From 3d47d2284e65100df449b8aad30bd1048f68a06a Mon Sep 17 00:00:00 2001 From: curt Date: Wed, 6 Sep 2000 00:11:01 +0000 Subject: [PATCH] Tweaks ... --- src/Scenery/hitlist.cxx | 1 + src/Scenery/tilemgr.cxx | 2 ++ 2 files changed, 3 insertions(+) diff --git a/src/Scenery/hitlist.cxx b/src/Scenery/hitlist.cxx index 957a4e7a9..db95620a7 100644 --- a/src/Scenery/hitlist.cxx +++ b/src/Scenery/hitlist.cxx @@ -6,6 +6,7 @@ # include #endif +#include #include #include diff --git a/src/Scenery/tilemgr.cxx b/src/Scenery/tilemgr.cxx index 56bd65f14..77f6c745e 100644 --- a/src/Scenery/tilemgr.cxx +++ b/src/Scenery/tilemgr.cxx @@ -192,6 +192,8 @@ FGTileMgr::current_elev_ssg( const Point3D& abs_view_pos, scenery.cur_radius = geoc.radius(); sgVec3 tmp; sgSetVec3(tmp, hit_list.get_normal(this_hit)); + ssgState *IntersectedLeafState = + ((ssgLeaf*)hit_list.get_entity(this_hit))->getState(); current_view.CurrentNormalInLocalPlane(tmp, tmp); sgdSetVec3( scenery.cur_normal, tmp ); // cout << "NED: " << tmp[0] << " " << tmp[1] << " " << tmp[2] << endl; -- 2.39.5