cxx @@ -78,9 +78,6 @@ extern void sgShaderFrameInit(double delta_time_sec); float default_attenuation[3] = {1.0, 0.0, 0.0}; -ssgSharedPtr lightpoints_brightness = new ssgSelector; -ssgSharedPtr lightpoints_transform = new ssgTransform; - // Clip plane settings... float scene_nearplane = 0.5f; float scene_farplane = 120000.0f; @@ -104,7 +101,6 @@ static GLfloat ground_exp2_punch_through; // Sky structures SGSky *thesky; -ssgSharedPtr cloud3d_imposter_state; ssgSharedPtr default_state; ssgSharedPtr hud_and_panel; ssgSharedPtr menus; @@ -139,19 +135,6 @@ FGRenderer::build_states( void ) { default_state->disable( GL_ALPHA_TEST ); default_state->disable( GL_LIGHTING ); - cloud3d_imposter_state = new ssgSimpleState; - cloud3d_imposter_state->enable( GL_TEXTURE_2D ); - cloud3d_imposter_state->enable( GL_CULL_FACE ); - cloud3d_imposter_state->enable( GL_COLOR_MATERIAL ); - cloud3d_imposter_state->setColourMaterial( GL_AMBIENT_AND_DIFFUSE ); - cloud3d_imposter_state->setMaterial( GL_DIFFUSE, 1, 1, 1, 1 ); - cloud3d_imposter_state->setMaterial( GL_AMBIENT, 1, 1, 1, 1 ); - cloud3d_imposter_state->setMaterial( GL_EMISSION, 0, 0, 0, 1 ); - cloud3d_imposter_state->setMaterial( GL_SPECULAR, 0, 0, 0, 1 ); - cloud3d_imposter_state->enable( GL_BLEND ); - cloud3d_imposter_state->enable( GL_ALPHA_TEST ); - cloud3d_imposter_state->disable( GL_LIGHTING ); - hud_and_panel = new ssgSimpleState; hud_and_panel->disable( GL_CULL_FACE ); hud_and_panel->disable( GL_TEXTURE_2D ); -- 2.39.5