From 578073a6f3622e97e0187a06362a4a7837cd7ce8 Mon Sep 17 00:00:00 2001 From: curt Date: Mon, 23 Sep 2002 13:34:51 +0000 Subject: [PATCH] Slightly cleaned up 3d cloud positioning code. --- src/Main/main.cxx | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) diff --git a/src/Main/main.cxx b/src/Main/main.cxx index 455f0532e..e6ecca32d 100644 --- a/src/Main/main.cxx +++ b/src/Main/main.cxx @@ -211,8 +211,6 @@ ssgTransform *fgd_pos = NULL; SGSky *thesky; SkySceneLoader *sgClouds3d; bool _bcloud_orig = true; -Point3D posit; -Point3D *_posit = &posit; // hack sgMat4 copy_of_ssgOpenGLAxisSwapMatrix = @@ -500,12 +498,11 @@ void fgRenderFrame() { glEnable(GL_DEPTH_TEST); glEnable(GL_BLEND); glBlendFunc( GL_ONE, GL_ONE_MINUS_SRC_ALPHA ) ; - posit = globals->get_scenery()->get_center(); if ( _bcloud_orig ) { - sgClouds3d->Set_Cloud_Orig( _posit ); + sgClouds3d->Set_Cloud_Orig( &(globals->get_scenery()-> + get_center()) ); _bcloud_orig = false; } - // sgClouds3d->Set_Cloud_Orig(&(globals->get_scenery()->get_center())); sgClouds3d->Update( current__view->get_absolute_view_pos() ); } -- 2.39.5