From 4043e797744a9ebc4e143c3160f0755c3ef46c6e Mon Sep 17 00:00:00 2001 From: ThorstenB Date: Mon, 10 Jan 2011 20:53:46 +0100 Subject: [PATCH] AI traffic performance boost for busy airports Stop ground elevation (scenery) checks for stationary AI aircraft. --- src/AIModel/AIAircraft.cxx | 18 ++++++++++++++++-- src/AIModel/AIAircraft.hxx | 3 +++ 2 files changed, 19 insertions(+), 2 deletions(-) diff --git a/src/AIModel/AIAircraft.cxx b/src/AIModel/AIAircraft.cxx index 52459a9cf..addfba9f7 100644 --- a/src/AIModel/AIAircraft.cxx +++ b/src/AIModel/AIAircraft.cxx @@ -84,6 +84,7 @@ FGAIAircraft::FGAIAircraft(FGAISchedule *ref) : FGAIBase(otAircraft) { holdPos = false; needsTaxiClearance = false; + _needsGroundElevation = true; _performance = 0; //TODO initialize to JET_TRANSPORT from PerformanceDB dt = 0; @@ -179,6 +180,8 @@ void FGAIAircraft::checkVisibility() void FGAIAircraft::AccelTo(double speed) { tgt_speed = speed; + if (!isStationary()) + _needsGroundElevation = true; } @@ -334,7 +337,7 @@ void FGAIAircraft::ProcessFlightPlan( double dt, time_t now ) { use_perf_vs = true; } } - tgt_speed = prev->speed; + AccelTo(prev->speed); hdg_lock = alt_lock = true; no_roll = prev->on_ground; } @@ -403,6 +406,8 @@ bool FGAIAircraft::loadNextLeg(double distance) { void FGAIAircraft::getGroundElev(double dt) { dt_elev_count += dt; + if (!needGroundElevation()) + return; // Update minimally every three secs, but add some randomness // to prevent all AI objects doing this in synchrony if (dt_elev_count < (3.0) + (rand() % 10)) @@ -424,14 +429,22 @@ void FGAIAircraft::getGroundElev(double dt) { { double alt; if (getGroundElevationM(SGGeod::fromGeodM(pos, 20000), alt, 0)) + { tgt_altitude_ft = alt * SG_METER_TO_FEET; + if (isStationary()) + { + // aircraft is stationary and we obtained altitude for this spot - we're done. + _needsGroundElevation = false; + } + } } } } void FGAIAircraft::doGroundAltitude() { - if (fabs(altitude_ft - (tgt_altitude_ft+groundOffset)) > 1000.0) + if ((fabs(altitude_ft - (tgt_altitude_ft+groundOffset)) > 1000.0)|| + (fabs(speed)<0.0001)) altitude_ft = (tgt_altitude_ft + groundOffset); else altitude_ft += 0.1 * ((tgt_altitude_ft+groundOffset) - altitude_ft); @@ -601,6 +614,7 @@ void FGAIAircraft::handleFirstWaypoint() { Transform(); // make sure aip is initialized. getGroundElev(60.1); // make sure it's executed first time around, so force a large dt value doGroundAltitude(); + _needsGroundElevation = true; // check ground elevation again (maybe scenery wasn't available yet) } // Make sure to announce the aircraft's position announcePositionToController(); diff --git a/src/AIModel/AIAircraft.hxx b/src/AIModel/AIAircraft.hxx index 26ceb5120..1d8103726 100644 --- a/src/AIModel/AIAircraft.hxx +++ b/src/AIModel/AIAircraft.hxx @@ -141,6 +141,8 @@ private: void updateActualState(); void handleATCRequests(); void checkVisibility(); + inline bool isStationary() { return ((fabs(speed)<=0.0001)&&(fabs(tgt_speed)<=0.0001));} + inline bool needGroundElevation() { if (!isStationary()) _needsGroundElevation=true;return _needsGroundElevation;} double sign(double x); @@ -160,6 +162,7 @@ private: bool reachedWaypoint; bool needsTaxiClearance; + bool _needsGroundElevation; time_t timeElapsed; PerformanceData* _performance; // the performance data for this aircraft -- 2.39.5