From 41567d8fc840bc0d97466cab323cca488f0a0a04 Mon Sep 17 00:00:00 2001 From: James Turner Date: Tue, 4 Mar 2014 17:14:13 +0000 Subject: [PATCH] Toggle cloud drawing on/off --- src/Scenery/scenery.cxx | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/Scenery/scenery.cxx b/src/Scenery/scenery.cxx index 09e0b502e..c05d6eeff 100644 --- a/src/Scenery/scenery.cxx +++ b/src/Scenery/scenery.cxx @@ -47,6 +47,8 @@ #include #include #include +#include + #include #include #include @@ -262,8 +264,8 @@ public: } else if (name == "aircraft") { _scenery->scene_graph->setChildValue(_scenery->aircraft_branch, b); } else if (name == "clouds") { - // clouds live elsewhere in the scene, bounce this to the correct - // place in FGRenderer + // clouds live elsewhere in the scene, but we handle them here + globals->get_renderer()->getSky()->set_clouds_enabled(b); } else if (name == "draw-otw") { // legacy setting but let's keep it working fgGetNode("/sim/rendering/draw-mask")->setBoolValue("terrain", b); -- 2.39.5