From 35533b3a8dcbaf894059421ce665f9dcefea9a96 Mon Sep 17 00:00:00 2001 From: curt Date: Fri, 1 Jun 2001 18:04:10 +0000 Subject: [PATCH] Test for null object after load before trying to connect it into the scene graph (which would cause a crash.) --- src/Scenery/tilemgr.cxx | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/Scenery/tilemgr.cxx b/src/Scenery/tilemgr.cxx index fbf44325c..ec5bd8d3e 100644 --- a/src/Scenery/tilemgr.cxx +++ b/src/Scenery/tilemgr.cxx @@ -370,8 +370,10 @@ int FGTileMgr::update( double lon, double lat ) { ssgTexturePath( (char *)(dm->get_texture_path().c_str()) ); ssgEntity *obj_model = ssgLoad( (char *)(dm->get_model_path().c_str()) ); - dm->get_obj_trans()->addKid( obj_model ); - dm->get_tile()->dec_pending_models(); + if ( obj_model != NULL ) { + dm->get_obj_trans()->addKid( obj_model ); + } + dm->get_tile()->dec_pending_models(); delete dm; } -- 2.39.5